Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_photon_render.h @ 3294:470d0a416aa7
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 11:04:01 +0000 |
parents | 7f684f249ec9 |
children | dd105b317335 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 QNX Photon GUI SDL driver |
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23 Copyright (C) 2009 Mike Gorchak |
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24 (mike@malva.ua, lestat@i.com.ua) |
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25 */ |
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26 |
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27 #ifndef __SDL_PHOTON_RENDER_H__ |
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28 #define __SDL_PHOTON_RENDER_H__ |
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29 |
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30 #include "../SDL_sysvideo.h" |
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31 |
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32 #include <Ph.h> |
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33 |
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34 #define SDL_PHOTON_MAX_SURFACES 3 |
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35 |
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36 typedef struct SDL_RenderData |
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37 { |
3139 | 38 SDL_Window *window; /* SDL window type */ |
39 SDL_bool enable_vsync; /* VSYNC flip synchronization enable */ | |
40 uint32_t surface_visible_idx; /* Index of visible surface */ | |
41 uint32_t surface_render_idx; /* Index of render surface */ | |
42 uint32_t surfaces_count; /* Amount of allocated surfaces */ | |
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43 } SDL_RenderData; |
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44 |
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45 typedef struct SDL_TextureData |
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46 { |
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47 } SDL_TextureData; |
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48 |
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49 extern void photon_addrenderdriver(_THIS); |
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50 |
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51 #endif /* __SDL_PHOTON_RENDER_H__ */ |
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52 |
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53 /* vi: set ts=4 sw=4 expandtab: */ |