Mercurial > sdl-ios-xcode
annotate src/thread/SDL_thread.c @ 1364:4214be2b8d77
Fix typo
author | Patrice Mandin <patmandin@gmail.com> |
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date | Thu, 16 Feb 2006 22:00:06 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* System independent thread management routines for SDL */ | |
24 | |
25 #include "SDL_mutex.h" | |
26 #include "SDL_thread.h" | |
27 #include "SDL_thread_c.h" | |
28 #include "SDL_systhread.h" | |
29 | |
30 #define ARRAY_CHUNKSIZE 32 | |
31 /* The array of threads currently active in the application | |
32 (except the main thread) | |
33 The manipulation of an array here is safer than using a linked list. | |
34 */ | |
35 static int SDL_maxthreads = 0; | |
36 static int SDL_numthreads = 0; | |
37 static SDL_Thread **SDL_Threads = NULL; | |
38 static SDL_mutex *thread_lock = NULL; | |
39 int _creating_thread_lock = 0; | |
40 | |
41 int SDL_ThreadsInit(void) | |
42 { | |
43 int retval; | |
44 | |
45 retval = 0; | |
46 /* Set the thread lock creation flag so that we can reuse an | |
47 existing lock on the system - since this mutex never gets | |
48 destroyed (see SDL_ThreadsQuit()), we want to reuse it. | |
49 */ | |
50 _creating_thread_lock = 1; | |
51 thread_lock = SDL_CreateMutex(); | |
52 _creating_thread_lock = 0; | |
53 if ( thread_lock == NULL ) { | |
54 retval = -1; | |
55 } | |
56 return(retval); | |
57 } | |
58 | |
59 /* This should never be called... | |
60 If this is called by SDL_Quit(), we don't know whether or not we should | |
61 clean up threads here. If any threads are still running after this call, | |
62 they will no longer have access to any per-thread data. | |
63 */ | |
64 void SDL_ThreadsQuit() | |
65 { | |
66 SDL_mutex *mutex; | |
67 | |
68 mutex = thread_lock; | |
69 thread_lock = NULL; | |
70 if ( mutex != NULL ) { | |
71 SDL_DestroyMutex(mutex); | |
72 } | |
73 } | |
74 | |
75 /* Routines for manipulating the thread list */ | |
76 static void SDL_AddThread(SDL_Thread *thread) | |
77 { | |
78 SDL_Thread **threads; | |
79 | |
80 /* WARNING: | |
81 If the very first threads are created simultaneously, then | |
82 there could be a race condition causing memory corruption. | |
83 In practice, this isn't a problem because by definition there | |
84 is only one thread running the first time this is called. | |
85 */ | |
86 if ( thread_lock == NULL ) { | |
87 if ( SDL_ThreadsInit() < 0 ) { | |
88 return; | |
89 } | |
90 } | |
91 SDL_mutexP(thread_lock); | |
92 | |
93 /* Expand the list of threads, if necessary */ | |
94 #ifdef DEBUG_THREADS | |
95 printf("Adding thread (%d already - %d max)\n", | |
96 SDL_numthreads, SDL_maxthreads); | |
97 #endif | |
98 if ( SDL_numthreads == SDL_maxthreads ) { | |
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99 threads=(SDL_Thread **)SDL_malloc((SDL_maxthreads+ARRAY_CHUNKSIZE)* |
0 | 100 (sizeof *threads)); |
101 if ( threads == NULL ) { | |
102 SDL_OutOfMemory(); | |
103 goto done; | |
104 } | |
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105 SDL_memcpy(threads, SDL_Threads, SDL_numthreads*(sizeof *threads)); |
0 | 106 SDL_maxthreads += ARRAY_CHUNKSIZE; |
107 if ( SDL_Threads ) { | |
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108 SDL_free(SDL_Threads); |
0 | 109 } |
110 SDL_Threads = threads; | |
111 } | |
112 SDL_Threads[SDL_numthreads++] = thread; | |
113 done: | |
114 SDL_mutexV(thread_lock); | |
115 } | |
116 | |
117 static void SDL_DelThread(SDL_Thread *thread) | |
118 { | |
119 int i; | |
120 | |
121 if ( thread_lock ) { | |
122 SDL_mutexP(thread_lock); | |
123 for ( i=0; i<SDL_numthreads; ++i ) { | |
124 if ( thread == SDL_Threads[i] ) { | |
125 break; | |
126 } | |
127 } | |
128 if ( i < SDL_numthreads ) { | |
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129 if ( --SDL_numthreads > 0 ) { |
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130 while ( i < SDL_numthreads ) { |
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131 SDL_Threads[i] = SDL_Threads[i+1]; |
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132 ++i; |
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133 } |
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134 } else { |
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135 SDL_maxthreads = 0; |
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136 SDL_free(SDL_Threads); |
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137 SDL_Threads = NULL; |
0 | 138 } |
139 #ifdef DEBUG_THREADS | |
140 printf("Deleting thread (%d left - %d max)\n", | |
141 SDL_numthreads, SDL_maxthreads); | |
142 #endif | |
143 } | |
144 SDL_mutexV(thread_lock); | |
145 } | |
146 } | |
147 | |
148 /* The default (non-thread-safe) global error variable */ | |
149 static SDL_error SDL_global_error; | |
150 | |
151 /* Routine to get the thread-specific error variable */ | |
