Mercurial > sdl-ios-xcode
annotate src/video/SDL_blit_0.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 3692456e7b0f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
1312
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Sam Lantinga <slouken@libsdl.org>
parents:
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #include "SDL_types.h" | |
24 #include "SDL_video.h" | |
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25 #include "SDL_string.h" |
0 | 26 #include "SDL_blit.h" |
27 | |
28 /* Functions to blit from bitmaps to other surfaces */ | |
29 | |
30 static void BlitBto1(SDL_BlitInfo *info) | |
31 { | |
32 int c; | |
33 int width, height; | |
34 Uint8 *src, *map, *dst; | |
35 int srcskip, dstskip; | |
36 | |
37 /* Set up some basic variables */ | |
38 width = info->d_width; | |
39 height = info->d_height; | |
40 src = info->s_pixels; | |
41 srcskip = info->s_skip; | |
42 dst = info->d_pixels; | |
43 dstskip = info->d_skip; | |
44 map = info->table; | |
45 srcskip += width-(width+7)/8; | |
46 | |
47 if ( map ) { | |
48 while ( height-- ) { | |
49 Uint8 byte = 0, bit; | |
50 for ( c=0; c<width; ++c ) { | |
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From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
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51 if ( (c&7) == 0 ) { |
0 | 52 byte = *src++; |
53 } | |
54 bit = (byte&0x80)>>7; | |
55 if ( 1 ) { | |
56 *dst = map[bit]; | |
57 } | |
58 dst++; | |
59 byte <<= 1; | |
60 } | |
61 src += srcskip; | |
62 dst += dstskip; | |
63 } | |
64 } else { | |
65 while ( height-- ) { | |
66 Uint8 byte = 0, bit; | |
67 for ( c=0; c<width; ++c ) { | |
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From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
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68 if ( (c&7) == 0 ) { |
0 | 69 byte = *src++; |
70 } | |
71 bit = (byte&0x80)>>7; | |
72 if ( 1 ) { | |
73 *dst = bit; | |
74 } | |
75 dst++; | |
76 byte <<= 1; | |
77 } | |
78 src += srcskip; | |
79 dst += dstskip; | |
80 } | |
81 } | |
82 } | |
83 static void BlitBto2(SDL_BlitInfo *info) | |
84 { | |
85 int c; | |
86 int width, height; | |
87 Uint8 *src; | |
88 Uint16 *map, *dst; | |
89 int srcskip, dstskip; | |
90 | |
91 /* Set up some basic variables */ | |
92 width = info->d_width; | |
93 height = info->d_height; | |
94 src = info->s_pixels; | |
95 srcskip = info->s_skip; | |
96 dst = (Uint16 *)info->d_pixels; | |
97 dstskip = info->d_skip/2; | |
98 map = (Uint16 *)info->table; | |
99 srcskip += width-(width+7)/8; | |
100 | |
101 while ( height-- ) { | |
102 Uint8 byte = 0, bit; | |
103 for ( c=0; c<width; ++c ) { | |
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e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
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104 if ( (c&7) == 0 ) { |
0 | 105 byte = *src++; |
106 } | |
107 bit = (byte&0x80)>>7; | |
108 if ( 1 ) { | |
109 *dst = map[bit]; | |
110 } | |
111 byte <<= 1; | |
112 dst++; | |
113 } | |
114 src += srcskip; | |
115 dst += dstskip; | |
116 } | |
117 } | |
118 static void BlitBto3(SDL_BlitInfo *info) | |
119 { | |
120 int c, o; | |
121 int width, height; | |
122 Uint8 *src, *map, *dst; | |
123 int srcskip, dstskip; | |
124 | |
125 /* Set up some basic variables */ | |
126 width = info->d_width; | |
127 height = info->d_height; | |
128 src = info->s_pixels; | |
129 srcskip = info->s_skip; | |
