annotate src/video/svga/SDL_svgaevents.c @ 942:41a59de7f2ed

Here are patches for SDL12 and SDL_mixer for 4 or 6 channel surround sound on Linux using the Alsa driver. To use them, naturally you need a sound card that will do 4 or 6 channels and probably also a recent version of the Alsa drivers and library. Since the only SDL output driver that knows about surround sound is the Alsa driver, you���ll want to choose it, using: export SDL_AUDIODRIVER=alsa There are no syntactic changes to the programming API. No new library calls, no differences in arguments. There are two semantic changes: (1) For library calls with number of channels as an argument, formerly you could use only 1 or 2 for the number of channels. Now you can also use 4 or 6. (2) The two "left" and "right" arguments to Mix_SetPanning, for the case of 4 or 6 channels, no longer simply control the volumes of the left and right channels. Now the "left" argument is converted to an angle and Mix_SetPosition is called, and the "right" argu- ment is ignored. With two exceptions, so far as I know, the modified SDL12 and SDL_mixer work the same way as the original versions, when opened for 1 or 2 channel output. The two exceptions are bugs which I fixed. Well, the first, anyway, is a bug for sure. When rate conversions up or down by a factor of two are applied (in src/audio/SDL_audiocvt.c), streams with different numbers of channels (that is, mono and stereo) are treated the same way: either each sample is copied or every other sample is omitted. This is ok for mono, but for stereo, it is frames that should be copied or omitted, where by "frame" I mean a portion of the stream containing one sample for each channel. (In the SDL source, confusingly, sometimes frames are called "samples".) So for these rate conversions, stereo streams have to be treated differently, and they are, in my modified version. The other problem that might be characterized as a bug arises when SDL_mixer is passed a multichannel chunk which does not have an integral number of frames. Due to the way the effect_position code loops over frames, when the chunk ends with a partial frame, memory outside the chunk buffer will be accessed. In the case of stereo, it���s possible that because malloc may give more memory than requested, this potential problem never actually causes a segment fault. I don���t know. For 6 channel chunks, I do know, and it does cause segment faults. If SDL_mixer is passed defective chunks and this causes a segment fault, arguably, that���s not a bug in SDL_mixer. Still, whether or not it counts as a bug, it���s easy to protect against, so why not? I added code in mixer.c to discard any partial frame at the end of a chunk. Then what about when SDL or SDL_mixer is opened for 4 or 6 chan- nel output? What happens with the parts of the current library designed for stereo? I don���t know whether I���ve covered all the bases, but I���ve tried: (1) For playing 2 channel waves, or other cases where SDL knows it has to match up a 2 channel source with a 4 or 6 channel output, I���ve added code in SDL_audiocvt.c to make the necessary conversions. (2) For playing midis using timidity, I���ve converted timidity to do 4 or 6 channel output, upon request. (3) For playing mods using mikmod, I put ad hoc code in music.c to convert the stereo output that mikmod produces to 4 or 6 chan- nels. Obviously it would be better to change the mikmod code to mix down into 4 or 6 channels, but I have a hard time following the code in mikmod, so I didn���t do that. (4) For playing mp3s, I put ad hoc code in smpeg to copy channels in the case when 4 or 6 channel output is needed. (5) There seems to be no problem with .ogg files - stereo .oggs can be up converted as .wavs are. (6) The effect_position code in SDL_mixer is now generalized to in- clude the cases of 4 and 6 channel streams. I���ve done a very limited amount of compatibility testing for some of the games using SDL I happen to have. For details, see the file TESTS. I���ve put into a separate archive, Surround-SDL-testfiles.tgz, a couple of 6 channel wave files for testing and a 6 channel ogg file. If you have the right hardware and version of Alsa, you should be able to play the wave files with the Alsa utility aplay (and hear all channels, except maybe lfe, for chan-id.wav, since it���s rather faint). Don���t expect aplay to give good sound, though. There���s something wrong with the current version of aplay. The canyon.ogg file is to test loading of 6 channel oggs. After patching and compiling, you can play it with playmus. (My version of ogg123 will not play it, and I had to patch mplayer to get it to play 6 channel oggs.) Greg Lee <greg@ling.lll.hawaii.edu> Thus, July 1, 2004
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 12:27:02 +0000
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children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Handle the event stream, converting X11 events into SDL events */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32
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33 #include <vga.h>
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34 #include <vgamouse.h>
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35 #include <vgakeyboard.h>
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36 #if defined(linux)
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37 #include <linux/kd.h>
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38 #include <linux/keyboard.h>
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39 #elif defined(__FreeBSD__)
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40 #include <sys/kbio.h>
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41 #else
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42 #error You must choose your operating system here
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43 #endif
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44
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45 #include "SDL.h"
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46 #include "SDL_sysevents.h"
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47 #include "SDL_events_c.h"
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48 #include "SDL_svgavideo.h"
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49 #include "SDL_svgaevents_c.h"
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50
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51 /* The translation tables from a console scancode to a SDL keysym */
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52 #if defined(linux)
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53 #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT)
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54 static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS];
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55 #elif defined(__FreeBSD__)
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56 /* FIXME: Free the keymap when we shut down the video mode */
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57 static keymap_t *vga_keymap = NULL;
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58 #else
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59 #error You must choose your operating system here
