annotate test/COPYING @ 3197:434ce3242e1c

Alexei Tereschenko Why not to use hardware vertex processing instead of software one if it is available in D3D render driver? With hardware processing testsprite2 runs three times faster on all videocards which I could test.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 Jun 2009 14:34:15 +0000
parents e8157fcb3114
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2 The test programs in this directory tree are for demonstrating and
74212992fb08 Initial revision
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3 testing the functionality of the SDL library, and are placed in the
74212992fb08 Initial revision
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4 public domain.
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6 October 28, 1997
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7 --
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e8157fcb3114 Updated the source with the correct e-mail address
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8 Sam Lantinga (slouken@libsdl.org)