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+ − 1 /*
+ − 2 * SDL - Simple DirectMedia Layer
+ − 3 * CELL BE Support for PS3 Framebuffer
+ − 4 * Copyright (C) 2008, 2009 International Business Machines Corporation
+ − 5 *
+ − 6 * This library is free software; you can redistribute it and/or modify it
+ − 7 * under the terms of the GNU Lesser General Public License as published
+ − 8 * by the Free Software Foundation; either version 2.1 of the License, or
+ − 9 * (at your option) any later version.
+ − 10 *
+ − 11 * This library is distributed in the hope that it will be useful, but
+ − 12 * WITHOUT ANY WARRANTY; without even the implied warranty of
+ − 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ − 14 * Lesser General Public License for more details.
+ − 15 *
+ − 16 * You should have received a copy of the GNU Lesser General Public
+ − 17 * License along with this library; if not, write to the Free Software
+ − 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
+ − 19 * USA
+ − 20 *
+ − 21 * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com>
+ − 22 * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com>
+ − 23 * SPE code based on research by:
+ − 24 * Rene Becker
+ − 25 * Thimo Emmerich
+ − 26 */
+ − 27
+ − 28 #include "SDL_config.h"
+ − 29
+ − 30 #ifndef _SDL_ps3events_h
+ − 31 #define _SDL_ps3events_h
+ − 32
+ − 33 #include "SDL_ps3video.h"
+ − 34
+ − 35 extern void PS3_InitOSKeymap(_THIS);
+ − 36 extern void PS3_PumpEvents(_THIS);
+ − 37
+ − 38 extern void enable_cursor(int enable);
+ − 39
+ − 40 #endif /* _SDL_ps3events_h */
+ − 41