Mercurial > sdl-ios-xcode
annotate test/COPYING @ 916:46916168361d
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading
I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 25 Jul 2004 19:43:56 +0000 |
parents | e8157fcb3114 |
children |
rev | line source |
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0 | 1 |
2 The test programs in this directory tree are for demonstrating and | |
3 testing the functionality of the SDL library, and are placed in the | |
4 public domain. | |
5 | |
6 October 28, 1997 | |
7 -- | |
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e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
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8 Sam Lantinga (slouken@libsdl.org) |