Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.h @ 956:4263beff9e38
Date: Mon, 30 Aug 2004 18:20:25 +0200
From: Joost Baas
Subject: why call arts artsc?
I, and a few other people at the mplayer-docs-mailinglist were wondering why
you decided to call arts artsc. I understand usually users have nothing to do
with libsdl, just developers, but because you can choose the audio-driver
being used by mplayer, one of which is sdl, and you can also choose the sdl
subdriver, it is necessary to have a well-known or logical name. artsc is not
the logical choice, and it's very hard to look up the right name if you don't
know what you're looking for.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 17 Sep 2004 13:25:06 +0000 |
parents | b8d311d90021 |
children | 86d0d01290ea |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_dibvideo_h | |
29 #define _SDL_dibvideo_h | |
30 | |
31 #include <windows.h> | |
32 | |
33 /* Private display data */ | |
34 struct SDL_PrivateVideoData { | |
35 HBITMAP screen_bmp; | |
36 HPALETTE screen_pal; | |
37 | |
38 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
39 int SDL_nummodes[NUM_MODELISTS]; | |
40 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
41 }; | |
42 /* Old variable names */ | |
43 #define screen_bmp (this->hidden->screen_bmp) | |
44 #define screen_pal (this->hidden->screen_pal) | |
45 #define SDL_nummodes (this->hidden->SDL_nummodes) | |
46 #define SDL_modelist (this->hidden->SDL_modelist) | |
47 | |
48 #endif /* _SDL_dibvideo_h */ |