Mercurial > sdl-ios-xcode
annotate docs/html/sdljoystickeventstate.html @ 968:4675910b0b7b
Date: Mon, 11 Oct 2004 15:17:27 +0300 (EEST)
From: Hannu Savolainen
Subject: Re: SDL uses obsolete OSS features
I did some work on getting OSS to work better with SDL. There have been
some problems with select which should be fixed now.
I'm having some problems in understanding what is the purpose of the
DSP_WaitAudio() routine. I added a return to the very beginning of this
routine and commendted out the define for USE_BLOCKING_WRITES. At least
lbreakout2 seems to work as well as earlier. The latencies are the same.
An ordinary blocking write does exactly the same thing than DSP_WaitAudio
does. So I would recommend using the USE_BLOCKING_WRITES approach and
removing everything from the DSP_WaitAudio routine. Also enabling
USE_BLOCKING_WRITES makes it possible to simplify DSP_PlayAudio() because
you don't need to handle the partial writes (the do-while loop).
Attached is a patch against SDL-1.2.7. After these changes SDL will use
OSS as it's designed to be used (make it as simple as possible). This code
should work with all OSS implementations because it uses only the very
fundamental features that have been there since the jurassic times.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 12 Nov 2004 21:39:04 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_JoystickEventState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetAppState" | |
17 HREF="sdlgetappstate.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="Joystick" | |
20 HREF="joystick.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgetappstate.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="joystick.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLJOYSTICKEVENTSTATE" | |
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74 ></A |
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75 >SDL_JoystickEventState</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5969" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_JoystickEventState -- Enable/disable joystick event polling</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5972" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5973" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_JoystickEventState</B | |
108 ></CODE | |
109 >(int state);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5979" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with <A | |
124 HREF="sdljoystickupdate.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_JoystickUpdate</TT | |
128 ></A | |
129 > and read the joystick information manually. <TT | |
130 CLASS="PARAMETER" | |
131 ><I | |
132 >state</I | |
133 ></TT | |
134 > is either <TT | |
135 CLASS="LITERAL" | |
136 >SDL_QUERY</TT | |
137 >, <TT | |
138 CLASS="LITERAL" | |
139 >SDL_ENABLE</TT | |
140 > or <TT | |
141 CLASS="LITERAL" | |
142 >SDL_IGNORE</TT | |
143 >.</P | |
144 ><DIV | |
145 CLASS="NOTE" | |
146 ><BLOCKQUOTE | |
147 CLASS="NOTE" | |
148 ><P | |
149 ><B | |
150 >Note: </B | |
151 >Joystick event handling is prefered</P | |
152 ></BLOCKQUOTE | |
153 ></DIV | |
154 ></DIV | |
155 ><DIV | |
156 CLASS="REFSECT1" | |
157 ><A | |
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158 NAME="AEN5990" |
0 | 159 ></A |
160 ><H2 | |
161 >Return Value</H2 | |
162 ><P | |
163 >If <TT | |
164 CLASS="PARAMETER" | |
165 ><I | |
166 >state</I | |
167 ></TT | |
168 > is <TT | |
169 CLASS="LITERAL" | |
170 >SDL_QUERY</TT | |
171 > then the current state is returned, otherwise the new processing <TT | |
172 CLASS="PARAMETER" | |
173 ><I | |
174 >state</I | |
175 ></TT | |
176 > is returned.</P | |
177 ></DIV | |
178 ><DIV | |
179 CLASS="REFSECT1" | |
180 ><A | |
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181 NAME="AEN5996" |
0 | 182 ></A |
183 ><H2 | |
184 >See Also</H2 | |
185 ><P | |
186 ><A | |
187 HREF="joystick.html" | |
188 >SDL Joystick Functions</A | |
189 >, | |
190 <A | |
191 HREF="sdljoystickupdate.html" | |
192 ><TT | |
193 CLASS="FUNCTION" | |
194 >SDL_JoystickUpdate</TT | |
195 ></A | |
196 >, | |
197 <A | |
198 HREF="sdljoyaxisevent.html" | |
199 ><SPAN | |
200 CLASS="STRUCTNAME" | |
201 >SDL_JoyAxisEvent</SPAN | |
202 ></A | |
203 >, | |
204 <A | |
205 HREF="sdljoyballevent.html" | |
206 ><SPAN | |
207 CLASS="STRUCTNAME" | |
208 >SDL_JoyBallEvent</SPAN | |
209 ></A | |
210 >, | |
211 <A | |
212 HREF="sdljoybuttonevent.html" | |
213 ><SPAN | |
214 CLASS="STRUCTNAME" | |
215 >SDL_JoyButtonEvent</SPAN | |
216 ></A | |
217 >, | |
218 <A | |
219 HREF="sdljoyhatevent.html" | |
220 ><SPAN | |
221 CLASS="STRUCTNAME" | |
222 >SDL_JoyHatEvent</SPAN | |
223 ></A | |
224 ></P | |
225 ></DIV | |
226 ><DIV | |
227 CLASS="NAVFOOTER" | |
228 ><HR | |
229 ALIGN="LEFT" | |
230 WIDTH="100%"><TABLE | |
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231 SUMMARY="Footer navigation table" |
0 | 232 WIDTH="100%" |
233 BORDER="0" | |
234 CELLPADDING="0" | |
235 CELLSPACING="0" | |
236 ><TR | |
237 ><TD | |
238 WIDTH="33%" | |
239 ALIGN="left" | |
240 VALIGN="top" | |
241 ><A | |
242 HREF="sdlgetappstate.html" | |
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243 ACCESSKEY="P" |
0 | 244 >Prev</A |
245 ></TD | |
246 ><TD | |
247 WIDTH="34%" | |
248 ALIGN="center" | |
249 VALIGN="top" | |
250 ><A | |
251 HREF="index.html" | |
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252 ACCESSKEY="H" |
0 | 253 >Home</A |
254 ></TD | |
255 ><TD | |
256 WIDTH="33%" | |
257 ALIGN="right" | |
258 VALIGN="top" | |
259 ><A | |
260 HREF="joystick.html" | |
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261 ACCESSKEY="N" |
0 | 262 >Next</A |
263 ></TD | |
264 ></TR | |
265 ><TR | |
266 ><TD | |
267 WIDTH="33%" | |
268 ALIGN="left" | |
269 VALIGN="top" | |
270 >SDL_GetAppState</TD | |
271 ><TD | |
272 WIDTH="34%" | |
273 ALIGN="center" | |
274 VALIGN="top" | |
275 ><A | |
276 HREF="eventfunctions.html" | |
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277 ACCESSKEY="U" |
0 | 278 >Up</A |
279 ></TD | |
280 ><TD | |
281 WIDTH="33%" | |
282 ALIGN="right" | |
283 VALIGN="top" | |
284 >Joystick</TD | |
285 ></TR | |
286 ></TABLE | |
287 ></DIV | |
288 ></BODY | |
289 ></HTML | |
290 > |