annotate .cvsignore @ 916:46916168361d

Date: Sun, 25 Jul 2004 23:10:03 +0800 From: Chris Taylor Subject: SDL for Macintosh Programmer's Workshop: removed dynamic loading I'm working on a game called D2X which uses SDL, and I recently ported it to Mac OS 9. I used MPW to build it. It uses OpenGL. To get it to work, I had to build SDL so it doesn't dynamically load OpenGL. This is because I don't think MPW supports dynamic loading. The following patch makes sure when SDL is built under MPW, dynamic loading of shared libraries is disabled.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 25 Jul 2004 19:43:56 +0000
parents 623b453a3219
children 70bfe658442c
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1 Makefile.in
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2 configure
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3 aclocal.m4
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4 config.log
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5 config.cache
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6 autom4te*
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7 depcomp
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8 libtool
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9 config.status
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10 Makefile
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11 sdl-config
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12 SDL.spec
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13 SDL.qpg
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14 .DS_Store