annotate src/video/windx5/SDL_dx5video.h @ 816:428f688f2ad2

Date: Fri, 13 Feb 2004 17:03:16 +0100 From: Max Horn Subject: Modifier key fix The internal modifier state can get out of sync with reality. To trigger this, do for example this: 1) Launch an SDL app 2) Alt-click on the desktop (this will hide the SDL app). 3) Bring the SDL app back to the front 4) SDL will still think alt is pressed (and as such will treat left clicks like middle clicks). If you press and release alt, it'll be fine again. The attached patch cures this by rechecking the modifier state whenever we process an event.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 13 Feb 2004 17:57:16 +0000
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children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_dx5video_h
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29 #define _SDL_dx5video_h
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30
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31 #include "directx.h"
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32
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33 /* Private display data */
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34 struct SDL_PrivateVideoData {
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35 LPDIRECTDRAW2 ddraw2;
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36 LPDIRECTDRAWSURFACE3 SDL_primary;
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37 LPDIRECTDRAWCLIPPER SDL_clipper;
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38 LPDIRECTDRAWPALETTE SDL_palette;
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39 PALETTEENTRY SDL_colors[256];
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40 int colorchange_expected;
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41
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42 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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43 int SDL_nummodes[NUM_MODELISTS];
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44 SDL_Rect **SDL_modelist[NUM_MODELISTS];
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45 int SDL_modeindex[NUM_MODELISTS];
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46 };
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47 /* Old variable names */
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48 #define ddraw2 (this->hidden->ddraw2)
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49 #define SDL_primary (this->hidden->SDL_primary)
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50 #define SDL_clipper (this->hidden->SDL_clipper)
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51 #define SDL_palette (this->hidden->SDL_palette)
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52 #define SDL_colors (this->hidden->SDL_colors)
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53 #define colorchange_expected (this->hidden->colorchange_expected)
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54 #define SDL_nummodes (this->hidden->SDL_nummodes)
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55 #define SDL_modelist (this->hidden->SDL_modelist)
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56 #define SDL_modeindex (this->hidden->SDL_modeindex)
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57
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58 /* DirectX function pointers for video and events */
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59 extern HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
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60 extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter);
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61
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62 /* DirectDraw error reporting function */
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63 extern void SetDDerror(const char *function, int code);
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64
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65 #endif /* _SDL_dx5video_h */