152 SDL_error *SDL_GetErrBuf(void) | |
153 { | |
154 SDL_error *errbuf; | |
155 | |
156 errbuf = &SDL_global_error; | |
157 if ( SDL_Threads ) { | |
158 int i; | |
159 Uint32 this_thread; | |
160 | |
161 this_thread = SDL_ThreadID(); | |
162 SDL_mutexP(thread_lock); | |
163 for ( i=0; i<SDL_numthreads; ++i ) { | |
164 if ( this_thread == SDL_Threads[i]->threadid ) { | |
165 errbuf = &SDL_Threads[i]->errbuf; | |
166 break; | |
167 } | |
168 } | |
169 SDL_mutexV(thread_lock); | |
170 } | |
171 return(errbuf); | |
172 } | |
173 | |
174 | |
175 /* Arguments and callback to setup and run the user thread function */ | |
176 typedef struct { | |
177 int (*func)(void *); | |
178 void *data; | |
179 SDL_Thread *info; | |
180 SDL_sem *wait; | |
181 } thread_args; | |
182 | |
183 void SDL_RunThread(void *data) | |
184 { | |
185 thread_args *args; | |
186 int (*userfunc)(void *); | |
187 void *userdata; | |
188 int *statusloc; | |
189 | |
190 /* Perform any system-dependent setup | |
191 - this function cannot fail, and cannot use SDL_SetError() | |
192 */ | |
193 SDL_SYS_SetupThread(); | |
194 | |
195 /* Get the thread id */ | |
196 args = (thread_args *)data; | |
197 args->info->threadid = SDL_ThreadID(); | |
198 | |
199 /* Figure out what function to run */ | |
200 userfunc = args->func; | |
201 userdata = args->data; | |
202 statusloc = &args->info->status; | |
203 | |
204 /* Wake up the parent thread */ | |
205 SDL_SemPost(args->wait); | |
206 | |
207 /* Run the function */ | |
208 *statusloc = userfunc(userdata); | |
209 } | |
210 | |
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211 #if defined(_WIN32) || defined(__OS2__) |
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212 #undef SDL_CreateThread |
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213 DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) |
1190 | 214 #else |
215 DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data) | |
216 #endif | |
0 | 217 { |
218 SDL_Thread *thread; | |
219 thread_args *args; | |
220 int ret; | |
221 | |
222 /* Allocate memory for the thread info structure */ | |
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223 thread = (SDL_Thread *)SDL_malloc(sizeof(*thread)); |
0 | 224 if ( thread == NULL ) { |
225 SDL_OutOfMemory(); | |
226 return(NULL); | |
227 } | |
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228 SDL_memset(thread, 0, (sizeof *thread)); |
0 | 229 thread->status = -1; |
230 | |
231 /* Set up the arguments for the thread */ | |
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232 args = (thread_args *)SDL_malloc(sizeof(*args)); |
0 | 233 if ( args == NULL ) { |
234 SDL_OutOfMemory(); | |
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235 SDL_free(thread); |
0 | 236 return(NULL); |
237 } | |
238 args->func = fn; | |
239 args->data = data; | |
240 args->info = thread; | |
241 args->wait = SDL_CreateSemaphore(0); | |
242 if ( args->wait == NULL ) { | |
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243 SDL_free(thread); |
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244 SDL_free(args); |
0 | 245 return(NULL); |
246 } | |
247 | |
248 /* Add the thread to the list of available threads */ | |
249 SDL_AddThread(thread); | |
250 | |
251 /* Create the thread and go! */ | |
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252 #if defined(_WIN32) || defined(__OS2__) |
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253 ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread); |
1190 | 254 #else |
0 | 255 ret = SDL_SYS_CreateThread(thread, args); |
1190 | 256 #endif |
0 | 257 if ( ret >= 0 ) { |
258 /* Wait for the thread function to use arguments */ | |
259 SDL_SemWait(args->wait); | |
260 } else { | |
261 /* Oops, failed. Gotta free everything */ | |
262 SDL_DelThread(thread); | |
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263 SDL_free(thread); |
0 | 264 thread = NULL; |
265 } | |
266 SDL_DestroySemaphore(args->wait); | |
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267 SDL_free(args); |
0 | 268 |
269 /* Everything is running now */ | |
270 return(thread); | |
271 } | |
272 | |
273 void SDL_WaitThread(SDL_Thread *thread, int *status) | |
274 { | |
275 if ( thread ) { | |
276 SDL_SYS_WaitThread(thread); | |
277 if ( status ) { | |
278 *status = thread->status; | |
279 } | |
280 SDL_DelThread(thread); | |
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281 SDL_free(thread); |
0 | 282 } |
283 } | |
284 | |
285 Uint32 SDL_GetThreadID(SDL_Thread *thread) | |
286 { | |
287 Uint32 id; | |
288 | |
289 if ( thread ) { | |
290 id = thread->threadid; | |
291 } else { | |
292 id = SDL_ThreadID(); | |
293 } | |
294 return(id); | |
295 } | |
296 | |
297 void SDL_KillThread(SDL_Thread *thread) | |
298 { | |
299 if ( thread ) { | |
300 SDL_SYS_KillThread(thread); | |
301 SDL_WaitThread(thread, NULL); | |
302 } | |
303 } | |
304 |