Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.c @ 968:4675910b0b7b
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
From: Hannu Savolainen
Subject: Re: SDL uses obsolete OSS features
I did some work on getting OSS to work better with SDL. There have been
some problems with select which should be fixed now.
I'm having some problems in understanding what is the purpose of the
DSP_WaitAudio() routine. I added a return to the very beginning of this
routine and commendted out the define for USE_BLOCKING_WRITES. At least
lbreakout2 seems to work as well as earlier. The latencies are the same.
An ordinary blocking write does exactly the same thing than DSP_WaitAudio
does. So I would recommend using the USE_BLOCKING_WRITES approach and
removing everything from the DSP_WaitAudio routine. Also enabling
USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because
you don't need to handle the partial writes (the do-while loop).
Attached is a patch against SDL-1.2.7. After these changes SDL will use
OSS as it's designed to be used (make it as simple as possible). This code
should work with all OSS implementations because it uses only the very
fundamental features that have been there since the jurassic times.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 12 Nov 2004 21:39:04 +0000 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
70
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* Framebuffer console based SDL video driver implementation. |
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29 */ |
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30 |
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31 #include <stdlib.h> |
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32 #include <stdio.h> |
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33 #include <fcntl.h> |
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34 #include <unistd.h> |
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35 #include <sys/ioctl.h> |
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36 #include <sys/mman.h> |
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37 |
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38 #include "SDL.h" |
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39 #include "SDL_error.h" |
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40 #include "SDL_video.h" |
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41 #include "SDL_mouse.h" |
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42 #include "SDL_sysvideo.h" |
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43 #include "SDL_pixels_c.h" |
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44 #include "SDL_events_c.h" |
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45 #include "SDL_cursor_c.h" |
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46 #include "SDL_gsvideo.h" |
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47 #include "SDL_gsmouse_c.h" |
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48 #include "SDL_gsevents_c.h" |
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49 #include "SDL_gsyuv_c.h" |
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50 |
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51 |
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52 /* Initialization/Query functions */ |
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53 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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54 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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55 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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56 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
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57 static void GS_VideoQuit(_THIS); |
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58 |
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59 /* Hardware surface functions */ |
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60 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface); |
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61 static int GS_LockHWSurface(_THIS, SDL_Surface *surface); |
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62 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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63 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface); |
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64 |
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65 /* GS driver bootstrap functions */ |
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66 |
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67 static int GS_Available(void) |
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68 { |
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69 int console, memory; |
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70 |
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71 console = open(PS2_DEV_GS, O_RDWR, 0); |
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72 if ( console >= 0 ) { |
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73 close(console); |
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74 } |
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75 memory = open(PS2_DEV_MEM, O_RDWR, 0); |
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76 if ( memory >= 0 ) { |
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77 close(memory); |
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78 } |
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79 return((console >= 0) && (memory >= 0)); |
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80 } |
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81 |
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82 static void GS_DeleteDevice(SDL_VideoDevice *device) |
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83 { |
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84 free(device->hidden); |
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85 free(device); |
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86 } |
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87 |
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88 static SDL_VideoDevice *GS_CreateDevice(int devindex) |
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89 { |
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90 SDL_VideoDevice *this; |
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91 |
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92 /* Initialize all variables that we clean on shutdown */ |
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93 this = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); |
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94 if ( this ) { |
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95 memset(this, 0, (sizeof *this)); |
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96 this->hidden = (struct SDL_PrivateVideoData *) |
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97 malloc((sizeof *this->hidden)); |
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98 } |
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99 if ( (this == NULL) || (this->hidden == NULL) ) { |
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100 SDL_OutOfMemory(); |
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101 if ( this ) { |
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102 free(this); |
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103 } |
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104 return(0); |
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105 } |
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106 memset(this->hidden, 0, (sizeof *this->hidden)); |
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107 mouse_fd = -1; |
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108 keyboard_fd = -1; |
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109 |
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110 /* Set the function pointers */ |
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111 this->VideoInit = GS_VideoInit; |
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112 this->ListModes = GS_ListModes; |
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113 this->SetVideoMode = GS_SetVideoMode; |
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114 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
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115 this->SetColors = GS_SetColors; |
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116 this->UpdateRects = NULL; |
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117 this->VideoQuit = GS_VideoQuit; |
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118 this->AllocHWSurface = GS_AllocHWSurface; |
