Mercurial > sdl-ios-xcode
annotate src/video/fbcon/SDL_fbmatrox.c @ 3197:434ce3242e1c
Alexei Tereschenko
Why not to use hardware vertex processing instead of software one if
it is available in D3D render driver? With hardware processing
testsprite2 runs three times faster on all videocards which I could
test.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 16 Jun 2009 14:34:15 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #include "SDL_video.h" | |
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25 #include "../SDL_blit.h" |
0 | 26 #include "SDL_fbmatrox.h" |
27 #include "matrox_mmio.h" | |
28 | |
29 | |
30 /* Wait for vertical retrace - taken from the XFree86 Matrox driver */ | |
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31 static void |
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32 WaitVBL(_THIS) |
0 | 33 { |
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34 int count; |
0 | 35 |
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36 /* find start of retrace */ |
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37 mga_waitidle(); |
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38 while ((mga_in8(0x1FDA) & 0x08)); |
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39 while (!(mga_in8(0x1FDA) & 0x08)); |
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40 /* wait until we're past the start */ |
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41 count = mga_in32(0x1E20) + 2; |
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42 while (mga_in32(0x1E20) < count); |
0 | 43 } |
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44 |
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45 static void |
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46 WaitIdle(_THIS) |
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47 { |
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48 mga_waitidle(); |
106
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49 } |
0 | 50 |
51 /* Sets video mem colorkey and accelerated blit function */ | |
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52 static int |
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53 SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key) |
0 | 54 { |
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55 return (0); |
0 | 56 } |
57 | |
58 /* Sets per surface hardware alpha value */ | |
20 | 59 #if 0 |
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60 static int |
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61 SetHWAlpha(_THIS, SDL_Surface * surface, Uint8 value) |
0 | 62 { |
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63 return (0); |
0 | 64 } |
20 | 65 #endif |
0 | 66 |
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67 static int |
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68 FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) |
0 | 69 { |
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70 int dstX, dstY; |
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71 Uint32 fxbndry; |
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72 Uint32 ydstlen; |
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73 Uint32 fillop; |
0 | 74 |
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75 /* Don't blit to the display surface when switched away */ |
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76 if (switched_away) { |
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77 return -2; /* no hardware access */ |
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78 } |
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79 if (dst == this->screen) { |
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80 SDL_mutexP(hw_lock); |
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81 } |
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82 |
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83 switch (dst->format->BytesPerPixel) { |
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84 case 1: |
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85 color |= (color << 8); |
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86 case 2: |
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87 color |= (color << 16); |
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88 break; |
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89 } |
0 | 90 |
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91 /* Set up the X/Y base coordinates */ |
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92 FB_dst_to_xy(this, dst, &dstX, &dstY); |
0 | 93 |
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94 /* Adjust for the current rectangle */ |
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95 dstX += rect->x; |
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96 dstY += rect->y; |
0 | 97 |
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98 /* Set up the X boundaries */ |
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99 fxbndry = (dstX | ((dstX + rect->w) << 16)); |
0 | 100 |
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101 /* Set up the Y boundaries */ |
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102 ydstlen = (rect->h | (dstY << 16)); |
0 | 103 |
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104 /* Set up for color fill operation */ |
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105 fillop = MGADWG_TRAP | MGADWG_SOLID | |
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106 MGADWG_ARZERO | MGADWG_SGNZERO | MGADWG_SHIFTZERO; |
0 | 107 |
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108 /* Execute the operations! */ |
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109 mga_wait(5); |
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110 mga_out32(MGAREG_DWGCTL, fillop | MGADWG_REPLACE); |
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111 mga_out32(MGAREG_FCOL, color); |
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112 mga_out32(MGAREG_FXBNDRY, fxbndry); |
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113 mga_out32(MGAREG_YDSTLEN + MGAREG_EXEC, ydstlen); |
106
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114 |
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115 FB_AddBusySurface(dst); |
0 | 116 |
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117 if (dst == this->screen) { |
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118 SDL_mutexV(hw_lock); |
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119 } |
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120 return (0); |
0 | 121 } |
122 | |
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123 static int |
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124 HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, |
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125 SDL_Surface * dst, SDL_Rect * dstrect) |
0 | 126 { |
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127 SDL_VideoDevice *this = current_video; |
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128 int pitch, w, h; |
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129 int srcX, srcY; |
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130 int dstX, dstY; |
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131 Uint32 sign; |
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132 Uint32 start, stop; |
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133 int skip; |
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134 Uint32 blitop; |
0 | 135 |
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136 /* FIXME: For now, only blit to display surface */ |
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137 if (dst->pitch != SDL_VideoSurface->pitch) { |
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138 return (src->map->sw_blit(src, srcrect, dst, dstrect)); |
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139 } |
0 | 140 |
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141 /* Don't blit to the display surface when switched away */ |
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142 if (switched_away) { |
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143 return -2; /* no hardware access */ |
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144 } |
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145 if (dst == this->screen) { |
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146 SDL_mutexP(hw_lock); |
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147 } |
109
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148 |
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149 /* Calculate source and destination base coordinates (in pixels) */ |
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150 w = dstrect->w; |
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151 h = dstrect->h; |
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152 FB_dst_to_xy(this, src, &srcX, &srcY); |
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153 FB_dst_to_xy(this, dst, &dstX, &dstY); |
0 | 154 |
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155 /* Adjust for the current blit rectangles */ |
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156 srcX += srcrect->x; |
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157 srcY += srcrect->y; |
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158 dstX += dstrect->x; |