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60 #endif
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61 static SDLKey keymap[128];
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62 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
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63
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64 /* Ugh, we have to duplicate the kernel's keysym mapping code...
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65 Oh, it's not so bad. :-)
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66
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67 FIXME: Add keyboard LED handling code
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68 */
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69 #if defined(linux)
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70 int SVGA_initkeymaps(int fd)
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71 {
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72 struct kbentry entry;
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73 int map, i;
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74
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75 /* Load all the keysym mappings */
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76 for ( map=0; map<NUM_VGAKEYMAPS; ++map ) {
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77 memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16));
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78 for ( i=0; i<NR_KEYS; ++i ) {
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79 entry.kb_table = map;
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80 entry.kb_index = i;
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81 if ( ioctl(fd, KDGKBENT, &entry) == 0 ) {
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82 /* The "Enter" key is a special case */
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83 if ( entry.kb_value == K_ENTER ) {
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84 entry.kb_value = K(KT_ASCII,13);
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85 }
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86 /* Handle numpad specially as well */
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87 if ( KTYP(entry.kb_value) == KT_PAD ) {
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88 switch ( entry.kb_value ) {
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89 case K_P0:
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90 case K_P1:
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91 case K_P2:
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92 case K_P3:
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93 case K_P4:
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94 case K_P5:
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95 case K_P6:
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96 case K_P7:
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97 case K_P8:
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98 case K_P9:
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99 vga_keymap[map][i]=entry.kb_value;
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100 vga_keymap[map][i]+= '0';
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101 break;
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102 case K_PPLUS:
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103 vga_keymap[map][i]=K(KT_ASCII,'+');
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104 break;
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105 case K_PMINUS:
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106 vga_keymap[map][i]=K(KT_ASCII,'-');
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107 break;
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108 case K_PSTAR:
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109 vga_keymap[map][i]=K(KT_ASCII,'*');
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110 break;
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111 case K_PSLASH:
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112 vga_keymap[map][i]=K(KT_ASCII,'/');
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113 break;
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114 case K_PENTER:
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115 vga_keymap[map][i]=K(KT_ASCII,'\r');
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116 break;
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117 case K_PCOMMA:
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118 vga_keymap[map][i]=K(KT_ASCII,',');
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119 break;
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120 case K_PDOT:
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121 vga_keymap[map][i]=K(KT_ASCII,'.');
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122 break;
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123 default:
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124 break;
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125 }
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126 }
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127 /* Do the normal key translation */
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128 if ( (KTYP(entry.kb_value) == KT_LATIN) ||
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129 (KTYP(entry.kb_value) == KT_ASCII) ||
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130 (KTYP(entry.kb_value) == KT_LETTER) ) {
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131 vga_keymap[map][i] = entry.kb_value;
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132 }
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133 }
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134 }
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135 }
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136 return(0);
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137 }
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138 #elif defined(__FreeBSD__)
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139 int SVGA_initkeymaps(int fd)
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140 {
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141 vga_keymap = malloc(sizeof(keymap_t));
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142 if ( ! vga_keymap ) {
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parents:
diff changeset
143 SDL_OutOfMemory();
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parents:
diff changeset
144 return(-1);
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parents:
diff changeset
145 }
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diff changeset
146 if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
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parents:
diff changeset
147 free(vga_keymap);
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diff changeset
148 vga_keymap = NULL;
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diff changeset
149 SDL_SetError("Unable to get keyboard map");
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diff changeset
150 return(-1);
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parents:
diff changeset
151 }
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parents:
diff changeset
152 return(0);
