annotate src/video/SDL_blit.c @ 634:44d574ed4780

Date: Thu, 05 Jun 2003 09:36:40 +0100 From: "alan buckley" <alan_baa@hotmail.com> Subject: Modification for RISC OS SDL port My name is Alan Buckley and I have been working on the RISC OS SDL port. I've attached a modification to SDL_WimpVideo.c to this email that ensures the Window is displayed immediately when the video mode is set to a windowed mode.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 14 Jun 2003 07:18:40 +0000
parents 4314a501d7be
children 5bb080d35049
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1 /*
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2 SDL - Simple DirectMedia Layer
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f6ffac90895c Updated copyright information for 2002
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdio.h>
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29 #include <stdlib.h>
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30 #include <string.h>
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31
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32 #include "SDL_error.h"
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33 #include "SDL_video.h"
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34 #include "SDL_sysvideo.h"
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35 #include "SDL_blit.h"
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36 #include "SDL_RLEaccel_c.h"
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37 #include "SDL_pixels_c.h"
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38 #include "SDL_memops.h"
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39
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40 /* The general purpose software blit routine */
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41 static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
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42 SDL_Surface *dst, SDL_Rect *dstrect)
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43 {
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44 int okay;
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45 int src_locked;
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46 int dst_locked;
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47
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48 /* Everything is okay at the beginning... */
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49 okay = 1;
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50
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51 /* Lock the destination if it's in hardware */
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52 dst_locked = 0;
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53 if ( SDL_MUSTLOCK(dst) ) {
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54 if ( SDL_LockSurface(dst) < 0 ) {
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55 okay = 0;
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56 } else {
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57 dst_locked = 1;
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58 }
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59 }
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60 /* Lock the source if it's in hardware */
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61 src_locked = 0;
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62 if ( SDL_MUSTLOCK(src) ) {
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63 if ( SDL_LockSurface(src) < 0 ) {
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64 okay = 0;
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65 } else {
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66 src_locked = 1;
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67 }
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68 }
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69
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70 /* Set up source and destination buffer pointers, and BLIT! */
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71 if ( okay && srcrect->w && srcrect->h ) {
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72 SDL_BlitInfo info;
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73 SDL_loblit RunBlit;
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74
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75 /* Set up the blit information */
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76 info.s_pixels = (Uint8 *)src->pixels +
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77 (Uint16)srcrect->y*src->pitch +
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78 (Uint16)srcrect->x*src->format->BytesPerPixel;
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79 info.s_width = srcrect->w;
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80 info.s_height = srcrect->h;
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81 info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
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82 info.d_pixels = (Uint8 *)dst->pixels +
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83 (Uint16)dstrect->y*dst->pitch +
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84 (Uint16)dstrect->x*dst->format->BytesPerPixel;
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85 info.d_width = dstrect->w;
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86 info.d_height = dstrect->h;
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87 info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
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88 info.aux_data = src->map->sw_data->aux_data;
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89 info.src = src->format;
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90 info.table = src->map->table;
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91 info.dst = dst->format;
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92 RunBlit = src->map->sw_data->blit;
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93
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94 /* Run the actual software blit */
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95 RunBlit(&info);
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96 }
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97
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98 /* We need to unlock the surfaces if they're locked */
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99 if ( dst_locked ) {
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100 SDL_UnlockSurface(dst);
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101 }
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102 if ( src_locked ) {
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103 SDL_UnlockSurface(src);
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104 }
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105 /* Blit is done! */
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106 return(okay ? 0 : -1);
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107 }
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108
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109 static void SDL_BlitCopy(SDL_BlitInfo *info)
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110 {
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111 Uint8 *src, *dst;
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112 int w, h;
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113 int srcskip, dstskip;
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114
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115 w = info->d_width*info->dst->BytesPerPixel;
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116 h = info->d_height;
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117 src = info->s_pixels;
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118 dst = info->d_pixels;
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119 srcskip = w+info->s_skip;
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120 dstskip = w+info->d_skip;
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121 while ( h-- ) {
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122 SDL_memcpy(dst, src, w);
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123 src += srcskip;
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124 dst += dstskip;
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125 }
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126 }
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127
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128 static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
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129 {
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130 Uint8 *src, *dst;
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131 int w, h;
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132 int srcskip, dstskip;
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133
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134 w = info->d_width*info->dst->BytesPerPixel;
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135 h = info->d_height;
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136 src = info->s_pixels;
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137 dst = info->d_pixels;
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138 srcskip = w+info->s_skip;
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139 dstskip = w+info->d_skip;
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140 if ( dst < src ) {
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141 while ( h-- ) {
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142 SDL_memcpy(dst, src, w);
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143 src += srcskip;
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144 dst += dstskip;
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145 }
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146 } else {
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147 src += ((h-1) * srcskip);
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148 dst += ((h-1) * dstskip);
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149 while ( h-- ) {
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150 SDL_revcpy(dst, src, w);
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151 src -= srcskip;
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152 dst -= dstskip;
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153 }
