annotate src/video/riscos/Makefile.am @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents 550bccdf04bd
children 974ba6ae0fa3
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550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
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1
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2 ## Makefile.am for SDL using the RISC OS video driver
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4 noinst_LTLIBRARIES = libvideo_riscos.la
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5 libvideo_riscos_la_SOURCES = $(CGX_SRCS)
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7 # The SDL RISC OS video driver sources
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8 CGX_SRCS = \
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9 SDL_riscosevents.c \
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10 SDL_riscosevents_c.h \
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11 SDL_riscosFullScreenVideo.c \
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
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12 SDL_riscosmouse.c \
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
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13 SDL_riscosmouse_c.h \
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
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14 SDL_riscossprite.c \
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
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15 SDL_riscostask.c \
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
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16 SDL_riscostask.h \
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17 SDL_riscosvideo.c \
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
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18 SDL_riscosvideo.h \
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19 SDL_wimppoll.c \
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20 SDL_wimpvideo.c