Mercurial > sdl-ios-xcode
annotate docs/html/sdlpalette.html @ 968:4675910b0b7b
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
From: Hannu Savolainen
Subject: Re: SDL uses obsolete OSS features
I did some work on getting OSS to work better with SDL. There have been
some problems with select which should be fixed now.
I'm having some problems in understanding what is the purpose of the
DSP_WaitAudio() routine. I added a return to the very beginning of this
routine and commendted out the define for USE_BLOCKING_WRITES. At least
lbreakout2 seems to work as well as earlier. The latencies are the same.
An ordinary blocking write does exactly the same thing than DSP_WaitAudio
does. So I would recommend using the USE_BLOCKING_WRITES approach and
removing everything from the DSP_WaitAudio routine. Also enabling
USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because
you don't need to handle the partial writes (the do-while loop).
Attached is a patch against SDL-1.2.7. After these changes SDL will use
OSS as it's designed to be used (make it as simple as possible). This code
should work with all OSS implementations because it uses only the very
fundamental features that have been there since the jurassic times.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 12 Nov 2004 21:39:04 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_Palette</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Color" | |
17 HREF="sdlcolor.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_PixelFormat" | |
20 HREF="sdlpixelformat.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcolor.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlpixelformat.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLPALETTE" | |
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74 ></A |
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75 >SDL_Palette</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN3129" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_Palette -- Color palette for 8-bit pixel formats</DIV | |
84 ><DIV | |
85 CLASS="REFSECT1" | |
86 ><A | |
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87 NAME="AEN3132" |
0 | 88 ></A |
89 ><H2 | |
90 >Structure Definition</H2 | |
91 ><PRE | |
92 CLASS="PROGRAMLISTING" | |
93 >typedef struct{ | |
94 int ncolors; | |
95 SDL_Color *colors; | |
96 } SDL_Palette;</PRE | |
97 ></DIV | |
98 ><DIV | |
99 CLASS="REFSECT1" | |
100 ><A | |
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101 NAME="AEN3135" |
0 | 102 ></A |
103 ><H2 | |
104 >Structure Data</H2 | |
105 ><DIV | |
106 CLASS="INFORMALTABLE" | |
107 ><A | |
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108 NAME="AEN3137" |
0 | 109 ></A |
110 ><P | |
111 ></P | |
112 ><TABLE | |
113 BORDER="0" | |
114 CLASS="CALSTABLE" | |
115 ><TBODY | |
116 ><TR | |
117 ><TD | |
118 ALIGN="LEFT" | |
119 VALIGN="TOP" | |
120 ><TT | |
121 CLASS="STRUCTFIELD" | |
122 ><I | |
123 >ncolors</I | |
124 ></TT | |
125 ></TD | |
126 ><TD | |
127 ALIGN="LEFT" | |
128 VALIGN="TOP" | |
129 >Number of colors used in this palette</TD | |
130 ></TR | |
131 ><TR | |
132 ><TD | |
133 ALIGN="LEFT" | |
134 VALIGN="TOP" | |
135 ><TT | |
136 CLASS="STRUCTFIELD" | |
137 ><I | |
138 >colors</I | |
139 ></TT | |
140 ></TD | |
141 ><TD | |
142 ALIGN="LEFT" | |
143 VALIGN="TOP" | |
144 >Pointer to <A | |
145 HREF="sdlcolor.html" | |
146 ><SPAN | |
147 CLASS="STRUCTNAME" | |
148 >SDL_Color</SPAN | |
149 ></A | |
150 > structures that make up the palette.</TD | |
