annotate docs/man3/SDL_GetRGBA.3 @ 3294:470d0a416aa7

Fixed bug #714 fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT patch to change HAVE_ICONV to HAVE_ICONV_H There are two separate iconv checks in configure -- one for the header file and one for the library. include/SDL_stdinc.h uses the library define to see whether or not it should reference the types defined in the header, which naturally breaks if the library exists and the header does not.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 11:04:01 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_GetRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GetRGBA \- Get RGBA values from a pixel in the specified pixel format\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_GetRGBA\fP\fR(\fBUint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Get RGBA component values from a pixel stored in the specified pixel format\&.
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12 .PP
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13 This function uses the entire 8-bit [0\&.\&.255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\&.g\&., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\&.
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14 .PP
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15 If the surface has no alpha component, the alpha will be returned as 0xff (100% opaque)\&.
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16 .SH "SEE ALSO"
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17 .PP
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18 \fISDL_GetRGB\fR, \fISDL_MapRGB\fR, \fISDL_MapRGBA\fR, \fISDL_PixelFormat\fR
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19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01