annotate include/begin_code.h @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents b8d311d90021
children e3b3130f3af8
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
769
b8d311d90021 Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents: 636
diff changeset
3 Copyright (C) 1997-2004 Sam Lantinga
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 modify it under the terms of the GNU Library General Public
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
8 version 2 of the License, or (at your option) any later version.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
13 Library General Public License for more details.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
15 You should have received a copy of the GNU Library General Public
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
16 License along with this library; if not, write to the Free
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 Sam Lantinga
251
b8688cfdc232 Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 195
diff changeset
20 slouken@libsdl.org
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
22
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23 /* This file sets things up for C dynamic library function definitions,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 static inlined functions, and structures aligned at 4-byte alignment.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25 If you don't like ugly C preprocessor code, don't look at this file. :)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
26 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
27
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
28 /* This shouldn't be nested -- included it around code only. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
29 #ifdef _begin_code_h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
30 #error Nested inclusion of begin_code.h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
32 #define _begin_code_h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
33
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
34 /* Make sure the correct platform symbols are defined */
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
35 #if !defined(WIN32) && defined(_WIN32)
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
36 #define WIN32
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
37 #endif /* Windows */
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
38
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
39 /* Some compilers use a special export keyword */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
40 #ifndef DECLSPEC
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
41 # ifdef __BEOS__
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
42 # if defined(__GNUC__)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
43 # define DECLSPEC __declspec(dllexport)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
44 # else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
45 # define DECLSPEC __declspec(export)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
46 # endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
47 # else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
48 # ifdef WIN32
274
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 251
diff changeset
49 # ifdef __BORLANDC__
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 251
diff changeset
50 # ifdef BUILD_SDL
636
d9c2ab142f2f *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 346
diff changeset
51 # define DECLSPEC
274
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 251
diff changeset
52 # else
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 251
diff changeset
53 # define DECLSPEC __declspec(dllimport)
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 251
diff changeset
54 # endif
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 251
diff changeset
55 # else
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 251
diff changeset
56 # define DECLSPEC __declspec(dllexport)
051b991765ba David Snopek added Borland compiler support
Sam Lantinga <slouken@libsdl.org>
parents: 251
diff changeset
57 # endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
58 # else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
59 # define DECLSPEC
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
60 # endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
61 # endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
62 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
63
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
64 /* By default SDL uses the C calling convention */
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
65 #ifndef SDLCALL
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
66 #ifdef WIN32
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
67 #define SDLCALL __cdecl
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
68 #else
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
69 #define SDLCALL
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
70 #endif
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
71 #endif /* SDLCALL */
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
72
173
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 85
diff changeset
73 /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 85
diff changeset
74 #ifdef __SYMBIAN32__
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 85
diff changeset
75 #undef DECLSPEC
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 85
diff changeset
76 #define DECLSPEC
187
94645dc9479b *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 173
diff changeset
77 #endif /* __SYMBIAN32__ */
173
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 85
diff changeset
78
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
79 /* Force structure packing at 4 byte alignment.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
80 This is necessary if the header is included in code which has structure
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
81 packing set to an alternate value, say for loading structures from disk.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
82 The packing is reset to the previous value in close_code.h
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
83 */
288
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
84 #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
85 #ifdef _MSC_VER
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
86 #pragma warning(disable: 4103)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
87 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
88 #ifdef __BORLANDC__
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
89 #pragma nopackwarning
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
90 #endif
195
3669d47b07d3 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 189
diff changeset
91 #pragma pack(push,4)
3669d47b07d3 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 189
diff changeset
92 #elif (defined(__MWERKS__) && defined(macintosh))
189
175917167aac Date: Thu, 13 Sep 2001 14:14:42 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 187
diff changeset
93 #pragma options align=mac68k4byte
175917167aac Date: Thu, 13 Sep 2001 14:14:42 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 187
diff changeset
94 #pragma enumsalwaysint on
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
95 #endif /* Compiler needs structure packing set */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
96
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
97 /* Set up compiler-specific options for inlining functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
98 #ifndef SDL_INLINE_OKAY
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
99 #ifdef __GNUC__
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
100 #define SDL_INLINE_OKAY
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
101 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
102 /* Add any special compiler-specific cases here */
288
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
103 #if defined(_MSC_VER) || defined(__BORLANDC__) || \
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
104 defined(__DMC__) || defined(__SC__) || \
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
105 defined(__WATCOMC__) || defined(__LCC__)
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
106 #ifndef __inline__
85
60c7960354e0 Added support for Visual C++ inline keyword
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
107 #define __inline__ __inline
288
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
108 #endif
85
60c7960354e0 Added support for Visual C++ inline keyword
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
109 #define SDL_INLINE_OKAY
60c7960354e0 Added support for Visual C++ inline keyword
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
110 #else
60c7960354e0 Added support for Visual C++ inline keyword
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
111 #if !defined(__MRC__) && !defined(_SGI_SOURCE)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
112 #define __inline__ inline
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
113 #define SDL_INLINE_OKAY
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
114 #endif /* Not a funky compiler */
85
60c7960354e0 Added support for Visual C++ inline keyword
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
115 #endif /* Visual C++ */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
116 #endif /* GNU C */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
117 #endif /* SDL_INLINE_OKAY */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
118
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
119 /* If inlining isn't supported, remove "__inline__", turning static
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
120 inlined functions into static functions (resulting in code bloat
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
121 in all files which include the offending header files)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
122 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
123 #ifndef SDL_INLINE_OKAY
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
124 #define __inline__
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
125 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
126
288
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
127 /* Apparently this is needed by several Windows compilers */
346
a18ea34d9efe Fixed precompiled headers on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 337
diff changeset
128 #if !defined(__MACH__)
288
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
129 #ifndef NULL
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
130 #ifdef __cplusplus
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
131 #define NULL 0
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
132 #else
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
133 #define NULL ((void *)0)
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
134 #endif
2f5a6062db86 Updated for Watcom C++ and LCC compilers
Sam Lantinga <slouken@libsdl.org>
parents: 274
diff changeset
135 #endif /* NULL */
346
a18ea34d9efe Fixed precompiled headers on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents: 337
diff changeset
136 #endif /* ! MacOS X - breaks precompiled headers */