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parents:
diff changeset
153 }
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parents:
diff changeset
154 #else
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parents:
diff changeset
155 #error You must choose your operating system here
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diff changeset
156 #endif
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diff changeset
157
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diff changeset
158 int posted = 0;
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diff changeset
159
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diff changeset
160 void SVGA_mousecallback(int button, int dx, int dy,
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diff changeset
161 int u1,int u2,int u3, int u4)
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parents:
diff changeset
162 {
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diff changeset
163 if ( dx || dy ) {
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164 posted += SDL_PrivateMouseMotion(0, 1, dx, dy);
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165 }
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parents:
diff changeset
166 if ( button & MOUSE_LEFTBUTTON ) {
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parents:
diff changeset
167 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
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168 posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0);
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diff changeset
169 }
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parents:
diff changeset
170 } else {
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parents:
diff changeset
171 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) {
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parents:
diff changeset
172 posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0);
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parents:
diff changeset
173 }
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parents:
diff changeset
174 }
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parents:
diff changeset
175 if ( button & MOUSE_MIDDLEBUTTON ) {
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parents:
diff changeset
176 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
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177 posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0);
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parents:
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178 }
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diff changeset
179 } else {
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parents:
diff changeset
180 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) {
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parents:
diff changeset
181 posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0);
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parents:
diff changeset
182 }
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diff changeset
183 }
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parents:
diff changeset
184 if ( button & MOUSE_RIGHTBUTTON ) {
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diff changeset
185 if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
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parents:
diff changeset
186 posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0);
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parents:
diff changeset
187 }
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parents:
diff changeset
188 } else {
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parents:
diff changeset
189 if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) {
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parents:
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190 posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0);
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parents:
diff changeset
191 }
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parents:
diff changeset
192 }
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parents:
diff changeset
193 }
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parents:
diff changeset
194
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diff changeset
195 void SVGA_keyboardcallback(int scancode, int pressed)
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parents:
diff changeset
196 {
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diff changeset
197 SDL_keysym keysym;
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parents:
diff changeset
198
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parents:
diff changeset
199 if ( pressed ) {
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parents:
diff changeset
200 posted += SDL_PrivateKeyboard(SDL_PRESSED,
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parents:
diff changeset
201 TranslateKey(scancode, &keysym));
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parents:
diff changeset
202 } else {
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parents:
diff changeset
203 posted += SDL_PrivateKeyboard(SDL_RELEASED,
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parents:
diff changeset
204 TranslateKey(scancode, &keysym));
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207
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parents:
diff changeset
208 void SVGA_PumpEvents(_THIS)
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parents:
diff changeset
209 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 do {
74212992fb08 Initial revision
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parents:
diff changeset
211 posted = 0;
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parents:
diff changeset
212 mouse_update();
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parents:
diff changeset
213 keyboard_update();
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parents:
diff changeset
214 } while ( posted );
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parents:
diff changeset
215 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216
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parents:
diff changeset
217 void SVGA_InitOSKeymap(_THIS)
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parents:
diff changeset
218 {
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parents:
diff changeset
219 int i;
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parents:
diff changeset
220
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parents:
diff changeset
221 /* Initialize the BeOS key translation table */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
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parents:
diff changeset
223 keymap[i] = SDLK_UNKNOWN;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224
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parents:
diff changeset
225 keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
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parents:
diff changeset
226 keymap[SCANCODE_1] = SDLK_1;
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parents:
diff changeset
227 keymap[SCANCODE_2] = SDLK_2;
