Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_WaitEvent.3 @ 1119:430d8d701f69
SDL_GetAppState() correction when toggling fullscreen on OSX.
Patch by me to address this comment on the SDL mailing list:
"There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When
first running in windowed mode and then switching to full screen mode by
calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of
7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL
application clearly does have the keyboard focus, since it is able to receive
keyboard events."
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 18 Aug 2005 06:18:30 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_WaitEvent" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_WaitEvent\- Waits indefinitely for the next available event\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_WaitEvent\fP\fR(\fBSDL_Event *event\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Waits indefinitely for the next available event, returning \fB1\fR, or \fB0\fR if there was an error while waiting for events\&. | |
12 .PP | |
13 If \fBevent\fR is not \fBNULL\fP, the next event is removed from the queue and stored in that area\&. | |
14 .SH "SEE ALSO" | |
15 .PP | |
16 \fI\fBSDL_Event\fR\fR, \fI\fBSDL_PollEvent\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
17 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |