annotate src/thread/SDL_thread.c @ 1364:4214be2b8d77

Fix typo
author Patrice Mandin <patmandin@gmail.com>
date Thu, 16 Feb 2006 22:00:06 +0000
parents c71e05b4dc2e
children d910939febfa
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* System independent thread management routines for SDL */
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24
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25 #include "SDL_mutex.h"
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26 #include "SDL_thread.h"
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27 #include "SDL_thread_c.h"
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28 #include "SDL_systhread.h"
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29
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30 #define ARRAY_CHUNKSIZE 32
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31 /* The array of threads currently active in the application
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32 (except the main thread)
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33 The manipulation of an array here is safer than using a linked list.
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34 */
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35 static int SDL_maxthreads = 0;
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36 static int SDL_numthreads = 0;
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37 static SDL_Thread **SDL_Threads = NULL;
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38 static SDL_mutex *thread_lock = NULL;
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39 int _creating_thread_lock = 0;
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40
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41 int SDL_ThreadsInit(void)
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42 {
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43 int retval;
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44
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45 retval = 0;
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46 /* Set the thread lock creation flag so that we can reuse an
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47 existing lock on the system - since this mutex never gets
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48 destroyed (see SDL_ThreadsQuit()), we want to reuse it.
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49 */
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50 _creating_thread_lock = 1;
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51 thread_lock = SDL_CreateMutex();
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52 _creating_thread_lock = 0;
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53 if ( thread_lock == NULL ) {
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54 retval = -1;
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55 }
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56 return(retval);
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57 }
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58
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59 /* This should never be called...
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60 If this is called by SDL_Quit(), we don't know whether or not we should
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61 clean up threads here. If any threads are still running after this call,
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62 they will no longer have access to any per-thread data.
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63 */
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64 void SDL_ThreadsQuit()
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65 {
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66 SDL_mutex *mutex;
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67
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68 mutex = thread_lock;
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69 thread_lock = NULL;
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70 if ( mutex != NULL ) {
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71 SDL_DestroyMutex(mutex);
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72 }
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73 }
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74
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75 /* Routines for manipulating the thread list */
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76 static void SDL_AddThread(SDL_Thread *thread)
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77 {
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78 SDL_Thread **threads;
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79
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80 /* WARNING:
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81 If the very first threads are created simultaneously, then
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82 there could be a race condition causing memory corruption.
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83 In practice, this isn't a problem because by definition there
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84 is only one thread running the first time this is called.
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85 */
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86 if ( thread_lock == NULL ) {
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87 if ( SDL_ThreadsInit() < 0 ) {
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88 return;
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89 }
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90 }
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91 SDL_mutexP(thread_lock);
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92
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93 /* Expand the list of threads, if necessary */
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94 #ifdef DEBUG_THREADS
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95 printf("Adding thread (%d already - %d max)\n",
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96 SDL_numthreads, SDL_maxthreads);
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97 #endif
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98 if ( SDL_numthreads == SDL_maxthreads ) {
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99 threads=(SDL_Thread **)SDL_malloc((SDL_maxthreads+ARRAY_CHUNKSIZE)*
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100 (sizeof *threads));
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101 if ( threads == NULL ) {
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102 SDL_OutOfMemory();
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103 goto done;
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104 }
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105 SDL_memcpy(threads, SDL_Threads, SDL_numthreads*(sizeof *threads));
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106 SDL_maxthreads += ARRAY_CHUNKSIZE;
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107 if ( SDL_Threads ) {
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108 SDL_free(SDL_Threads);
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109 }
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110 SDL_Threads = threads;
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111 }
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112 SDL_Threads[SDL_numthreads++] = thread;
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113 done:
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114 SDL_mutexV(thread_lock);
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115 }
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116
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117 static void SDL_DelThread(SDL_Thread *thread)
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118 {
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119 int i;
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120
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121 if ( thread_lock ) {
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122 SDL_mutexP(thread_lock);
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123 for ( i=0; i<SDL_numthreads; ++i ) {
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124 if ( thread == SDL_Threads[i] ) {
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125 break;
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126 }
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127 }
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128 if ( i < SDL_numthreads ) {
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129 if ( --SDL_numthreads > 0 ) {
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130 while ( i < SDL_numthreads ) {
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131 SDL_Threads[i] = SDL_Threads[i+1];
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132 ++i;
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133 }
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134 } else {
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135 SDL_maxthreads = 0;
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136 SDL_free(SDL_Threads);
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137 SDL_Threads = NULL;
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138 }
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139 #ifdef DEBUG_THREADS
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140 printf("Deleting thread (%d left - %d max)\n",
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141 SDL_numthreads, SDL_maxthreads);
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142 #endif
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143 }
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144 SDL_mutexV(thread_lock);
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145 }
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146 }
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147
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148 /* The default (non-thread-safe) global error variable */
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149 static SDL_error SDL_global_error;
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150
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151 /* Routine to get the thread-specific error variable */
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152 SDL_error *SDL_GetErrBuf(void)
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153 {
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154 SDL_error *errbuf;
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155
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156 errbuf = &SDL_global_error;
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157 if ( SDL_Threads ) {
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158 int i;
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159 Uint32 this_thread;
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160
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161 this_thread = SDL_ThreadID();
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162 SDL_mutexP(thread_lock);
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163 for ( i=0; i<SDL_numthreads; ++i ) {
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164 if ( this_thread == SDL_Threads[i]->threadid ) {
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165 errbuf = &SDL_Threads[i]->errbuf;
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166 break;
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167 }
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168 }
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169 SDL_mutexV(thread_lock);
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170 }
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171 return(errbuf);
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172 }
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173
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174
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175 /* Arguments and callback to setup and run the user thread function */
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176 typedef struct {
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177 int (*func)(void *);
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178 void *data;
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179 SDL_Thread *info;
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180 SDL_sem *wait;
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181 } thread_args;
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182
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183 void SDL_RunThread(void *data)
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184 {
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185 thread_args *args;
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186 int (*userfunc)(void *);
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187 void *userdata;
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188 int *statusloc;
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189
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190 /* Perform any system-dependent setup
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191 - this function cannot fail, and cannot use SDL_SetError()
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192 */
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193 SDL_SYS_SetupThread();
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194
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195 /* Get the thread id */
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196 args = (thread_args *)data;
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197 args->info->threadid = SDL_ThreadID();
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198
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199 /* Figure out what function to run */
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200 userfunc = args->func;
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201 userdata = args->data;
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202 statusloc = &args->info->status;
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203
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204 /* Wake up the parent thread */
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205 SDL_SemPost(args->wait);
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206
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207 /* Run the function */
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208 *statusloc = userfunc(userdata);
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209 }
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210
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211 #if defined(_WIN32) || defined(__OS2__)
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212 #undef SDL_CreateThread
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213 DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
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214 #else
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215 DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data)
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216 #endif
0
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217 {
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218 SDL_Thread *thread;
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219 thread_args *args;
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220 int ret;
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221
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222 /* Allocate memory for the thread info structure */
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223 thread = (SDL_Thread *)SDL_malloc(sizeof(*thread));
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224 if ( thread == NULL ) {
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225 SDL_OutOfMemory();
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226 return(NULL);
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227 }
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228 SDL_memset(thread, 0, (sizeof *thread));
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229 thread->status = -1;
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230
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231 /* Set up the arguments for the thread */
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232 args = (thread_args *)SDL_malloc(sizeof(*args));
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233 if ( args == NULL ) {
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234 SDL_OutOfMemory();
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235 SDL_free(thread);
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236 return(NULL);
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237 }
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238 args->func = fn;
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239 args->data = data;
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240 args->info = thread;
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241 args->wait = SDL_CreateSemaphore(0);
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242 if ( args->wait == NULL ) {
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243 SDL_free(thread);
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244 SDL_free(args);
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245 return(NULL);
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246 }
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247
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248 /* Add the thread to the list of available threads */
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249 SDL_AddThread(thread);
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250
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251 /* Create the thread and go! */
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252 #if defined(_WIN32) || defined(__OS2__)
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253 ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
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254 #else
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255 ret = SDL_SYS_CreateThread(thread, args);
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256 #endif
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257 if ( ret >= 0 ) {
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258 /* Wait for the thread function to use arguments */
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259 SDL_SemWait(args->wait);
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260 } else {
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261 /* Oops, failed. Gotta free everything */
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262 SDL_DelThread(thread);
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263 SDL_free(thread);
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264 thread = NULL;
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265 }
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266 SDL_DestroySemaphore(args->wait);
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267 SDL_free(args);
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268
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269 /* Everything is running now */
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270 return(thread);
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271 }
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272
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273 void SDL_WaitThread(SDL_Thread *thread, int *status)
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274 {
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275 if ( thread ) {
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276 SDL_SYS_WaitThread(thread);
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277 if ( status ) {
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278 *status = thread->status;
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279 }
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280 SDL_DelThread(thread);
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281 SDL_free(thread);
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282 }
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283 }
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284
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285 Uint32 SDL_GetThreadID(SDL_Thread *thread)
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286 {
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287 Uint32 id;
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288
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289 if ( thread ) {
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290 id = thread->threadid;
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291 } else {
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292 id = SDL_ThreadID();
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293 }
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294 return(id);
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295 }
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296
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297 void SDL_KillThread(SDL_Thread *thread)
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298 {
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299 if ( thread ) {
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300 SDL_SYS_KillThread(thread);
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301 SDL_WaitThread(thread, NULL);
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302 }
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303 }
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304