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parents:
diff changeset
228 keymap[SCANCODE_3] = SDLK_3;
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parents:
diff changeset
229 keymap[SCANCODE_4] = SDLK_4;
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parents:
diff changeset
230 keymap[SCANCODE_5] = SDLK_5;
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parents:
diff changeset
231 keymap[SCANCODE_6] = SDLK_6;
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parents:
diff changeset
232 keymap[SCANCODE_7] = SDLK_7;
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parents:
diff changeset
233 keymap[SCANCODE_8] = SDLK_8;
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parents:
diff changeset
234 keymap[SCANCODE_9] = SDLK_9;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 keymap[SCANCODE_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 keymap[SCANCODE_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 keymap[SCANCODE_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 keymap[SCANCODE_Q] = SDLK_q;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 keymap[SCANCODE_W] = SDLK_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 keymap[SCANCODE_E] = SDLK_e;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 keymap[SCANCODE_R] = SDLK_r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 keymap[SCANCODE_T] = SDLK_t;
74212992fb08 Initial revision
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parents:
diff changeset
245 keymap[SCANCODE_Y] = SDLK_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 keymap[SCANCODE_U] = SDLK_u;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 keymap[SCANCODE_I] = SDLK_i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 keymap[SCANCODE_O] = SDLK_o;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 keymap[SCANCODE_P] = SDLK_p;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 keymap[SCANCODE_ENTER] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 keymap[SCANCODE_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 keymap[SCANCODE_S] = SDLK_s;
74212992fb08 Initial revision
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parents:
diff changeset
256 keymap[SCANCODE_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 keymap[SCANCODE_F] = SDLK_f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 keymap[SCANCODE_G] = SDLK_g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 keymap[SCANCODE_H] = SDLK_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 keymap[SCANCODE_J] = SDLK_j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 keymap[SCANCODE_K] = SDLK_k;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 keymap[SCANCODE_L] = SDLK_l;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 keymap[SCANCODE_Z] = SDLK_z;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 keymap[SCANCODE_X] = SDLK_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 keymap[SCANCODE_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 keymap[SCANCODE_V] = SDLK_v;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 keymap[SCANCODE_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 keymap[SCANCODE_N] = SDLK_n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 keymap[SCANCODE_M] = SDLK_m;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 keymap[SCANCODE_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 keymap[SCANCODE_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 keymap[SCANCODE_LEFTALT] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 keymap[SCANCODE_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 keymap[SCANCODE_F1] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 keymap[SCANCODE_F2] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 keymap[SCANCODE_F3] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 keymap[SCANCODE_F4] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 keymap[SCANCODE_F5] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 keymap[SCANCODE_F6] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 keymap[SCANCODE_F7] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 keymap[SCANCODE_F8] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 keymap[SCANCODE_F9] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 keymap[SCANCODE_F10] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 keymap[SCANCODE_CURSORUP] = SDLK_KP8;
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299 keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
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300 keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
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301 keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
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302 keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
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303 keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
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304 keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
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305 keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
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306 keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
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307 keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
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308 keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
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diff changeset
309 keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
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310 keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
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311 keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
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312 keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
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313 keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
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314 keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
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315 keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
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316 keymap[SCANCODE_LESS] = SDLK_LESS;
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317 keymap[SCANCODE_F11] = SDLK_F11;
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318 keymap[SCANCODE_F12] = SDLK_F12;
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319 keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
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320 keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
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321 keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
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322 keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
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323 keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
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324 keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
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325 keymap[SCANCODE_BREAK] = SDLK_BREAK;
