Mercurial > sdl-ios-xcode
annotate src/audio/dmedia/SDL_irixaudio.c @ 4142:4433ef2a1802 SDL-1.2
We probably want to still do this for fullscreen surfaces, since we may be
clearing the edges of a centered video mode or garbage left over from a mode
switch.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 29 Feb 2008 14:01:45 +0000 |
parents | 5b5e549382b3 |
children | a1b03ba2fcd0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */ | |
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25 /* patch for IRIX 5 by Georg Schwarz 18/07/2004 */ |
0 | 26 |
27 #include "SDL_timer.h" | |
28 #include "SDL_audio.h" | |
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29 #include "../SDL_audiomem.h" |
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30 #include "../SDL_audio_c.h" |
0 | 31 #include "SDL_irixaudio.h" |
32 | |
33 | |
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34 #ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */ |
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35 #define OLD_IRIX_AUDIO |
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36 #define alClosePort(x) ALcloseport(x) |
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37 #define alFreeConfig(x) ALfreeconfig(x) |
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38 #define alGetFillable(x) ALgetfillable(x) |
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39 #define alNewConfig() ALnewconfig() |
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40 #define alOpenPort(x,y,z) ALopenport(x,y,z) |
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41 #define alSetChannels(x,y) ALsetchannels(x,y) |
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42 #define alSetQueueSize(x,y) ALsetqueuesize(x,y) |
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43 #define alSetSampFmt(x,y) ALsetsampfmt(x,y) |
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44 #define alSetWidth(x,y) ALsetwidth(x,y) |
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45 #endif |
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46 |
0 | 47 /* Audio driver functions */ |
48 static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
49 static void AL_WaitAudio(_THIS); | |
50 static void AL_PlayAudio(_THIS); | |
51 static Uint8 *AL_GetAudioBuf(_THIS); | |
52 static void AL_CloseAudio(_THIS); | |
53 | |
54 /* Audio driver bootstrap functions */ | |
55 | |
56 static int Audio_Available(void) | |
57 { | |
58 return 1; | |
59 } | |
60 | |
61 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
62 { | |
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63 SDL_free(device->hidden); |
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64 SDL_free(device); |
0 | 65 } |
66 | |
67 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
68 { | |
69 SDL_AudioDevice *this; | |
70 | |
71 /* Initialize all variables that we clean on shutdown */ | |
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72 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); |
0 | 73 if ( this ) { |
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74 SDL_memset(this, 0, (sizeof *this)); |
0 | 75 this->hidden = (struct SDL_PrivateAudioData *) |
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76 SDL_malloc((sizeof *this->hidden)); |
0 | 77 } |
78 if ( (this == NULL) || (this->hidden == NULL) ) { | |
79 SDL_OutOfMemory(); | |
80 if ( this ) { | |
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81 SDL_free(this); |
0 | 82 } |
83 return(0); | |
84 } | |
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85 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 86 |
87 /* Set the function pointers */ | |
88 this->OpenAudio = AL_OpenAudio; | |
89 this->WaitAudio = AL_WaitAudio; | |
90 this->PlayAudio = AL_PlayAudio; | |
91 this->GetAudioBuf = AL_GetAudioBuf; | |
92 this->CloseAudio = AL_CloseAudio; | |
93 | |
94 this->free = Audio_DeleteDevice; | |
95 | |
96 return this; | |
97 } | |
98 | |
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99 AudioBootStrap DMEDIA_bootstrap = { |
0 | 100 "AL", "IRIX DMedia audio", |
101 Audio_Available, Audio_CreateDevice | |
102 }; | |
103 | |
104 | |
105 void static AL_WaitAudio(_THIS) | |
106 { | |
107 Sint32 timeleft; | |
108 | |
109 timeleft = this->spec.samples - alGetFillable(audio_port); | |
110 if ( timeleft > 0 ) { | |
111 timeleft /= (this->spec.freq/1000); | |
112 SDL_Delay((Uint32)timeleft); | |
113 } | |
114 } | |
115 | |
116 static void AL_PlayAudio(_THIS) | |
117 { | |
118 /* Write the audio data out */ | |
119 if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) { | |
120 /* Assume fatal error, for now */ | |
121 this->enabled = 0; | |
122 } | |
123 } | |
124 | |
125 static Uint8 *AL_GetAudioBuf(_THIS) | |
126 { | |
127 return(mixbuf); | |
128 } | |
129 | |
130 static void AL_CloseAudio(_THIS) | |
131 { | |
132 if ( mixbuf != NULL ) { | |
133 SDL_FreeAudioMem(mixbuf); | |
134 mixbuf = NULL; | |
135 } | |
136 if ( audio_port != NULL ) { | |
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137 alClosePort(audio_port); |
0 | 138 audio_port = NULL; |
139 } | |
140 } | |
141 | |
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142 static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 143 { |
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144 Uint16 test_format = SDL_FirstAudioFormat(spec->format); |
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145 long width = 0; |
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146 long fmt = 0; |
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147 int valid = 0; |
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148 |
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149 #ifdef OLD_IRIX_AUDIO |
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150 { |
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151 long audio_param[2]; |
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152 audio_param[0] = AL_OUTPUT_RATE; |
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153 audio_param[1] = spec->freq; |
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154 valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0); |
