Mercurial > sdl-ios-xcode
annotate src/timer/SDL_timer.c @ 5104:42a7591530d5
Since we're directly reading and writing 'active' from different threads, it needs to be flagged volatile.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 26 Jan 2011 19:20:16 -0800 |
parents | 906d7293bb47 |
children | 481dabb098ef |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_timer.h" |
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25 #include "SDL_timer_c.h" |
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26 #include "SDL_mutex.h" |
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27 #include "SDL_systimer.h" |
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28 |
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29 /* #define DEBUG_TIMERS */ |
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30 |
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31 int SDL_timer_started = 0; |
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32 int SDL_timer_running = 0; |
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33 |
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34 /* Data to handle a single periodic alarm */ |
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35 Uint32 SDL_alarm_interval = 0; |
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36 SDL_TimerCallback SDL_alarm_callback; |
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37 |
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38 /* Data used for a thread-based timer */ |
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39 static int SDL_timer_threaded = 0; |
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40 |
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41 struct _SDL_TimerID |
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42 { |
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43 Uint32 interval; |
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44 SDL_NewTimerCallback cb; |
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45 void *param; |
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46 Uint32 last_alarm; |
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47 struct _SDL_TimerID *next; |
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48 }; |
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49 |
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50 static SDL_TimerID SDL_timers = NULL; |
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51 static SDL_mutex *SDL_timer_mutex; |
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52 static volatile SDL_bool list_changed = SDL_FALSE; |
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53 |
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54 /* Set whether or not the timer should use a thread. |
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55 This should not be called while the timer subsystem is running. |
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56 */ |
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57 int |
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58 SDL_SetTimerThreaded(int value) |
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59 { |
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60 int retval; |
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61 |
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62 if (SDL_timer_started) { |
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63 SDL_SetError("Timer already initialized"); |
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64 retval = -1; |
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65 } else { |
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66 retval = 0; |
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67 SDL_timer_threaded = value; |
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68 } |
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69 return retval; |
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70 } |
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71 |
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72 int |
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73 SDL_TimerInit(void) |
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74 { |
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75 int retval; |
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76 |
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77 retval = 0; |
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78 if (SDL_timer_started) { |
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79 SDL_TimerQuit(); |
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80 } |
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81 if (!SDL_timer_threaded) { |
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82 retval = SDL_SYS_TimerInit(); |
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83 } |
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84 if (SDL_timer_threaded) { |
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85 SDL_timer_mutex = SDL_CreateMutex(); |
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86 } |
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87 if (retval == 0) { |
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88 SDL_timer_started = 1; |
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89 } |
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90 return (retval); |
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91 } |
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92 |
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93 void |
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94 SDL_TimerQuit(void) |
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95 { |
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96 SDL_SetTimer(0, NULL); |
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97 if (SDL_timer_threaded < 2) { |
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98 SDL_SYS_TimerQuit(); |
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99 } |
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100 if (SDL_timer_threaded) { |
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101 SDL_DestroyMutex(SDL_timer_mutex); |
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102 SDL_timer_mutex = NULL; |
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103 } |
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104 SDL_timer_started = 0; |
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105 SDL_timer_threaded = 0; |
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106 } |
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107 |
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108 void |
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109 SDL_ThreadedTimerCheck(void) |
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110 { |
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111 Uint32 now, ms; |
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112 SDL_TimerID t, prev, next; |
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113 SDL_bool removed; |
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114 |
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115 SDL_mutexP(SDL_timer_mutex); |
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116 |
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117 now = SDL_GetTicks(); |
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118 do { |
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119 list_changed = SDL_FALSE; |
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120 for (prev = NULL, t = SDL_timers; t; t = next) { |
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121 removed = SDL_FALSE; |
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122 ms = t->interval - SDL_TIMESLICE; |
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123 next = t->next; |
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124 if ((int) (now - t->last_alarm) > (int) ms) { |
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125 struct _SDL_TimerID timer; |
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126 |
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127 if ((now - t->last_alarm) < t->interval) { |
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128 t->last_alarm += t->interval; |
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129 } else { |
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130 t->last_alarm = now; |
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131 } |
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132 #ifdef DEBUG_TIMERS |
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133 printf("Executing timer %p (thread = %lu)\n", |
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134 t, SDL_ThreadID()); |
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135 #endif |
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136 timer = *t; |
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137 SDL_mutexV(SDL_timer_mutex); |
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138 ms = timer.cb(timer.interval, timer.param); |
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139 SDL_mutexP(SDL_timer_mutex); |
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140 if (list_changed) { |
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141 next = t->next; |
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142 for (prev = SDL_timers; prev; prev = prev->next) { |
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143 if (prev->next == t) |
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144 break; |
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145 } |
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146 } |
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147 if (ms != t->interval) { |
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148 if (ms) { |
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149 t->interval = ROUND_RESOLUTION(ms); |
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150 } else { |
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151 /* Remove timer from the list */ |
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152 #ifdef DEBUG_TIMERS |
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153 printf("SDL: Removing timer %p\n", t); |
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154 #endif |
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155 if (prev) { |
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156 prev->next = next; |
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157 } else { |
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158 SDL_timers = next; |
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159 } |
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160 SDL_free(t); |
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161 --SDL_timer_running; |
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162 removed = SDL_TRUE; |
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163 } |
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164 } |
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165 if (list_changed) { |
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166 /* Abort, list of timers modified */ |
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167 break; |