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119 this->CheckHWBlit = NULL; |
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120 this->FillHWRect = NULL; |
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121 this->SetHWColorKey = NULL; |
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122 this->SetHWAlpha = NULL; |
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123 this->LockHWSurface = GS_LockHWSurface; |
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124 this->UnlockHWSurface = GS_UnlockHWSurface; |
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125 this->FlipHWSurface = NULL; |
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126 this->FreeHWSurface = GS_FreeHWSurface; |
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127 this->SetIcon = NULL; |
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128 this->SetCaption = NULL; |
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129 this->GetWMInfo = NULL; |
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130 this->FreeWMCursor = GS_FreeWMCursor; |
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131 this->CreateWMCursor = GS_CreateWMCursor; |
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132 this->ShowWMCursor = GS_ShowWMCursor; |
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133 this->MoveWMCursor = GS_MoveWMCursor; |
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134 this->InitOSKeymap = GS_InitOSKeymap; |
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135 this->PumpEvents = GS_PumpEvents; |
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136 |
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137 this->free = GS_DeleteDevice; |
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138 |
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139 return this; |
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140 } |
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141 |
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142 VideoBootStrap PS2GS_bootstrap = { |
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143 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
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144 GS_Available, GS_CreateDevice |
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145 }; |
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146 |
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147 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
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148 static struct { |
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149 int bpp; |
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150 Uint32 r; |
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151 Uint32 g; |
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152 Uint32 b; |
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153 } GS_pixelmasks[] = { |
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154 { 32, 0x000000FF, /* RGB little-endian */ |
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155 0x0000FF00, |
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156 0x00FF0000 }, |
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157 { 24, 0x000000FF, /* RGB little-endian */ |
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158 0x0000FF00, |
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159 0x00FF0000 }, |
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160 { 16, 0x0000001f, /* RGB little-endian */ |
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161 0x000003e0, |
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162 0x00007c00 }, |
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163 }; |
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164 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
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165 static int GS_formatmap[] = { |
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166 -1, /* 0 bpp, not a legal value */ |
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167 -1, /* 8 bpp, not supported (yet?) */ |
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168 PS2_GS_PSMCT16, /* 16 bpp */ |
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169 PS2_GS_PSMCT24, /* 24 bpp */ |
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170 PS2_GS_PSMCT32 /* 32 bpp */ |
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171 }; |
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172 |
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173 static unsigned long long head_tags[] __attribute__((aligned(16))) = { |
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174 4 | (1LL << 60), /* GIFtag */ |
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175 0x0e, /* A+D */ |
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176 0, /* 2 */ |
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177 PS2_GS_BITBLTBUF, |
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178 0, /* 4 */ |
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179 PS2_GS_TRXPOS, |
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180 0, /* 6 */ |
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181 PS2_GS_TRXREG, |
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182 0, /* 8 */ |
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183 PS2_GS_TRXDIR |
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184 }; |
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185 |
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186 #define MAXIMG (32767 * 16) |
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187 #define MAXTAGS 8 |
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188 |
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189 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, |
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190 unsigned long long *hm, |
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191 unsigned long long *im) |
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192 { |
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193 struct ps2_plist plist; |
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194 struct ps2_packet packet[1 + MAXTAGS * 2]; |
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195 int isize; |
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196 int pnum, it, eop; |
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197 char *data; |
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198 |
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199 /* initialize the variables */ |
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200 data = (char *)image->ptr; |
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201 pnum = it = eop = 0; |
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202 plist.packet = packet; |
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203 |
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204 /* make BITBLT packet */ |
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205 packet[pnum].ptr = hm; |
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206 packet[pnum].len = sizeof(head_tags); |
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207 pnum++; |
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208 hm[2] = ((unsigned long long)image->fbp << 32) | |
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209 ((unsigned long long)image->fbw << 48) | |
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210 ((unsigned long long)image->psm << 56); |
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211 hm[4] = ((unsigned long long)image->x << 32) | |
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212 ((unsigned long long)image->y << 48); |
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213 hm[6] = (unsigned long long)image->w | |
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214 ((unsigned long long)image->h << 32); |
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215 |
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216 /* make image mode tags */ |
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217 while (!eop) { |
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218 isize = size > MAXIMG ? MAXIMG : size; |
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219 size -= isize; |
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220 eop = (size == 0); |
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221 |
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222 packet[pnum].ptr = &im[it]; |
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223 packet[pnum].len = sizeof(unsigned long long) * 2; |
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224 pnum++; |
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225 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
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226 im[it++] = 0; |