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155 } |
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156 #else |
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157 { |
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158 ALpv audio_param; |
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159 audio_param.param = AL_RATE; |
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160 audio_param.value.i = spec->freq; |
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161 valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0); |
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162 } |
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163 #endif |
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164 |
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165 while ((!valid) && (test_format)) { |
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166 valid = 1; |
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167 spec->format = test_format; |
0 | 168 |
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169 switch (test_format) { |
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170 case AUDIO_S8: |
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171 width = AL_SAMPLE_8; |
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172 fmt = AL_SAMPFMT_TWOSCOMP; |
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173 break; |
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174 |
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175 case AUDIO_S16SYS: |
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176 width = AL_SAMPLE_16; |
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177 fmt = AL_SAMPFMT_TWOSCOMP; |
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178 break; |
0 | 179 |
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180 default: |
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181 valid = 0; |
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182 test_format = SDL_NextAudioFormat(); |
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183 break; |
0 | 184 } |
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185 |
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186 if (valid) { |
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187 ALconfig audio_config = alNewConfig(); |
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188 valid = 0; |
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189 if (audio_config) { |
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190 if (alSetChannels(audio_config, spec->channels) < 0) { |
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191 if (spec->channels > 2) { /* can't handle > stereo? */ |
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192 spec->channels = 2; /* try again below. */ |
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193 } |
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194 } |
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195 |
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196 if ((alSetSampFmt(audio_config, fmt) >= 0) && |
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197 ((!width) || (alSetWidth(audio_config, width) >= 0)) && |
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198 (alSetQueueSize(audio_config, spec->samples * 2) >= 0) && |
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199 (alSetChannels(audio_config, spec->channels) >= 0)) { |
0 | 200 |
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201 audio_port = alOpenPort("SDL audio", "w", audio_config); |
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202 if (audio_port == NULL) { |
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203 /* docs say AL_BAD_CHANNELS happens here, too. */ |
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204 int err = oserror(); |
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205 if (err == AL_BAD_CHANNELS) { |
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206 spec->channels = 2; |
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207 alSetChannels(audio_config, spec->channels); |
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208 audio_port = alOpenPort("SDL audio", "w", |
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209 audio_config); |
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210 } |
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211 } |
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212 |
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213 if (audio_port != NULL) { |
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214 valid = 1; |
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215 } |
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216 } |
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217 |
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218 alFreeConfig(audio_config); |
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219 } |
0 | 220 } |
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221 } |
0 | 222 |
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223 if (!valid) { |
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224 SDL_SetError("Unsupported audio format"); |
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225 return (-1); |
0 | 226 } |
227 | |
228 /* Update the fragment size as size in bytes */ | |
229 SDL_CalculateAudioSpec(spec); | |
230 | |
231 /* Allocate mixing buffer */ | |
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232 mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size); |
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233 if (mixbuf == NULL) { |
0 | 234 SDL_OutOfMemory(); |
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235 return (-1); |
0 | 236 } |
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237 SDL_memset(mixbuf, spec->silence, spec->size); |
0 | 238 |
239 /* We're ready to rock and roll. :-) */ | |
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240 return (0); |
0 | 241 } |
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242 |