Mercurial > sdl-ios-xcode
annotate include/Makefile.am @ 158:4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
From: Max Horn <max@quendi.de>
Subject: New patch for OS X
Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments.
* fixes the activation issues, which also caused the window to be
always drawn like an inactive. The close/minimize widgets now are
animated properly, too.
* the menu items are automatically adjusted to use the app name
instead of just "SDL App". I did this so that we really can use one
central SDLMain.nib file, w/o requiring developers to make a copy of
it and adjust it.
* libSDLMain now contains the proper cocoa code, not as before the
carbon code. This means apps no longer have to carry a copy of
SDLMain.m/SDLMain.h
* revamped configure.in to properly build a Cocoa/Quartz SDL lib, not
a Carbon based SDL lib
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Aug 2001 07:19:59 +0000 |
parents | 74212992fb08 |
children | 0e5d6dd77bda |
rev | line source |
---|---|
0 | 1 # The input Makefile for SDL header files |
2 | |
3 # The directory where the include files will be installed | |
4 libSDLincludedir = $(includedir)/SDL | |
5 | |
6 # Which header files to install | |
7 libSDLinclude_HEADERS = \ | |
8 SDL.h \ | |
9 SDL_active.h \ | |
10 SDL_audio.h \ | |
11 SDL_byteorder.h \ | |
12 SDL_cdrom.h \ | |
13 SDL_copying.h \ | |
14 SDL_endian.h \ | |
15 SDL_error.h \ | |
16 SDL_events.h \ | |
17 SDL_getenv.h \ | |
18 SDL_joystick.h \ | |
19 SDL_keyboard.h \ | |
20 SDL_keysym.h \ | |
21 SDL_main.h \ | |
22 SDL_mouse.h \ | |
23 SDL_mutex.h \ | |
24 SDL_quit.h \ | |
25 SDL_rwops.h \ | |
26 SDL_syswm.h \ | |
27 SDL_thread.h \ | |
28 SDL_timer.h \ | |
29 SDL_types.h \ | |
30 SDL_version.h \ | |
31 SDL_video.h \ | |
32 begin_code.h \ | |
33 close_code.h |