annotate src/video/windib/Makefile.am @ 916:46916168361d
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading
I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
author |
Sam Lantinga <slouken@libsdl.org> |
date |
Sun, 25 Jul 2004 19:43:56 +0000 |
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2 ## Makefile.am for SDL using the Win32 DIB video driver
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4 noinst_LTLIBRARIES = libvideo_windib.la
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5 libvideo_windib_la_SOURCES = $(WINDIB_SRCS)
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6
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7 # The SDL Win32 DIB video driver sources
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8 WINDIB_SRCS = \
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9 SDL_dibevents.c \
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10 SDL_dibevents_c.h \
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11 SDL_dibvideo.c \
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12 SDL_dibvideo.h \
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13 SDL_vkeys.h
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