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154 }
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155 }
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156
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157 /* Figure out which of many blit routines to set up on a surface */
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158 int SDL_CalculateBlit(SDL_Surface *surface)
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159 {
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160 int blit_index;
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161
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162 /* Clean everything out to start */
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163 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
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164 SDL_UnRLESurface(surface, 1);
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165 }
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166 surface->map->sw_blit = NULL;
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167
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168 /* Figure out if an accelerated hardware blit is possible */
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169 surface->flags &= ~SDL_HWACCEL;
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170 if ( surface->map->identity ) {
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171 int hw_blit_ok;
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172
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173 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
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174 /* We only support accelerated blitting to hardware */
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175 if ( surface->map->dst->flags & SDL_HWSURFACE ) {
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176 hw_blit_ok = current_video->info.blit_hw;
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177 } else {
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178 hw_blit_ok = 0;
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179 }
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180 if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
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181 hw_blit_ok = current_video->info.blit_hw_CC;
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182 }
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183 if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
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184 hw_blit_ok = current_video->info.blit_hw_A;
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185 }
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186 } else {
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187 /* We only support accelerated blitting to hardware */
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188 if ( surface->map->dst->flags & SDL_HWSURFACE ) {
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189 hw_blit_ok = current_video->info.blit_sw;
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190 } else {
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191 hw_blit_ok = 0;
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192 }
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193 if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
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194 hw_blit_ok = current_video->info.blit_sw_CC;
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195 }
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196 if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
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197 hw_blit_ok = current_video->info.blit_sw_A;
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198 }
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199 }
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200 if ( hw_blit_ok ) {
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201 SDL_VideoDevice *video = current_video;
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202 SDL_VideoDevice *this = current_video;
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203 video->CheckHWBlit(this, surface, surface->map->dst);
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204 }
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205 }
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206
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207 /* Get the blit function index, based on surface mode */
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208 /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
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209 blit_index = 0;
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210 blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0;
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211 if ( surface->flags & SDL_SRCALPHA
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212 && (surface->format->alpha != SDL_ALPHA_OPAQUE
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213 || surface->format->Amask) ) {
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214 blit_index |= 2;
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215 }
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parents:
diff changeset
216
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diff changeset
217 /* Check for special "identity" case -- copy blit */
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218 if ( surface->map->identity && blit_index == 0 ) {
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219 surface->map->sw_data->blit = SDL_BlitCopy;
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diff changeset
220
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221 /* Handle overlapping blits on the same surface */
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diff changeset
222 if ( surface == surface->map->dst ) {
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223 surface->map->sw_data->blit = SDL_BlitCopyOverlap;
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diff changeset
224 }
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diff changeset
225 } else {
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parents:
diff changeset
226 if ( surface->format->BitsPerPixel < 8 ) {
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diff changeset
227 surface->map->sw_data->blit =
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228 SDL_CalculateBlit0(surface, blit_index);
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diff changeset
229 } else {
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parents:
diff changeset
230 switch ( surface->format->BytesPerPixel ) {
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parents:
diff changeset
231 case 1:
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diff changeset
232 surface->map->sw_data->blit =
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diff changeset
233 SDL_CalculateBlit1(surface, blit_index);
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diff changeset
234 break;
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parents:
diff changeset
235 case 2:
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parents:
diff changeset
236 case 3:
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diff changeset
237 case 4:
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diff changeset
238 surface->map->sw_data->blit =
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diff changeset
239 SDL_CalculateBlitN(surface, blit_index);
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diff changeset
240 break;
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parents:
diff changeset
241 default:
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parents:
diff changeset
242 surface->map->sw_data->blit = NULL;
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parents:
diff changeset
243 break;
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parents:
diff changeset
244 }
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parents:
diff changeset
245 }
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parents:
diff changeset
246 }
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parents:
diff changeset
247 /* Make sure we have a blit function */
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parents:
diff changeset
248 if ( surface->map->sw_data->blit == NULL ) {
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parents:
diff changeset
249 SDL_InvalidateMap(surface->map);
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parents:
diff changeset
250 SDL_SetError("Blit combination not supported");
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parents:
diff changeset
251 return(-1);
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parents:
diff changeset
252 }
74212992fb08 Initial revision
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parents:
diff changeset
253
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parents:
diff changeset
254 /* Choose software blitting function */
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parents:
diff changeset
255 if(surface->flags & SDL_RLEACCELOK
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parents:
diff changeset
256 && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257
74212992fb08 Initial revision
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parents:
diff changeset
258 if(surface->map->identity
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 && (blit_index == 1
74212992fb08 Initial revision
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parents:
diff changeset
260 || (blit_index == 3 && !surface->format->Amask))) {
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parents:
diff changeset
261 if ( SDL_RLESurface(surface) == 0 )
74212992fb08 Initial revision
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parents:
diff changeset
262 surface->map->sw_blit = SDL_RLEBlit;
74212992fb08 Initial revision
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parents:
diff changeset
263 } else if(blit_index == 2 && surface->format->Amask) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 if ( SDL_RLESurface(surface) == 0 )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 surface->map->sw_blit = SDL_RLEAlphaBlit;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 if ( surface->map->sw_blit == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 surface->map->sw_blit = SDL_SoftBlit;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274