annotate src/video/SDL_blit.c @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents c9b51268668f
children c71e05b4dc2e
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include "SDL_error.h"
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24 #include "SDL_video.h"
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25 #include "SDL_string.h"
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26 #include "SDL_sysvideo.h"
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27 #include "SDL_blit.h"
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28 #include "SDL_RLEaccel_c.h"
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29 #include "SDL_pixels_c.h"
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30
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31 #if (defined(i386) || defined(__x86_64__)) && defined(__GNUC__) && defined(USE_ASMBLIT)
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32 #define MMX_ASMBLIT
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33 #endif
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34
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35 #if defined(MMX_ASMBLIT)
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36 #include "SDL_cpuinfo.h"
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37 #include "mmx.h"
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38 #endif
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39
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40 /* The general purpose software blit routine */
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41 static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
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42 SDL_Surface *dst, SDL_Rect *dstrect)
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43 {
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44 int okay;
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45 int src_locked;
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46 int dst_locked;
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47
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48 /* Everything is okay at the beginning... */
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49 okay = 1;
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50
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51 /* Lock the destination if it's in hardware */
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52 dst_locked = 0;
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53 if ( SDL_MUSTLOCK(dst) ) {
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54 if ( SDL_LockSurface(dst) < 0 ) {
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55 okay = 0;
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56 } else {
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57 dst_locked = 1;
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58 }
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59 }
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60 /* Lock the source if it's in hardware */
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61 src_locked = 0;
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62 if ( SDL_MUSTLOCK(src) ) {
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63 if ( SDL_LockSurface(src) < 0 ) {
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64 okay = 0;
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65 } else {
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66 src_locked = 1;
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67 }
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68 }
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69
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70 /* Set up source and destination buffer pointers, and BLIT! */
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71 if ( okay && srcrect->w && srcrect->h ) {
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72 SDL_BlitInfo info;
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73 SDL_loblit RunBlit;
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74
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75 /* Set up the blit information */
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76 info.s_pixels = (Uint8 *)src->pixels +
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77 (Uint16)srcrect->y*src->pitch +
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78 (Uint16)srcrect->x*src->format->BytesPerPixel;
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79 info.s_width = srcrect->w;
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80 info.s_height = srcrect->h;
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81 info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
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82 info.d_pixels = (Uint8 *)dst->pixels +
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83 (Uint16)dstrect->y*dst->pitch +
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84 (Uint16)dstrect->x*dst->format->BytesPerPixel;
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85 info.d_width = dstrect->w;
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86 info.d_height = dstrect->h;
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87 info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
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88 info.aux_data = src->map->sw_data->aux_data;
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89 info.src = src->format;
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90 info.table = src->map->table;
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91 info.dst = dst->format;
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92 RunBlit = src->map->sw_data->blit;
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93
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94 /* Run the actual software blit */
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95 RunBlit(&info);
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96 }
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97
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98 /* We need to unlock the surfaces if they're locked */
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99 if ( dst_locked ) {
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100 SDL_UnlockSurface(dst);
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101 }
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102 if ( src_locked ) {
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103 SDL_UnlockSurface(src);
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104 }
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105 /* Blit is done! */
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106 return(okay ? 0 : -1);
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107 }
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108
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109 #ifdef MMX_ASMBLIT
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110 static __inline__ void SDL_memcpyMMX(Uint8 *to, const Uint8 *from, int len)
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111 {
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112 int i;
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113
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114 for(i=0; i<len/8; i++) {
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115 __asm__ __volatile__ (
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116 " movq (%0), %%mm0\n"
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117 " movq %%mm0, (%1)\n"
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118 : : "r" (from), "r" (to) : "memory");
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119 from+=8;
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120 to+=8;
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121 }
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122 if (len&7)
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123 SDL_memcpy(to, from, len&7);
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124 }
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125
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126 static __inline__ void SDL_memcpySSE(Uint8 *to, const Uint8 *from, int len)
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127 {
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128 int i;
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129
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130 __asm__ __volatile__ (
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131 " prefetchnta (%0)\n"
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132 " prefetchnta 64(%0)\n"
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133 " prefetchnta 128(%0)\n"