130 dst = info->d_pixels; | |
131 dstskip = info->d_skip; | |
132 map = info->table; | |
133 srcskip += width-(width+7)/8; | |
134 | |
135 while ( height-- ) { | |
136 Uint8 byte = 0, bit; | |
137 for ( c=0; c<width; ++c ) { | |
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From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
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138 if ( (c&7) == 0 ) { |
0 | 139 byte = *src++; |
140 } | |
141 bit = (byte&0x80)>>7; | |
142 if ( 1 ) { | |
143 o = bit * 4; | |
144 dst[0] = map[o++]; | |
145 dst[1] = map[o++]; | |
146 dst[2] = map[o++]; | |
147 } | |
148 byte <<= 1; | |
149 dst += 3; | |
150 } | |
151 src += srcskip; | |
152 dst += dstskip; | |
153 } | |
154 } | |
155 static void BlitBto4(SDL_BlitInfo *info) | |
156 { | |
157 int width, height; | |
158 Uint8 *src; | |
159 Uint32 *map, *dst; | |
160 int srcskip, dstskip; | |
161 int c; | |
162 | |
163 /* Set up some basic variables */ | |
164 width = info->d_width; | |
165 height = info->d_height; | |
166 src = info->s_pixels; | |
167 srcskip = info->s_skip; | |
168 dst = (Uint32 *)info->d_pixels; | |
169 dstskip = info->d_skip/4; | |
170 map = (Uint32 *)info->table; | |
171 srcskip += width-(width+7)/8; | |
172 | |
173 while ( height-- ) { | |
174 Uint8 byte = 0, bit; | |
175 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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176 if ( (c&7) == 0 ) { |
0 | 177 byte = *src++; |
178 } | |
179 bit = (byte&0x80)>>7; | |
180 if ( 1 ) { | |
181 *dst = map[bit]; | |
182 } | |
183 byte <<= 1; | |
184 dst++; | |
185 } | |
186 src += srcskip; | |
187 dst += dstskip; | |
188 } | |
189 } | |
190 | |
191 static void BlitBto1Key(SDL_BlitInfo *info) | |
192 { | |
193 int width = info->d_width; | |
194 int height = info->d_height; | |
195 Uint8 *src = info->s_pixels; | |
196 Uint8 *dst = info->d_pixels; | |
197 int srcskip = info->s_skip; | |
198 int dstskip = info->d_skip; | |
199 Uint32 ckey = info->src->colorkey; | |
200 Uint8 *palmap = info->table; | |
201 int c; | |
202 | |
203 /* Set up some basic variables */ | |
204 srcskip += width-(width+7)/8; | |
205 | |
206 if ( palmap ) { | |
207 while ( height-- ) { | |
208 Uint8 byte = 0, bit; | |
209 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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210 if ( (c&7) == 0 ) { |
0 | 211 byte = *src++; |
212 } | |
213 bit = (byte&0x80)>>7; | |
214 if ( bit != ckey ) { | |
215 *dst = palmap[bit]; | |
216 } | |
217 dst++; | |
218 byte <<= 1; | |
219 } | |
220 src += srcskip; | |
221 dst += dstskip; | |
222 } | |
223 } else { | |
224 while ( height-- ) { | |
225 Uint8 byte = 0, bit; | |
226 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
227 if ( (c&7) == 0 ) { |
0 | 228 byte = *src++; |
229 } | |
230 bit = (byte&0x80)>>7; | |
231 if ( bit != ckey ) { | |
232 *dst = bit; | |
233 } | |
234 dst++; | |
235 byte <<= 1; | |
236 } | |
237 src += srcskip; | |
238 dst += dstskip; | |
239 } | |
240 } | |
241 } | |
242 | |
243 static void BlitBto2Key(SDL_BlitInfo *info) | |
244 { | |
245 int width = info->d_width; | |
246 int height = info->d_height; | |
247 Uint8 *src = info->s_pixels; | |
248 Uint16 *dstp = (Uint16 *)info->d_pixels; | |
249 int srcskip = info->s_skip; | |
250 int dstskip = info->d_skip; | |
251 Uint32 ckey = info->src->colorkey; | |
252 Uint8 *palmap = info->table; | |
253 int c; | |
254 | |
255 /* Set up some basic variables */ | |
