Mercurial > sdl-ios-xcode
annotate src/audio/Makefile.am @ 158:4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
From: Max Horn <max@quendi.de>
Subject: New patch for OS X
Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments.
* fixes the activation issues, which also caused the window to be
always drawn like an inactive. The close/minimize widgets now are
animated properly, too.
* the menu items are automatically adjusted to use the app name
instead of just "SDL App". I did this so that we really can use one
central SDLMain.nib file, w/o requiring developers to make a copy of
it and adjust it.
* libSDLMain now contains the proper cocoa code, not as before the
carbon code. This means apps no longer have to carry a copy of
SDLMain.m/SDLMain.h
* revamped configure.in to properly build a Cocoa/Quartz SDL lib, not
a Carbon based SDL lib
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Aug 2001 07:19:59 +0000 |
parents | ac6645260d31 |
children | d219b0e02f5f |
rev | line source |
---|---|
0 | 1 |
2 ## Makefile.am for the SDL audio library | |
3 | |
4 noinst_LTLIBRARIES = libaudio.la | |
5 | |
6 # Define which subdirectories need to be built | |
7 SUBDIRS = @AUDIO_SUBDIRS@ | |
68
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
37
diff
changeset
|
8 DIST_SUBDIRS = alsa arts baudio dma dmedia dsp esd macrom nas nto openbsd paudio sun ums windib windx5 disk |
0 | 9 |
10 DRIVERS = @AUDIO_DRIVERS@ | |
11 | |
12 # Include the architecture-independent sources | |
13 COMMON_SRCS = \ | |
14 SDL_audio.c \ | |
15 SDL_audio_c.h \ | |
16 SDL_audiocvt.c \ | |
17 SDL_audiodev.c \ | |
18 SDL_audiodev_c.h \ | |
19 SDL_audiomem.c \ | |
20 SDL_audiomem.h \ | |
21 SDL_mixer.c \ | |
22 SDL_sysaudio.h \ | |
23 SDL_wave.c \ | |
24 SDL_wave.h | |
25 | |
26 libaudio_la_SOURCES = $(COMMON_SRCS) | |
27 libaudio_la_LIBADD = $(DRIVERS) | |
28 libaudio_la_DEPENDENCIES = $(DRIVERS) |