Mercurial > sdl-ios-xcode
annotate src/thread/win32/win_ce_semaphore.h @ 717:42ed44b2c8b6
Date: Sun, 14 Sep 2003 17:04:55 -0400
From: Philip D.S. Thoren <pthoren@cs.uml.edu>
Reply-To: "sdl@libsdl.org" <sdl@libsdl.org>
To: "sdl@libsdl.org" <sdl@libsdl.org>
Subject: [SDL] BUG in src/video/windx5/SDL_dx5events.c
I tracked down a bug that crashed my program on Windows *all* the
time.
FILE: src/video/windx5/SDL_dx5events.c
FUNCTION: handle_mouse
BUG:
SDL_PublicSurface is being dereferenced when it is NULL.
I added the following to the very begining of handle_mouse
and it solved my crashing problems:
if (SDL_PublicSurface == NULL) return;
~ Philip D.S. Thoren
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 15 Sep 2003 13:51:25 +0000 |
parents | 13ee9f4834ea |
children | 782fd950bd46 c121d94672cb |
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36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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1 /* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
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2 |
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Sam Lantinga <slouken@lokigames.com>
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3 typedef struct _SYNCH_HANDLE_STRUCTURE { |
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Sam Lantinga <slouken@lokigames.com>
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4 HANDLE hEvent; |
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Sam Lantinga <slouken@lokigames.com>
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5 HANDLE hMutex; |
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Sam Lantinga <slouken@lokigames.com>
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6 HANDLE hSemph; |
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Sam Lantinga <slouken@lokigames.com>
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7 LONG MaxCount; |
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Sam Lantinga <slouken@lokigames.com>
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8 volatile LONG CurCount; |
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Sam Lantinga <slouken@lokigames.com>
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9 LPCTSTR lpName; |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
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10 } SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE; |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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11 |
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Sam Lantinga <slouken@lokigames.com>
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12 #define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE) |
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Sam Lantinga <slouken@lokigames.com>
parents:
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13 |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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14 /* Error codes - all must have bit 29 set */ |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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15 #define SYNCH_ERROR 0X20000000 /* EXERCISE - REFINE THE ERROR NUMBERS */ |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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16 |
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Sam Lantinga <slouken@lokigames.com>
parents:
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17 extern SYNCHHANDLE CreateSemaphoreCE (LPSECURITY_ATTRIBUTES, LONG, LONG, LPCTSTR); |
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Sam Lantinga <slouken@lokigames.com>
parents:
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18 |
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Sam Lantinga <slouken@lokigames.com>
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19 extern BOOL ReleaseSemaphoreCE (SYNCHHANDLE, LONG, LPLONG); |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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20 extern DWORD WaitForSemaphoreCE (SYNCHHANDLE, DWORD); |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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21 |
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Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
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22 extern BOOL CloseSynchHandle (SYNCHHANDLE); |