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159 dstY += dstrect->y; |
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160 pitch = dst->pitch / dst->format->BytesPerPixel; |
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162 /* Set up the blit direction (sign) flags */ |
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163 sign = 0; |
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164 if (srcX < dstX) { |
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165 sign |= 1; |
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166 } |
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167 if (srcY < dstY) { |
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168 sign |= 4; |
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169 srcY += (h - 1); |
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170 dstY += (h - 1); |
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171 } |
0 | 172 |
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173 /* Set up the blit source row start, end, and skip (in pixels) */ |
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174 stop = start = (srcY * pitch) + srcX; |
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175 if (srcX < dstX) { |
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176 start += (w - 1); |
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177 } else { |
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178 stop += (w - 1); |
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179 } |
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180 if (srcY < dstY) { |
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181 skip = -pitch; |
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182 } else { |
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183 skip = pitch; |
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184 } |
0 | 185 |
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186 /* Set up the blit operation */ |
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187 if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
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188 Uint32 colorkey; |
0 | 189 |
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190 blitop = MGADWG_BFCOL | MGADWG_BITBLT | |
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191 MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16) | MGADWG_TRANSC; |
0 | 192 |
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193 colorkey = src->format->colorkey; |
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194 switch (dst->format->BytesPerPixel) { |
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195 case 1: |
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196 colorkey |= (colorkey << 8); |
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197 case 2: |
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198 colorkey |= (colorkey << 16); |
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199 break; |
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200 } |
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201 mga_wait(2); |
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202 mga_out32(MGAREG_FCOL, colorkey); |
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203 mga_out32(MGAREG_BCOL, 0xFFFFFFFF); |
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204 } else { |
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205 blitop = MGADWG_BFCOL | MGADWG_BITBLT | |
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206 MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16); |
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207 } |
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208 mga_wait(7); |
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209 mga_out32(MGAREG_SGN, sign); |
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210 mga_out32(MGAREG_AR3, start); |
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211 mga_out32(MGAREG_AR0, stop); |
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212 mga_out32(MGAREG_AR5, skip); |
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213 mga_out32(MGAREG_FXBNDRY, (dstX | ((dstX + w - 1) << 16))); |
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214 mga_out32(MGAREG_YDSTLEN, (dstY << 16) | h); |
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215 mga_out32(MGAREG_DWGCTL + MGAREG_EXEC, blitop); |
0 | 216 |
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217 FB_AddBusySurface(src); |
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218 FB_AddBusySurface(dst); |
106
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219 |
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220 if (dst == this->screen) { |
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221 SDL_mutexV(hw_lock); |
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222 } |
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223 return (0); |
0 | 224 } |
225 | |
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226 static int |
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227 CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst) |
0 | 228 { |
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229 int accelerated; |
0 | 230 |
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231 /* Set initial acceleration on */ |
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232 src->flags |= SDL_HWACCEL; |
0 | 233 |
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234 /* Set the surface attributes */ |
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235 if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
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236 if (!this->info.blit_hw_A) { |
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237 src->flags &= ~SDL_HWACCEL; |
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238 } |
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239 } |
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240 if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
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241 if (!this->info.blit_hw_CC) { |
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242 src->flags &= ~SDL_HWACCEL; |
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243 } |
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244 } |
0 | 245 |
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246 /* Check to see if final surface blit is accelerated */ |
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247 accelerated = !!(src->flags & SDL_HWACCEL); |
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248 if (accelerated) { |
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249 src->map->hw_blit = HWAccelBlit; |
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250 } |
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251 return (accelerated); |
0 | 252 } |
253 | |
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254 void |
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255 FB_MatroxAccel(_THIS, __u32 card) |
0 | 256 { |
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257 /* We have hardware accelerated surface functions */ |
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258 this->CheckHWBlit = CheckHWBlit; |
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259 wait_vbl = WaitVBL; |
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260 wait_idle = WaitIdle; |
0 | 261 |
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262 /* The Matrox has an accelerated color fill */ |
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263 this->info.blit_fill = 1; |
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264 this->FillHWRect = FillHWRect; |
0 | 265 |
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266 /* The Matrox has accelerated normal and colorkey blits. */ |
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267 this->info.blit_hw = 1; |
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268 /* The Millenium I appears to do the colorkey test a word |
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269 at a time, and the transparency is intverted. (?) |
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270 */ |
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271 if (card != FB_ACCEL_MATROX_MGA2064W) { |
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272 this->info.blit_hw_CC = 1; |
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273 this->SetHWColorKey = SetHWColorKey; |
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274 } |
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275 #if 0 /* Not yet implemented? */ |
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276 /* The Matrox G200/G400 has an accelerated alpha blit */ |
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277 if ((card == FB_ACCEL_MATROX_MGAG200) |
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278 || (card == FB_ACCEL_MATROX_MGAG400)) { |
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279 this->info.blit_hw_A = 1; |
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280 this->SetHWAlpha = SetHWAlpha; |
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281 } |
0 | 282 #endif |
283 } | |
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284 |
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285 /* vi: set ts=4 sw=4 expandtab: */ |