annotate Xcode-iPhoneOS/Demos/src/common.h @ 4768:4435e014eacc

Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL.
author Eli Gottlieb <eligottlieb@gmail.com>
date Tue, 25 May 2010 00:23:41 -0400
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3277
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1 /*
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2 * common.h
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3 * written by Holmes Futrell
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4 * use however you want
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5 */
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6
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7 #define SCREEN_WIDTH 320
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8 #define SCREEN_HEIGHT 480
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9
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10 extern int randomInt(int min, int max);
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11 extern float randomFloat(float min, float max);
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12 extern void fatalError(const char *string);