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168 } |
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169 } |
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170 /* Don't update prev if the timer has disappeared */ |
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171 if (!removed) { |
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172 prev = t; |
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173 } |
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174 } |
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175 } while (list_changed); |
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176 |
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177 SDL_mutexV(SDL_timer_mutex); |
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178 } |
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179 |
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180 static SDL_TimerID |
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181 SDL_AddTimerInternal(Uint32 interval, SDL_NewTimerCallback callback, |
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182 void *param) |
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183 { |
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184 SDL_TimerID t; |
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185 t = (SDL_TimerID) SDL_malloc(sizeof(struct _SDL_TimerID)); |
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186 if (t) { |
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187 t->interval = ROUND_RESOLUTION(interval); |
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188 t->cb = callback; |
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189 t->param = param; |
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190 t->last_alarm = SDL_GetTicks(); |
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191 t->next = SDL_timers; |
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192 SDL_timers = t; |
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193 ++SDL_timer_running; |
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194 list_changed = SDL_TRUE; |
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195 } |
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196 #ifdef DEBUG_TIMERS |
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197 printf("SDL_AddTimer(%d) = %08x num_timers = %d\n", interval, (Uint32) t, |
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198 SDL_timer_running); |
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199 #endif |
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200 return t; |
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201 } |
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202 |
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203 SDL_TimerID |
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204 SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param) |
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205 { |
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206 SDL_TimerID t; |
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207 if (!SDL_timer_mutex) { |
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208 if (SDL_timer_started) { |
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209 SDL_SetError("This platform doesn't support multiple timers"); |
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210 } else { |
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211 SDL_SetError("You must call SDL_Init(SDL_INIT_TIMER) first"); |
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212 } |
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213 return NULL; |
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214 } |
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215 if (!SDL_timer_threaded) { |
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216 SDL_SetError("Multiple timers require threaded events!"); |
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217 return NULL; |
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218 } |
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219 SDL_mutexP(SDL_timer_mutex); |
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220 t = SDL_AddTimerInternal(interval, callback, param); |
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221 SDL_mutexV(SDL_timer_mutex); |
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222 return t; |
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223 } |
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224 |
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225 SDL_bool |
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226 SDL_RemoveTimer(SDL_TimerID id) |
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227 { |
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228 SDL_TimerID t, prev = NULL; |
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229 SDL_bool removed; |
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230 |
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231 removed = SDL_FALSE; |
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232 SDL_mutexP(SDL_timer_mutex); |
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233 /* Look for id in the linked list of timers */ |
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234 for (t = SDL_timers; t; prev = t, t = t->next) { |
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235 if (t == id) { |
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236 if (prev) { |
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237 prev->next = t->next; |
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238 } else { |
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239 SDL_timers = t->next; |
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240 } |
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241 SDL_free(t); |
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242 --SDL_timer_running; |
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243 removed = SDL_TRUE; |
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244 list_changed = SDL_TRUE; |
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245 break; |
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246 } |
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247 } |
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248 #ifdef DEBUG_TIMERS |
3578 | 249 printf("SDL_RemoveTimer(%08x) = %d num_timers = %d thread = %lu\n", |
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250 (Uint32) id, removed, SDL_timer_running, SDL_ThreadID()); |
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251 #endif |
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252 SDL_mutexV(SDL_timer_mutex); |
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253 return removed; |
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254 } |
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255 |
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256 /* Old style callback functions are wrapped through this */ |
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257 static Uint32 SDLCALL |
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258 callback_wrapper(Uint32 ms, void *param) |
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259 { |
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260 SDL_TimerCallback func = (SDL_TimerCallback) param; |
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261 return (*func) (ms); |
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262 } |
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263 |
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264 int |
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265 SDL_SetTimer(Uint32 ms, SDL_TimerCallback callback) |
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266 { |
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267 int retval; |
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268 |
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269 #ifdef DEBUG_TIMERS |
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270 printf("SDL_SetTimer(%d)\n", ms); |
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271 #endif |
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272 retval = 0; |
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273 |
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274 if (SDL_timer_threaded) { |
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275 SDL_mutexP(SDL_timer_mutex); |
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276 } |
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277 if (SDL_timer_running) { /* Stop any currently running timer */ |
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278 if (SDL_timer_threaded) { |
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279 while (SDL_timers) { |
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280 SDL_TimerID freeme = SDL_timers; |
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281 SDL_timers = SDL_timers->next; |
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282 SDL_free(freeme); |
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283 } |
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284 SDL_timer_running = 0; |
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285 list_changed = SDL_TRUE; |
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286 } else { |
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287 SDL_SYS_StopTimer(); |
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288 SDL_timer_running = 0; |
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289 } |
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290 } |
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291 if (ms) { |
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292 if (SDL_timer_threaded) { |
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293 if (SDL_AddTimerInternal |
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294 (ms, callback_wrapper, (void *) callback) == NULL) { |
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295 retval = -1; |
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296 } |
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297 } else { |
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298 SDL_timer_running = 1; |
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299 SDL_alarm_interval = ms; |
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300 SDL_alarm_callback = callback; |
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301 retval = SDL_SYS_StartTimer(); |
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302 } |
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303 } |
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304 if (SDL_timer_threaded) { |
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305 SDL_mutexV(SDL_timer_mutex); |
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306 } |
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307 |
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308 return retval; |
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309 } |
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310 |
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311 /* vi: set ts=4 sw=4 expandtab: */ |