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227 |
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228 packet[pnum].ptr = (void *)data; |
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229 packet[pnum].len = isize; |
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230 pnum++; |
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231 data += isize; |
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232 } |
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233 plist.num = pnum; |
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234 |
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235 return ioctl(fd, PS2IOC_SENDL, &plist); |
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236 } |
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237 |
136
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135
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238 static unsigned long long tex_tags[] __attribute__((aligned(16))) = { |
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135
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239 3 | (1LL << 60), /* GIFtag */ |
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135
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240 0x0e, /* A+D */ |
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135
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241 0, /* 2 */ |
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135
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242 PS2_GS_TEX0_1, |
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135
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243 (1 << 5) + (1 << 6), |
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244 PS2_GS_TEX1_1, |
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245 0, |
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246 PS2_GS_TEXFLUSH |
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247 }; |
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248 static unsigned long long scale_tags[] __attribute__((aligned(16))) = { |
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249 5 | (1LL << 60), /* GIFtag */ |
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250 0x0e, /* A+D */ |
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251 6 + (1 << 4) + (1 << 8), |
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252 PS2_GS_PRIM, |
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253 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
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254 PS2_GS_UV, |
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255 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
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256 PS2_GS_XYZ2, |
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257 0, /* 8 */ |
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258 PS2_GS_UV, |
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259 0, /* 10 */ |
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260 PS2_GS_XYZ2 |
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261 }; |
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262 |
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263 |
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264 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
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265 { |
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266 struct ps2_plist plist; |
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267 struct ps2_packet packet[2]; |
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268 |
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269 /* initialize the variables */ |
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270 plist.num = 2; |
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271 plist.packet = packet; |
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272 |
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273 packet[0].ptr = tm; |
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274 packet[0].len = sizeof(tex_tags); |
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275 packet[1].ptr = sm; |
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276 packet[1].len = sizeof(scale_tags); |
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277 |
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278 return ioctl(fd, PS2IOC_SENDL, &plist); |
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279 } |
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280 |
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281 static int power_of_2(int value) |
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282 { |
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283 int shift; |
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284 |
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285 for ( shift = 0; (1<<shift) < value; ++shift ) { |
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286 /* Keep looking */ ; |
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287 } |
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288 return(shift); |
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289 } |
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290 |
70
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291 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat) |
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292 { |
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293 struct ps2_screeninfo vinfo; |
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294 |
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295 /* Initialize the library */ |
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296 console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
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297 if ( console_fd < 0 ) { |
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298 SDL_SetError("Unable to open %s", PS2_DEV_GS); |
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299 return(-1); |
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300 } |
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301 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
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302 if ( memory_fd < 0 ) { |
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303 close(console_fd); |
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304 console_fd = -1; |
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305 SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
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|
306 return(-1); |
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|
307 } |
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|
308 |
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|
309 /* Determine the current screen depth */ |
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|
310 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
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|
311 close(memory_fd); |
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|
312 close(console_fd); |
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|
313 console_fd = -1; |
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|
314 SDL_SetError("Couldn't get console pixel format"); |
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|
315 return(-1); |
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|
316 } |
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|
317 switch (vinfo.psm) { |
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|
318 /* Supported pixel formats */ |
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|
319 case PS2_GS_PSMCT32: |
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|
320 case PS2_GS_PSMCT24: |
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|
321 case PS2_GS_PSMCT16: |
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322 break; |
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|
323 default: |
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|
324 GS_VideoQuit(this); |
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|
325 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
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|
326 return(-1); |
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diff
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|
327 } |
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|
328 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
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|
329 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
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|
330 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
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|
331 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
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|