256 srcskip += width-(width+7)/8; | |
257 dstskip /= 2; | |
258 | |
259 while ( height-- ) { | |
260 Uint8 byte = 0, bit; | |
261 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
262 if ( (c&7) == 0 ) { |
0 | 263 byte = *src++; |
264 } | |
265 bit = (byte&0x80)>>7; | |
266 if ( bit != ckey ) { | |
267 *dstp=((Uint16 *)palmap)[bit]; | |
268 } | |
269 byte <<= 1; | |
270 dstp++; | |
271 } | |
272 src += srcskip; | |
273 dstp += dstskip; | |
274 } | |
275 } | |
276 | |
277 static void BlitBto3Key(SDL_BlitInfo *info) | |
278 { | |
279 int width = info->d_width; | |
280 int height = info->d_height; | |
281 Uint8 *src = info->s_pixels; | |
282 Uint8 *dst = info->d_pixels; | |
283 int srcskip = info->s_skip; | |
284 int dstskip = info->d_skip; | |
285 Uint32 ckey = info->src->colorkey; | |
286 Uint8 *palmap = info->table; | |
287 int c; | |
288 | |
289 /* Set up some basic variables */ | |
290 srcskip += width-(width+7)/8; | |
291 | |
292 while ( height-- ) { | |
293 Uint8 byte = 0, bit; | |
294 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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295 if ( (c&7) == 0 ) { |
0 | 296 byte = *src++; |
297 } | |
298 bit = (byte&0x80)>>7; | |
299 if ( bit != ckey ) { | |
300 memcpy(dst, &palmap[bit*4], 3); | |
301 } | |
302 byte <<= 1; | |
303 dst += 3; | |
304 } | |
305 src += srcskip; | |
306 dst += dstskip; | |
307 } | |
308 } | |
309 | |
310 static void BlitBto4Key(SDL_BlitInfo *info) | |
311 { | |
312 int width = info->d_width; | |
313 int height = info->d_height; | |
314 Uint8 *src = info->s_pixels; | |
315 Uint32 *dstp = (Uint32 *)info->d_pixels; | |
316 int srcskip = info->s_skip; | |
317 int dstskip = info->d_skip; | |
318 Uint32 ckey = info->src->colorkey; | |
319 Uint8 *palmap = info->table; | |
320 int c; | |
321 | |
322 /* Set up some basic variables */ | |
323 srcskip += width-(width+7)/8; | |
324 dstskip /= 4; | |
325 | |
326 while ( height-- ) { | |
327 Uint8 byte = 0, bit; | |
328 for ( c=0; c<width; ++c ) { | |
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From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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329 if ( (c&7) == 0 ) { |
0 | 330 byte = *src++; |
331 } | |
332 bit = (byte&0x80)>>7; | |
333 if ( bit != ckey ) { | |
334 *dstp=((Uint32 *)palmap)[bit]; | |
335 } | |
336 byte <<= 1; | |
337 dstp++; | |
338 } | |
339 src += srcskip; | |
340 dstp += dstskip; | |
341 } | |
342 } | |
343 | |
344 static void BlitBtoNAlpha(SDL_BlitInfo *info) | |
345 { | |
346 int width = info->d_width; | |
347 int height = info->d_height; | |
348 Uint8 *src = info->s_pixels; | |
349 Uint8 *dst = info->d_pixels; | |
350 int srcskip = info->s_skip; | |
351 int dstskip = info->d_skip; | |
352 const SDL_Color *srcpal = info->src->palette->colors; | |
353 SDL_PixelFormat *dstfmt = info->dst; | |
354 int dstbpp; | |
355 int c; | |
356 const int A = info->src->alpha; | |
357 | |
358 /* Set up some basic variables */ | |
359 dstbpp = dstfmt->BytesPerPixel; | |
360 srcskip += width-(width+7)/8; | |
361 | |
362 while ( height-- ) { | |
363 Uint8 byte = 0, bit; | |
364 for ( c=0; c<width; ++c ) { | |
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e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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365 if ( (c&7) == 0 ) { |
0 | 366 byte = *src++; |
367 } | |
368 bit = (byte&0x80)>>7; | |
