annotate README.BeOS @ 3197:434ce3242e1c

Alexei Tereschenko Why not to use hardware vertex processing instead of software one if it is available in D3D render driver? With hardware processing testsprite2 runs three times faster on all videocards which I could test.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 Jun 2009 14:34:15 +0000
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2 SDL on BeOS R5
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3 ==============
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e2641c13bf33 Added a reminder on where to put libSDL.so
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5 You can build SDL on BeOS like any other GNU style package.
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6 e.g. ./configure && make && make install
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7 By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.}
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9 Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib,
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10 so it can be found by the dynamic linker.
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12 Enjoy!
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13 Sam Lantinga (slouken@libsdl.org)