332 saved_vinfo = vinfo; |
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diff
changeset
|
333 |
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|
334 /* Enable mouse and keyboard support */ |
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changeset
|
335 if ( GS_OpenKeyboard(this) < 0 ) { |
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|
336 GS_VideoQuit(this); |
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|
337 SDL_SetError("Unable to open keyboard"); |
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changeset
|
338 return(-1); |
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diff
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|
339 } |
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|
340 if ( GS_OpenMouse(this) < 0 ) { |
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diff
changeset
|
341 const char *sdl_nomouse; |
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diff
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|
342 |
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|
343 sdl_nomouse = getenv("SDL_NOMOUSE"); |
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|
344 if ( ! sdl_nomouse ) { |
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|
345 GS_VideoQuit(this); |
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|
346 SDL_SetError("Unable to open mouse"); |
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|
347 return(-1); |
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changeset
|
348 } |
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|
349 } |
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diff
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|
350 |
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changeset
|
351 /* We're done! */ |
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|
352 return(0); |
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diff
changeset
|
353 } |
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diff
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|
354 |
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|
355 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
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|
356 { |
135
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|
357 static SDL_Rect GS_vesa_mode_list[] = { |
70
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358 { 0, 0, 1280, 1024 }, |
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|
359 { 0, 0, 1024, 768 }, |
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diff
changeset
|
360 { 0, 0, 800, 600 }, |
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changeset
|
361 { 0, 0, 640, 480 } |
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changeset
|
362 }; |
135
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diff
changeset
|
363 static SDL_Rect *GS_vesa_modes[] = { |
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diff
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|
364 &GS_vesa_mode_list[0], |
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diff
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|
365 &GS_vesa_mode_list[1], |
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diff
changeset
|
366 &GS_vesa_mode_list[2], |
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Added initial support for TV output modes
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367 &GS_vesa_mode_list[3], |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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diff
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|
368 NULL |
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Added Linux PlayStation 2 Graphics Synthesizer support
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diff
changeset
|
369 }; |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
370 static SDL_Rect GS_tvout_stretch; |
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|
371 static SDL_Rect GS_tvout_mode; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
372 static SDL_Rect *GS_tvout_modes[3]; |
135
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diff
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|
373 SDL_Rect **modes = NULL; |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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changeset
|
374 |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
375 switch (format->BitsPerPixel) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
376 case 16: |
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
377 case 24: |
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Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
378 case 32: |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
379 if ( saved_vinfo.mode == PS2_GS_VESA ) { |
135
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|
380 modes = GS_vesa_modes; |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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381 } else { |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
382 int i, j = 0; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
383 |
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diff
changeset
|
384 // FIXME - what's wrong with the stretch code at 16 bpp? |
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diff
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|
385 if ( format->BitsPerPixel != 32 ) break; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
386 /* Add a mode that we could possibly stretch to */ |
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|
387 for ( i=0; GS_vesa_modes[i]; ++i ) { |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
388 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
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|
389 (GS_vesa_modes[i]->h != saved_vinfo.h) ) { |
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Added hardware stretching code to scale 640x480 to TV resolution
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|
390 GS_tvout_stretch.w=GS_vesa_modes[i]->w; |
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diff
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|
391 GS_tvout_stretch.h=GS_vesa_modes[i]->h; |
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|
392 GS_tvout_modes[j++] = &GS_tvout_stretch; |
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Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
393 break; |
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Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
394 } |
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Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
395 } |
717f739d6ec1
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parents:
135
diff
changeset
|
396 /* Add the current TV video mode */ |
135
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Added initial support for TV output modes
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diff
changeset
|
397 GS_tvout_mode.w = saved_vinfo.w; |
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Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
398 GS_tvout_mode.h = saved_vinfo.h; |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
399 GS_tvout_modes[j++] = &GS_tvout_mode; |
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Added hardware stretching code to scale 640x480 to TV resolution
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|
400 GS_tvout_modes[j++] = NULL; |
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Added hardware stretching code to scale 640x480 to TV resolution
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diff
changeset
|
401 |
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Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
402 /* Return the created list of modes */ |
135
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Added initial support for TV output modes
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diff
changeset
|
403 modes = GS_tvout_modes; |
0bfcf0d2b874
Added initial support for TV output modes
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diff
changeset
|
404 } |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
405 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
406 default: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
407 break; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
408 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
409 return(modes); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
410 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
411 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 /* Various screen update functions available */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
413 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
414 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