151 ></TR | |
152 ></TBODY | |
153 ></TABLE | |
154 ><P | |
155 ></P | |
156 ></DIV | |
157 ></DIV | |
158 ><DIV | |
159 CLASS="REFSECT1" | |
160 ><A | |
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161 NAME="AEN3150" |
0 | 162 ></A |
163 ><H2 | |
164 >Description</H2 | |
165 ><P | |
166 >Each pixel in an 8-bit surface is an index into the <TT | |
167 CLASS="STRUCTFIELD" | |
168 ><I | |
169 >colors</I | |
170 ></TT | |
171 > field of the <SPAN | |
172 CLASS="STRUCTNAME" | |
173 >SDL_Palette</SPAN | |
174 > structure store in <A | |
175 HREF="sdlpixelformat.html" | |
176 ><SPAN | |
177 CLASS="STRUCTNAME" | |
178 >SDL_PixelFormat</SPAN | |
179 ></A | |
180 >. A <SPAN | |
181 CLASS="STRUCTNAME" | |
182 >SDL_Palette</SPAN | |
183 > should never need to be created manually. It is automatically created when SDL allocates a <SPAN | |
184 CLASS="STRUCTNAME" | |
185 >SDL_PixelFormat</SPAN | |
186 > for a surface. The colors values of a <A | |
187 HREF="sdlsurface.html" | |
188 ><SPAN | |
189 CLASS="STRUCTNAME" | |
190 >SDL_Surface</SPAN | |
191 ></A | |
192 >s palette can be set with the <A | |
193 HREF="sdlsetcolors.html" | |
194 ><TT | |
195 CLASS="FUNCTION" | |
196 >SDL_SetColors</TT | |
197 ></A | |
198 >.</P | |
199 ></DIV | |
200 ><DIV | |
201 CLASS="REFSECT1" | |
202 ><A | |
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203 NAME="AEN3163" |
0 | 204 ></A |
205 ><H2 | |
206 >See Also</H2 | |
207 ><P | |
208 ><A | |
209 HREF="sdlcolor.html" | |
210 ><SPAN | |
211 CLASS="STRUCTNAME" | |
212 >SDL_Color</SPAN | |
213 ></A | |
214 >, | |
215 <A | |
216 HREF="sdlsurface.html" | |
217 ><SPAN | |
218 CLASS="STRUCTNAME" | |
219 >SDL_Surface</SPAN | |
220 ></A | |
221 >, | |
222 <A | |
223 HREF="sdlsetcolors.html" | |
224 ><TT | |
225 CLASS="FUNCTION" | |
226 >SDL_SetColors</TT | |
227 ></A | |
228 > | |
229 <A | |
230 HREF="sdlsetpalette.html" | |
231 ><TT | |
232 CLASS="FUNCTION" | |
233 >SDL_SetPalette</TT | |
234 ></A | |
235 ></P | |
236 ></DIV | |
237 ><DIV | |
238 CLASS="NAVFOOTER" | |
239 ><HR | |
240 ALIGN="LEFT" | |
241 WIDTH="100%"><TABLE | |
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242 SUMMARY="Footer navigation table" |
0 | 243 WIDTH="100%" |
244 BORDER="0" | |
245 CELLPADDING="0" | |
246 CELLSPACING="0" | |
247 ><TR | |
248 ><TD | |
249 WIDTH="33%" | |
250 ALIGN="left" | |
251 VALIGN="top" | |
252 ><A | |
253 HREF="sdlcolor.html" | |
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254 ACCESSKEY="P" |
0 | 255 >Prev</A |
256 ></TD | |
257 ><TD | |
258 WIDTH="34%" | |
259 ALIGN="center" | |
260 VALIGN="top" | |
261 ><A | |
262 HREF="index.html" | |
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263 ACCESSKEY="H" |
0 | 264 >Home</A |
265 ></TD | |
266 ><TD | |
267 WIDTH="33%" | |
268 ALIGN="right" | |
269 VALIGN="top" | |
270 ><A | |
271 HREF="sdlpixelformat.html" | |
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272 ACCESSKEY="N" |
0 | 273 >Next</A |
274 ></TD | |
275 ></TR | |
276 ><TR | |
277 ><TD | |
278 WIDTH="33%" | |
279 ALIGN="left" | |
280 VALIGN="top" | |
281 >SDL_Color</TD | |
282 ><TD | |
283 WIDTH="34%" | |
284 ALIGN="center" | |
285 VALIGN="top" | |
286 ><A | |
287 HREF="video.html" | |
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288 ACCESSKEY="U" |
0 | 289 >Up</A |
290 ></TD | |
291 ><TD | |
292 WIDTH="33%" | |
293 ALIGN="right" | |
294 VALIGN="top" | |
295 >SDL_PixelFormat</TD | |
296 ></TR | |
297 ></TABLE | |
298 ></DIV | |
299 ></BODY | |
300 ></HTML | |
301 > |