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134 " prefetchnta 192(%0)\n"
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135 : : "r" (from) );
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136
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137 for(i=0; i<len/8; i++) {
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138 __asm__ __volatile__ (
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139 " prefetchnta 256(%0)\n"
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140 " movq (%0), %%mm0\n"
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141 " movntq %%mm0, (%1)\n"
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142 : : "r" (from), "r" (to) : "memory");
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143 from+=8;
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144 to+=8;
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145 }
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146 if (len&7)
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147 SDL_memcpy(to, from, len&7);
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148 }
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149 #endif
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Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
150
0
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parents:
diff changeset
151 static void SDL_BlitCopy(SDL_BlitInfo *info)
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parents:
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152 {
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153 Uint8 *src, *dst;
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parents:
diff changeset
154 int w, h;
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parents:
diff changeset
155 int srcskip, dstskip;
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parents:
diff changeset
156
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157 w = info->d_width*info->dst->BytesPerPixel;
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158 h = info->d_height;
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parents:
diff changeset
159 src = info->s_pixels;
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parents:
diff changeset
160 dst = info->d_pixels;
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161 srcskip = w+info->s_skip;
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162 dstskip = w+info->d_skip;
880
9ef41050100c Date: Tue, 30 Mar 2004 21:26:47 -0600
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
163 #ifdef MMX_ASMBLIT
739
22dbf364c017 Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents: 697
diff changeset
164 if(SDL_HasSSE())
689
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parents: 526
diff changeset
165 {
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parents: 526
diff changeset
166 while ( h-- ) {
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167 SDL_memcpySSE(dst, src, w);
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diff changeset
168 src += srcskip;
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diff changeset
169 dst += dstskip;
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diff changeset
170 }
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diff changeset
171 __asm__ __volatile__ (
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
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diff changeset
172 " emms\n"
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Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
173 ::);
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
174 }
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parents: 526
diff changeset
175 else
739
22dbf364c017 Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents: 697
diff changeset
176 if(SDL_HasMMX())
689
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parents: 526
diff changeset
177 {
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
178 while ( h-- ) {
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diff changeset
179 SDL_memcpyMMX(dst, src, w);
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180 src += srcskip;
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181 dst += dstskip;
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diff changeset
182 }
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diff changeset
183 __asm__ __volatile__ (
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diff changeset
184 " emms\n"
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parents: 526
diff changeset
185 ::);
5bb080d35049 Date: Tue, 19 Aug 2003 17:57:00 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
186 }
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Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
187 else
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Sam Lantinga <slouken@libsdl.org>
parents: 526
diff changeset
188 #endif
0
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parents:
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189 while ( h-- ) {
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190 SDL_memcpy(dst, src, w);
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191 src += srcskip;
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192 dst += dstskip;
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193 }
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194 }
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195
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196 static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
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diff changeset
197 {
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198 Uint8 *src, *dst;
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199 int w, h;
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parents:
diff changeset
200 int srcskip, dstskip;
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parents:
diff changeset
201
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202 w = info->d_width*info->dst->BytesPerPixel;
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diff changeset
203 h = info->d_height;
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parents:
diff changeset
204 src = info->s_pixels;
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parents:
diff changeset
205 dst = info->d_pixels;
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parents:
diff changeset
206 srcskip = w+info->s_skip;
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diff changeset
207 dstskip = w+info->d_skip;
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parents:
diff changeset
208 if ( dst < src ) {
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parents:
diff changeset
209 while ( h-- ) {
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parents:
diff changeset
210 SDL_memcpy(dst, src, w);
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parents:
diff changeset
211 src += srcskip;
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parents:
diff changeset
212 dst += dstskip;
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parents:
diff changeset
213 }
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parents:
diff changeset
214 } else {
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parents:
diff changeset
215 src += ((h-1) * srcskip);
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parents:
diff changeset
216 dst += ((h-1) * dstskip);
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parents:
diff changeset
217 while ( h-- ) {
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parents:
diff changeset
218 SDL_revcpy(dst, src, w);
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parents:
diff changeset
219 src -= srcskip;
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parents:
diff changeset
220 dst -= dstskip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 }
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parents:
diff changeset
222 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 }
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parents:
diff changeset
224
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parents:
diff changeset
225 /* Figure out which of many blit routines to set up on a surface */
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parents:
diff changeset
226 int SDL_CalculateBlit(SDL_Surface *surface)
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parents:
diff changeset
227 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 int blit_index;
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parents:
diff changeset
229
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parents:
diff changeset
230 /* Clean everything out to start */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
