annotate src/video/gem/SDL_gemwm.c @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents a1b03ba2fcd0
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rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /*
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25 GEM SDL video driver
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26 Window manager functions
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27
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28 Patrice Mandin
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29 */
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30
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31 /* Mint includes */
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32 #include <gem.h>
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33
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34 #include "SDL_gemwm_c.h"
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35
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36 /* Defines */
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37
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38 #define ICONWIDTH 64
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39 #define ICONHEIGHT 64
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40
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41 /* Functions */
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42
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43 void GEM_SetCaption(_THIS, const char *title, const char *icon)
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44 {
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45 if (title) {
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46 GEM_title_name = title;
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47 GEM_refresh_name = SDL_TRUE;
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48 }
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49
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50 if (icon) {
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51 GEM_icon_name = icon;
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52 GEM_refresh_name = SDL_TRUE;
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53 }
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54 }
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55
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56 void GEM_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask)
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57 {
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58 SDL_Surface *sicon;
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59 SDL_Rect bounds;
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60
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61 #if 0
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62 if ((GEM_wfeatures & (1<<WF_ICONIFY))==0) {
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63 return;
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64 }
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65 #endif
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66
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67 if (icon == NULL) {
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68 return;
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69 }
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70
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71 /* Convert icon to the screen format */
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72 sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
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73 VDI_bpp, VDI_redmask, VDI_greenmask, VDI_bluemask, 0);
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74 if ( sicon == NULL ) {
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75 return;
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76 }
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77
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78 bounds.x = 0;
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79 bounds.y = 0;
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80 bounds.w = icon->w;
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81 bounds.h = icon->h;
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82 if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 ) {
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83 SDL_FreeSurface(sicon);
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84 return;
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85 }
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86
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87 GEM_icon = sicon;
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88 }
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89
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90 int GEM_IconifyWindow(_THIS)
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91 {
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92 if ((GEM_wfeatures & (1<<WF_ICONIFY))==0)
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93 return 0;
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94
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95 GEM_message[0] = WM_ICONIFY;
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96 GEM_message[1] = gl_apid;
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97 GEM_message[2] = 0;
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98 GEM_message[3] = GEM_handle;
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99 GEM_message[4] = 0;
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100 GEM_message[5] = GEM_desk_h-ICONHEIGHT;
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101 GEM_message[6] = ICONWIDTH;
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102 GEM_message[7] = ICONHEIGHT;
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103
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104 appl_write(gl_apid, sizeof(GEM_message), GEM_message);
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105
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106 return 1;
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107 }
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108
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109 SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode)
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110 {
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111 if (this->screen == NULL) {
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112 return SDL_GRAB_OFF;
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113 }
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114
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115 return mode;
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116 }