Mercurial > sdl-ios-xcode
annotate src/video/dummy/Makefile.am @ 956:4263beff9e38
Date: Mon, 30 Aug 2004 18:20:25 +0200
From: Joost Baas
Subject: why call arts artsc?
I, and a few other people at the mplayer-docs-mailinglist were wondering why
you decided to call arts artsc. I understand usually users have nothing to do
with libsdl, just developers, but because you can choose the audio-driver
being used by mplayer, one of which is sdl, and you can also choose the sdl
subdriver, it is necessary to have a well-known or logical name. artsc is not
the logical choice, and it's very hard to look up the right name if you don't
know what you're looking for.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 17 Sep 2004 13:25:06 +0000 |
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1 |
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2 ## Makefile.am for SDL using the null video driver |
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3 |
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4 noinst_LTLIBRARIES = libvideo_null.la |
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5 libvideo_null_la_SOURCES = $(NULL_SRCS) |
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6 |
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7 # The SDL null video driver sources |
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8 NULL_SRCS = \ |
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9 SDL_nullvideo.h \ |
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10 SDL_nullevents.c \ |
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11 SDL_nullevents_c.h \ |
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12 SDL_nullmouse.c \ |
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13 SDL_nullmouse_c.h \ |
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14 SDL_nullvideo.c |
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15 |