Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_modes.h @ 3294:470d0a416aa7
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 11:04:01 +0000 |
parents | 99210400e8b9 |
children | 4b594623401b |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
2737
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_directfb_modes_h |
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25 #define _SDL_directfb_modes_h |
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26 |
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27 #include "SDL_DirectFB_video.h" |
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28 |
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29 #define SDL_DFB_DISPLAYDATA(dev, win) DFB_DisplayData *dispdata = ((win && dev) ? (DFB_DisplayData *) (dev)->displays[(win)->display].driverdata : NULL) |
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30 |
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31 typedef struct _DFB_DisplayData DFB_DisplayData; |
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32 struct _DFB_DisplayData |
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33 { |
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34 IDirectFBDisplayLayer *layer; |
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35 DFBSurfacePixelFormat pixelformat; |
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36 /* FIXME: support for multiple video layer. |
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37 * However, I do not know any card supporting |
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38 * more than one |
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39 */ |
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40 DFBDisplayLayerID vidID; |
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41 IDirectFBDisplayLayer *vidlayer; |
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42 |
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43 int vidIDinuse; |
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44 |
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45 int cw; |
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46 int ch; |
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47 }; |
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48 |
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49 |
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50 extern void DirectFB_InitModes(_THIS); |
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51 extern void DirectFB_GetDisplayModes(_THIS); |
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52 extern int DirectFB_SetDisplayMode(_THIS, SDL_DisplayMode * mode); |
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53 extern void DirectFB_QuitModes(_THIS); |
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54 |
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55 #endif /* _SDL_directfb_modes_h */ |
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56 |
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57 /* vi: set ts=4 sw=4 expandtab: */ |