Mercurial > sdl-ios-xcode
annotate include/SDL_error.h @ 916:46916168361d
Date: Sun, 25 Jul 2004 23:10:03 +0800
From: Chris Taylor
Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading
I'm working on a game called D2X which uses SDL, and I recently ported
it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to
work, I had to build SDL so it doesn't dynamically load OpenGL. This is
because I don't think MPW supports dynamic loading. The following patch
makes sure when SDL is built under MPW, dynamic loading of shared
libraries is disabled.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 25 Jul 2004 19:43:56 +0000 |
parents | b8d311d90021 |
children | eb78bb0b715b |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
337
diff
changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
251
b8688cfdc232
Updated the headers with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Simple error message routines for SDL */ | |
29 | |
30 #ifndef _SDL_error_h | |
31 #define _SDL_error_h | |
32 | |
33 #include "begin_code.h" | |
34 /* Set up for C function definitions, even when using C++ */ | |
35 #ifdef __cplusplus | |
36 extern "C" { | |
37 #endif | |
38 | |
39 /* Public functions */ | |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
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40 extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...); |
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
41 extern DECLSPEC char * SDLCALL SDL_GetError(void); |
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
42 extern DECLSPEC void SDLCALL SDL_ClearError(void); |
0 | 43 |
44 /* Private error message function - used internally */ | |
45 #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM) | |
46 typedef enum { | |
47 SDL_ENOMEM, | |
48 SDL_EFREAD, | |
49 SDL_EFWRITE, | |
50 SDL_EFSEEK, | |
51 SDL_LASTERROR | |
52 } SDL_errorcode; | |
53 extern void SDL_Error(SDL_errorcode code); | |
54 | |
55 | |
56 /* Ends C function definitions when using C++ */ | |
57 #ifdef __cplusplus | |
58 } | |
59 #endif | |
60 #include "close_code.h" | |
61 | |
62 #endif /* _SDL_error_h */ |