369 if ( 1 ) { | |
370 Uint32 pixel; | |
371 unsigned sR, sG, sB; | |
372 unsigned dR, dG, dB; | |
373 sR = srcpal[bit].r; | |
374 sG = srcpal[bit].g; | |
375 sB = srcpal[bit].b; | |
376 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
377 pixel, dR, dG, dB); | |
378 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
379 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
380 } | |
381 byte <<= 1; | |
382 dst += dstbpp; | |
383 } | |
384 src += srcskip; | |
385 dst += dstskip; | |
386 } | |
387 } | |
388 | |
389 static void BlitBtoNAlphaKey(SDL_BlitInfo *info) | |
390 { | |
391 int width = info->d_width; | |
392 int height = info->d_height; | |
393 Uint8 *src = info->s_pixels; | |
394 Uint8 *dst = info->d_pixels; | |
395 int srcskip = info->s_skip; | |
396 int dstskip = info->d_skip; | |
397 SDL_PixelFormat *srcfmt = info->src; | |
398 SDL_PixelFormat *dstfmt = info->dst; | |
399 const SDL_Color *srcpal = srcfmt->palette->colors; | |
400 int dstbpp; | |
401 int c; | |
402 const int A = srcfmt->alpha; | |
403 Uint32 ckey = srcfmt->colorkey; | |
404 | |
405 /* Set up some basic variables */ | |
406 dstbpp = dstfmt->BytesPerPixel; | |
407 srcskip += width-(width+7)/8; | |
408 | |
409 while ( height-- ) { | |
410 Uint8 byte = 0, bit; | |
411 for ( c=0; c<width; ++c ) { | |
91
e85e03f195b4
From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
412 if ( (c&7) == 0 ) { |
0 | 413 byte = *src++; |
414 } | |
415 bit = (byte&0x80)>>7; | |
416 if ( bit != ckey ) { | |
417 int sR, sG, sB; | |
418 int dR, dG, dB; | |
419 Uint32 pixel; | |
420 sR = srcpal[bit].r; | |
421 sG = srcpal[bit].g; | |
422 sB = srcpal[bit].b; | |
423 DISEMBLE_RGB(dst, dstbpp, dstfmt, | |
424 pixel, dR, dG, dB); | |
425 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB); | |
426 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB); | |
427 } | |
428 byte <<= 1; | |
429 dst += dstbpp; | |
430 } | |
431 src += srcskip; | |
432 dst += dstskip; | |
433 } | |
434 } | |
435 | |
436 static SDL_loblit bitmap_blit[] = { | |
437 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4 | |
438 }; | |
439 | |
440 static SDL_loblit colorkey_blit[] = { | |
441 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key | |
442 }; | |
443 | |
444 SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index) | |
445 { | |
446 int which; | |
447 | |
1058 | 448 if ( surface->format->BitsPerPixel != 1 ) { |
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449 /* We don't support sub 8-bit packed pixel modes */ |
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Date: Mon, 02 May 2005 04:23:16 -0500
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450 return NULL; |
e9d23bb80140
Date: Mon, 02 May 2005 04:23:16 -0500
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parents:
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451 } |
0 | 452 if ( surface->map->dst->format->BitsPerPixel < 8 ) { |
453 which = 0; | |
454 } else { | |
455 which = surface->map->dst->format->BytesPerPixel; | |
456 } | |
457 switch(blit_index) { | |
458 case 0: /* copy */ | |
459 return bitmap_blit[which]; | |
460 | |
461 case 1: /* colorkey */ | |
462 return colorkey_blit[which]; | |
463 | |
464 case 2: /* alpha */ | |
465 return which >= 2 ? BlitBtoNAlpha : NULL; | |
466 | |
467 case 4: /* alpha + colorkey */ | |
468 return which >= 2 ? BlitBtoNAlphaKey : NULL; | |
469 } | |
470 return NULL; | |
471 } | |
472 |