annotate docs/man3/SDL_UnlockSurface.3 @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents 4e3b250c950e
children 1238da4a7112
rev   line source
181
e5bc29de3f0a Updated from the SDL Documentation Project
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1 .TH "SDL_UnlockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_UnlockSurface \- Unlocks a previously locked surface\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_UnlockSurface\fP\fR(\fBSDL_Surface *surface\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Surfaces that were previously locked using \fBSDL_LockSurface\fP must be unlocked with \fBSDL_UnlockSurface\fP\&. Surfaces should be unlocked as soon as possible\&.
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12 .PP
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13 It should be noted that since 1\&.1\&.8, surface locks are recursive\&. See \fI\fBSDL_LockSurface\fP\fR\&.
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14 .SH "SEE ALSO"
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15 .PP
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16 \fI\fBSDL_LockSurface\fP\fR
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17 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01