annotate docs/man3/SDL_EventState.3 @ 1119:430d8d701f69

SDL_GetAppState() correction when toggling fullscreen on OSX. Patch by me to address this comment on the SDL mailing list: "There appears to be a serious bug with SDL_GetAppState on OS X (10.3.9). When first running in windowed mode and then switching to full screen mode by calling SDL_SetVideoMode, SDL_GetAppState returns 4 (SDL_APPACTIVE) instead of 7 (SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE). However, the SDL application clearly does have the keyboard focus, since it is able to receive keyboard events." --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 18 Aug 2005 06:18:30 +0000
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children 546f7c1eb755
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1 .TH "SDL_EventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_EventState\- This function allows you to set the state of processing certain events\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBUint8 \fBSDL_EventState\fP\fR(\fBUint8 type, int state\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 This function allows you to set the state of processing certain event \fBtype\fR\&'s\&.
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12 .PP
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13 If \fBstate\fR is set to \fBSDL_IGNORE\fP, that event \fBtype\fR will be automatically dropped from the event queue and will not be filtered\&.
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14 .PP
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15 If \fBstate\fR is set to \fBSDL_ENABLE\fP, that event \fBtype\fR will be processed normally\&.
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16 .PP
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17 If \fBstate\fR is set to \fBSDL_QUERY\fP, \fBSDL_EventState\fP will return the current processing state of the specified event \fBtype\fR\&.
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18 .PP
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19 A list of event \fBtype\fR\&'s can be found in the \fI\fBSDL_Event\fR\fR section\&.
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20 .SH "SEE ALSO"
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21 .PP
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22 \fI\fBSDL_Event\fR\fR
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23 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59