415 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
416 int width, int height, int bpp, Uint32 flags) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
417 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
418 struct ps2_screeninfo vinfo; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
419 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
420 /* Set the terminal into graphics mode */ |
f590dd383b5d
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parents:
diff
changeset
|
421 if ( GS_EnterGraphicsMode(this) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
422 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
423 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
424 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
425 /* Set the video mode and get the final screen format */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
426 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
427 SDL_SetError("Couldn't get console screen info"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
428 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
429 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
430 if ( (vinfo.w != width) || (vinfo.h != height) || |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
431 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) { |
136
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Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
432 /* If we're not in VESA mode, we have to scale resolution */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
433 if ( saved_vinfo.mode == PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
434 switch (width) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
435 case 640: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
436 vinfo.res = PS2_GS_640x480; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
437 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
438 case 800: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
439 vinfo.res = PS2_GS_800x600; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
440 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
441 case 1024: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
442 vinfo.res = PS2_GS_1024x768; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
443 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
444 case 1280: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
445 vinfo.res = PS2_GS_1280x1024; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
446 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
447 default: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
448 SDL_SetError("Unsupported resolution: %dx%d\n", |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
449 width, height); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
450 return(NULL); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
451 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
452 vinfo.res |= (PS2_GS_75Hz << 8); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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parents:
135
diff
changeset
|
453 vinfo.w = width; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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135
diff
changeset
|
454 vinfo.h = height; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 vinfo.fbp = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 vinfo.psm = GS_formatmap[bpp/8]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 if ( vinfo.psm < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 SDL_SetError("Couldn't set console screen info"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 /* Unmap the previous DMA buffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 if ( mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 munmap(mapped_mem, mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 GS_pixelmasks[vinfo.psm].r, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 GS_pixelmasks[vinfo.psm].g, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 GS_pixelmasks[vinfo.psm].b, 0) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
479 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
480 /* Set up the new mode framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 current->flags = SDL_FULLSCREEN; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
482 current->w = width; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
483 current->h = height; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 current->pitch = SDL_CalculatePitch(current); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
485 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
486 /* Memory map the DMA area for block memory transfer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
487 if ( ! mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
488 pixels_len = height * current->pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
489 mapped_len = pixels_len + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
490 /* Screen update DMA command area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
491 sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
492 if ( saved_vinfo.mode != PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
493 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
494 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 MAP_SHARED, memory_fd, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
497 if ( mapped_mem == MAP_FAILED ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
498 SDL_SetError("Unable to map %d bytes for DMA", |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
499 mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
500 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
501 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
502 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
503 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
504 /* Set up the entire screen for DMA transfer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
505 screen_image.ptr = mapped_mem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
506 screen_image.fbp = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
507 screen_image.fbw = (vinfo.w + 63) / 64; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
508 screen_image.psm = vinfo.psm; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
509 screen_image.x = 0; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
510 if ( vinfo.h == height ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
511 screen_image.y = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
512 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
513 /* Put image offscreen and scale to screen height */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
514 screen_image.y = vinfo.h; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
515 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
516 screen_image.w = current->w; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
517 screen_image.h = current->h; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
518 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
519 /* get screen image data size (qword aligned) */ |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
520 screen_image_size = (screen_image.w * screen_image.h); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
521 switch (screen_image.psm) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 case PS2_GS_PSMCT32: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
523 screen_image_size *= 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
525 case PS2_GS_PSMCT24: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
526 screen_image_size *= 3; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
527 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
528 case PS2_GS_PSMCT16: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
529 screen_image_size *= 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
530 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
531 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
532 screen_image_size = (screen_image_size + 15) & ~15; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
533 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
534 /* Set up the memory for screen update DMA commands */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 head_tags_mem = (unsigned long long *) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
536 (mapped_mem + pixels_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
537 image_tags_mem = (unsigned long long *) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
538 ((caddr_t)head_tags_mem + sizeof(head_tags)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
539 memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
540 if ( saved_vinfo.mode != PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
541 tex_tags_mem = (unsigned long long *) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
542 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
543 scale_tags_mem = (unsigned long long *) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
544 ((caddr_t)tex_tags_mem + sizeof(tex_tags)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
545 memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
546 tex_tags_mem[2] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
547 (vinfo.h * vinfo.w) / 64 + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
548 ((unsigned long long)screen_image.fbw << 14) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
549 ((unsigned long long)screen_image.psm << 20) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
550 ((unsigned long long)power_of_2(screen_image.w) << 26) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
551 ((unsigned long long)power_of_2(screen_image.h) << 30) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
552 ((unsigned long long)1 << 34) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
553 ((unsigned long long)1 << 35); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
554 memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
555 scale_tags_mem[8] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
556 ((unsigned long long)screen_image.w * 16) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
557 (((unsigned long long)screen_image.h * 16) << 16); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
558 scale_tags_mem[10] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
559 ((unsigned long long)vinfo.w * 16) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
560 (((unsigned long long)vinfo.h * 16) << 16); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
561 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
562 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 current->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
564 if ( getenv("SDL_FULLSCREEN_UPDATE") ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 /* Correct semantics */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 current->flags |= SDL_ASYNCBLIT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
567 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 /* We lie here - the screen memory isn't really the visible |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 display memory and still requires an update, but this |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 has the desired effect for most applications. |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
572 current->flags |= SDL_HWSURFACE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
573 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
574 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 /* Set the update rectangle function */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 this->UpdateRects = GS_DMAFullUpdate; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
578 /* We're done */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 return(current); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 /* We don't support hardware surfaces yet */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 static int GS_LockHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
593 if ( surface == this->screen ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 /* Since mouse motion affects 'pixels', lock it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
597 /* Make sure any pending DMA has completed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 if ( dma_pending ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 dma_pending = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 /* If the cursor is drawn on the DMA area, remove it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 if ( cursor_drawn ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
605 surface->pixels = mapped_mem + surface->offset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 SDL_EraseCursorNoLock(this->screen); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 cursor_drawn = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 /* Set the surface pixels to the base of the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 surface->pixels = mapped_mem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 /* We're finished! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
620 if ( surface == this->screen ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 /* Since mouse motion affects 'pixels', lock it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 surface->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 /* Lock so we aren't interrupted by a mouse update */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 /* Make sure any pending DMA has completed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
634 if ( dma_pending ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
635 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 dma_pending = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
638 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
639 /* If the mouse is visible, draw it on the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
640 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
641 this->screen->pixels = mapped_mem + this->screen->offset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
642 SDL_DrawCursorNoLock(this->screen); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
643 this->screen->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
644 cursor_drawn = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
645 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
646 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
647 /* Put the image onto the screen */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
648 loadimage_nonblock(console_fd, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
649 &screen_image, screen_image_size, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
650 head_tags_mem, image_tags_mem); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
651 if ( screen_image.y > 0 ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
652 /* Need to scale offscreen image to TV output */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
653 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
654 dma_pending = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
655 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
656 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
657 dma_pending = 1; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
658 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
659 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
660 /* We're finished! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
661 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
662 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
663 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
664 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
665 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
666 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
667 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
668 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
669 static void GS_VideoQuit(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
670 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
671 /* Close console and input file descriptors */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
672 if ( console_fd > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
673 /* Unmap the video framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
674 if ( mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
675 /* Unmap the video framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
676 munmap(mapped_mem, mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
677 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
678 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
679 close(memory_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
680 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
681 /* Restore the original video mode */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
682 if ( GS_InGraphicsMode(this) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
683 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
684 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
685 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
686 /* We're all done with the graphics device */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
687 close(console_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
688 console_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
689 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
690 GS_CloseMouse(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
691 GS_CloseKeyboard(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
692 } |