annotate Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 4768:4435e014eacc
Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
author |
Eli Gottlieb <eligottlieb@gmail.com> |
date |
Tue, 25 May 2010 00:23:41 -0400 |
parents |
d44a0a913aa2 |
children |
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rev |
line source |
3331
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1 {
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2 FilesToRename = {
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3 "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
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4 };
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5 FilesToMacroExpand = (
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6 "ÇPROJECTNAMEÈ_Prefix.pch",
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7 "Info.plist",
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8 "English.lproj/InfoPlist.strings",
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9 "main.c",
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10 );
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11 Description = "This project builds an SDL-based application with Cocoa menus.";
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12 }
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