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326 keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
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327 keymap[SCANCODE_HOME] = SDLK_HOME;
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328 keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
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diff changeset
329 keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
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330 keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
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331 keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
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332 keymap[SCANCODE_END] = SDLK_END;
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333 keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
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diff changeset
334 keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
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diff changeset
335 keymap[SCANCODE_INSERT] = SDLK_INSERT;
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336 keymap[SCANCODE_REMOVE] = SDLK_DELETE;
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337 keymap[119] = SDLK_PAUSE;
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338 keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
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339 keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
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340 keymap[127] = SDLK_MENU;
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341 }
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diff changeset
342
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parents:
diff changeset
343 #if defined(linux)
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diff changeset
344 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
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diff changeset
345 {
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diff changeset
346 /* Set the keysym information */
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diff changeset
347 keysym->scancode = scancode;
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diff changeset
348 keysym->sym = keymap[scancode];
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349 keysym->mod = KMOD_NONE;
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diff changeset
350
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parents:
diff changeset
351 /* If UNICODE is on, get the UNICODE value for the key */
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diff changeset
352 keysym->unicode = 0;
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parents:
diff changeset
353 if ( SDL_TranslateUNICODE ) {
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diff changeset
354 int map;
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diff changeset
355 SDLMod modstate;
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diff changeset
356
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diff changeset
357 modstate = SDL_GetModState();
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diff changeset
358 map = 0;
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parents:
diff changeset
359 if ( modstate & KMOD_SHIFT ) {
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parents:
diff changeset
360 map |= (1<<KG_SHIFT);
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parents:
diff changeset
361 }
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parents:
diff changeset
362 if ( modstate & KMOD_CTRL ) {
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parents:
diff changeset
363 map |= (1<<KG_CTRL);
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parents:
diff changeset
364 }
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parents:
diff changeset
365 if ( modstate & KMOD_ALT ) {
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diff changeset
366 map |= (1<<KG_ALT);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 if ( modstate & KMOD_MODE ) {
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parents:
diff changeset
369 map |= (1<<KG_ALTGR);
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parents:
diff changeset
370 }
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diff changeset
371 if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) {
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parents:
diff changeset
372 if ( modstate & KMOD_CAPS ) {
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parents:
diff changeset
373 map ^= (1<<KG_SHIFT);
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parents:
diff changeset
374 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 }
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parents:
diff changeset
376 if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) {
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parents:
diff changeset
377 if ( modstate & KMOD_NUM ) {
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parents:
diff changeset
378 keysym->unicode=KVAL(vga_keymap[map][scancode]);
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parents:
diff changeset
379 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 } else {
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Sam Lantinga <slouken@lokigames.com>
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diff changeset
381 keysym->unicode = KVAL(vga_keymap[map][scancode]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 return(keysym);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 #elif defined(__FreeBSD__)
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parents:
diff changeset
387 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 /* Set the keysym information */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 keysym->scancode = scancode;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 keysym->sym = keymap[scancode];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 keysym->mod = KMOD_NONE;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 /* If UNICODE is on, get the UNICODE value for the key */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 keysym->unicode = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 if ( SDL_TranslateUNICODE && vga_keymap ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 int map;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 SDLMod modstate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 modstate = SDL_GetModState();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 map = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 if ( modstate & KMOD_SHIFT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 map += 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 if ( modstate & KMOD_CTRL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 map += 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 if ( modstate & KMOD_ALT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 map += 4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 keysym->unicode = vga_keymap->key[scancode].map[map];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 #error You must choose your operating system here
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 #endif