Mercurial > sdl-ios-xcode
annotate include/SDL_quit.h @ 4768:4435e014eacc
Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Tue, 25 May 2010 00:23:41 -0400 |
parents | f7b03b6838cb |
children | b530ef003506 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_quit.h |
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25 * |
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26 * Include file for SDL quit event handling. |
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27 */ |
0 | 28 |
29 #ifndef _SDL_quit_h | |
30 #define _SDL_quit_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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More header massaging... works great on Windows. ;-)
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33 #include "SDL_error.h" |
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34 |
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35 /** |
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36 * \file SDL_quit.h |
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37 * |
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38 * An ::SDL_QUIT event is generated when the user tries to close the application |
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39 * window. If it is ignored or filtered out, the window will remain open. |
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40 * If it is not ignored or filtered, it is queued normally and the window |
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41 * is allowed to close. When the window is closed, screen updates will |
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42 * complete, but have no effect. |
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43 * |
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44 * SDL_Init() installs signal handlers for SIGINT (keyboard interrupt) |
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45 * and SIGTERM (system termination request), if handlers do not already |
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46 * exist, that generate ::SDL_QUIT events as well. There is no way |
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47 * to determine the cause of an ::SDL_QUIT event, but setting a signal |
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48 * handler in your application will override the default generation of |
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49 * quit events for that signal. |
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50 * |
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51 * \sa SDL_Quit() |
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52 */ |
0 | 53 |
54 /* There are no functions directly affecting the quit event */ | |
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55 |
0 | 56 #define SDL_QuitRequested() \ |
57 (SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK)) | |
58 | |
59 #endif /* _SDL_quit_h */ |