Mercurial > sdl-ios-xcode
annotate src/audio/windx5/SDL_dx5audio.h @ 3345:437378d409b1
Split out ltoptions.m4
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Oct 2009 21:00:33 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #ifndef _SDL_dx5audio_h |
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25 #define _SDL_dx5audio_h |
0 | 26 |
27 #include "directx.h" | |
28 | |
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29 #include "../SDL_sysaudio.h" |
0 | 30 |
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31 /* Hidden "this" pointer for the audio functions */ |
0 | 32 #define _THIS SDL_AudioDevice *this |
33 | |
34 /* The DirectSound objects */ | |
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35 struct SDL_PrivateAudioData |
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36 { |
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37 LPDIRECTSOUND sound; |
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38 LPDIRECTSOUNDBUFFER mixbuf; |
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39 int num_buffers; |
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40 int mixlen; |
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41 DWORD lastchunk; |
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42 Uint8 *locked_buf; |
0 | 43 }; |
44 | |
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parents:
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45 #endif /* _SDL_dx5audio_h */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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46 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1877
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47 /* vi: set ts=4 sw=4 expandtab: */ |