annotate TODO @ 4249:429c8dd3175d SDL-1.2

Fixed bug #713 Don't clamp the mouse coordinates to the video surface size, instead clamp them to the last known window size. This allows users to get the correct mouse coordinates even if they don't call SDL_SetVideoMode() in response to an SDL_VIDEORESIZE event (used as a hack to retain the OpenGL context on Windows and Linux after a window resize)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 05:18:43 +0000
parents f12379c41042
children 0a53c90a37f9 c121d94672cb
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2 Wish list for the 1.3 development branch:
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3 http://bugzilla.libsdl.org/
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5 * Add mousewheel events (new unified event architecture?)
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6 * DirectInput joystick support needs to be implemented
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7 * Be able to enumerate and select available audio and video drivers
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8 * Fullscreen video mode support for Mac OS X
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9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
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10 * Shaped windows, windows without borders
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11 * Multiple windows, multiple display support
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12 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
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13 * Add a timestamp to events
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14 * Add audio input API
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15 * Add hardware accelerated scaled blit
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16 * Add hardware accelerated alpha blits
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17 * Redesign blitting architecture to allow blit plugins
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19 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
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20 int and evaluate all the rest of the datatypes. This is the only place
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21 we should do it though, since the 1.2 series should not break binary
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22 compatibility in this way.
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24 Requests:
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25 * PCM and CDROM volume control (deprecated, but possible)