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parents:
diff changeset
232 SDL_UnRLESurface(surface, 1);
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parents:
diff changeset
233 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 surface->map->sw_blit = NULL;
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parents:
diff changeset
235
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parents:
diff changeset
236 /* Figure out if an accelerated hardware blit is possible */
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parents:
diff changeset
237 surface->flags &= ~SDL_HWACCEL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 if ( surface->map->identity ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 int hw_blit_ok;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 /* We only support accelerated blitting to hardware */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 if ( surface->map->dst->flags & SDL_HWSURFACE ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 hw_blit_ok = current_video->info.blit_hw;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 hw_blit_ok = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 hw_blit_ok = current_video->info.blit_hw_CC;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 hw_blit_ok = current_video->info.blit_hw_A;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 /* We only support accelerated blitting to hardware */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 if ( surface->map->dst->flags & SDL_HWSURFACE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 hw_blit_ok = current_video->info.blit_sw;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 hw_blit_ok = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 hw_blit_ok = current_video->info.blit_sw_CC;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 hw_blit_ok = current_video->info.blit_sw_A;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 }
74212992fb08 Initial revision
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parents:
diff changeset
267 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 if ( hw_blit_ok ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 SDL_VideoDevice *this = current_video;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 video->CheckHWBlit(this, surface, surface->map->dst);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 }
74212992fb08 Initial revision
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parents:
diff changeset
273 }
1052
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
274
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
275 /* if an alpha pixel format is specified, we can accelerate alpha blits */
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
276 if (((surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )&&(current_video->displayformatalphapixel))
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
277 {
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
278 if ( (surface->flags & SDL_SRCALPHA) )
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
279 if ( current_video->info.blit_hw_A ) {
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
280 SDL_VideoDevice *video = current_video;
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
281 SDL_VideoDevice *this = current_video;
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
282 video->CheckHWBlit(this, surface, surface->map->dst);
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
283 }
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 882
diff changeset
284 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 /* Get the blit function index, based on surface mode */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 blit_index = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 if ( surface->flags & SDL_SRCALPHA
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 && (surface->format->alpha != SDL_ALPHA_OPAQUE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 || surface->format->Amask) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 blit_index |= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295
74212992fb08 Initial revision
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parents:
diff changeset
296 /* Check for special "identity" case -- copy blit */
74212992fb08 Initial revision
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parents:
diff changeset
297 if ( surface->map->identity && blit_index == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 surface->map->sw_data->blit = SDL_BlitCopy;
74212992fb08 Initial revision
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parents:
diff changeset
299
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 /* Handle overlapping blits on the same surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 if ( surface == surface->map->dst ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 surface->map->sw_data->blit = SDL_BlitCopyOverlap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 if ( surface->format->BitsPerPixel < 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 surface->map->sw_data->blit =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 SDL_CalculateBlit0(surface, blit_index);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 switch ( surface->format->BytesPerPixel ) {
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310 case 1:
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311 surface->map->sw_data->blit =
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312 SDL_CalculateBlit1(surface, blit_index);
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313 break;
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314 case 2:
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315 case 3:
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316 case 4:
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317 surface->map->sw_data->blit =
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318 SDL_CalculateBlitN(surface, blit_index);
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319 break;
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320 default:
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321 surface->map->sw_data->blit = NULL;
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322 break;
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323 }
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324 }
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325 }
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326 /* Make sure we have a blit function */
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327 if ( surface->map->sw_data->blit == NULL ) {
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328 SDL_InvalidateMap(surface->map);
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329 SDL_SetError("Blit combination not supported");
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330 return(-1);
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331 }
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332
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333 /* Choose software blitting function */
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334 if(surface->flags & SDL_RLEACCELOK
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335 && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {
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336
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337 if(surface->map->identity
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338 && (blit_index == 1
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339 || (blit_index == 3 && !surface->format->Amask))) {
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340 if ( SDL_RLESurface(surface) == 0 )
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341 surface->map->sw_blit = SDL_RLEBlit;
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342 } else if(blit_index == 2 && surface->format->Amask) {
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343 if ( SDL_RLESurface(surface) == 0 )
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344 surface->map->sw_blit = SDL_RLEAlphaBlit;
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345 }
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346 }
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347
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348 if ( surface->map->sw_blit == NULL ) {
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349 surface->map->sw_blit = SDL_SoftBlit;
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350 }
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351 return(0);
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352 }
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353