annotate src/video/ps2gs/Makefile.am @ 1119:430d8d701f69

SDL_GetAppState() correction when toggling fullscreen on OSX. Patch by me to address this comment on the SDL mailing list: "There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When first running in windowed mode and then switching to full screen mode by calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of 7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL application clearly does have the keyboard focus, since it is able to receive keyboard events." --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 18 Aug 2005 06:18:30 +0000
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2 ## Makefile.am for SDL using the framebuffer console video driver
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4 noinst_LTLIBRARIES = libvideo_ps2gs.la
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5 libvideo_ps2gs_la_SOURCES = $(PS2GS_SRCS)
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7 # The SDL framebuffer console video driver sources
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8 PS2GS_SRCS = \
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9 SDL_gsevents.c \
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10 SDL_gsevents_c.h \
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11 SDL_gskeys.h \
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12 SDL_gsmouse.c \
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13 SDL_gsmouse_c.h \
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14 SDL_gsvideo.c \
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15 SDL_gsvideo.h \
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16 SDL_gsyuv.c \
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17 SDL_gsyuv_c.h