annotate src/video/Xext/extensions/xf86dga1str.h @ 942:41a59de7f2ed

Here are patches for SDL12 and SDL_mixer for 4 or 6 channel surround sound on Linux using the Alsa driver. To use them, naturally you need a sound card that will do 4 or 6 channels and probably also a recent version of the Alsa drivers and library. Since the only SDL output driver that knows about surround sound is the Alsa driver, you���ll want to choose it, using: export SDL_AUDIODRIVER=alsa There are no syntactic changes to the programming API. No new library calls, no differences in arguments. There are two semantic changes: (1) For library calls with number of channels as an argument, formerly you could use only 1 or 2 for the number of channels. Now you can also use 4 or 6. (2) The two "left" and "right" arguments to Mix_SetPanning, for the case of 4 or 6 channels, no longer simply control the volumes of the left and right channels. Now the "left" argument is converted to an angle and Mix_SetPosition is called, and the "right" argu- ment is ignored. With two exceptions, so far as I know, the modified SDL12 and SDL_mixer work the same way as the original versions, when opened for 1 or 2 channel output. The two exceptions are bugs which I fixed. Well, the first, anyway, is a bug for sure. When rate conversions up or down by a factor of two are applied (in src/audio/SDL_audiocvt.c), streams with different numbers of channels (that is, mono and stereo) are treated the same way: either each sample is copied or every other sample is omitted. This is ok for mono, but for stereo, it is frames that should be copied or omitted, where by "frame" I mean a portion of the stream containing one sample for each channel. (In the SDL source, confusingly, sometimes frames are called "samples".) So for these rate conversions, stereo streams have to be treated differently, and they are, in my modified version. The other problem that might be characterized as a bug arises when SDL_mixer is passed a multichannel chunk which does not have an integral number of frames. Due to the way the effect_position code loops over frames, when the chunk ends with a partial frame, memory outside the chunk buffer will be accessed. In the case of stereo, it���s possible that because malloc may give more memory than requested, this potential problem never actually causes a segment fault. I don���t know. For 6 channel chunks, I do know, and it does cause segment faults. If SDL_mixer is passed defective chunks and this causes a segment fault, arguably, that���s not a bug in SDL_mixer. Still, whether or not it counts as a bug, it���s easy to protect against, so why not? I added code in mixer.c to discard any partial frame at the end of a chunk. Then what about when SDL or SDL_mixer is opened for 4 or 6 chan- nel output? What happens with the parts of the current library designed for stereo? I don���t know whether I���ve covered all the bases, but I���ve tried: (1) For playing 2 channel waves, or other cases where SDL knows it has to match up a 2 channel source with a 4 or 6 channel output, I���ve added code in SDL_audiocvt.c to make the necessary conversions. (2) For playing midis using timidity, I���ve converted timidity to do 4 or 6 channel output, upon request. (3) For playing mods using mikmod, I put ad hoc code in music.c to convert the stereo output that mikmod produces to 4 or 6 chan- nels. Obviously it would be better to change the mikmod code to mix down into 4 or 6 channels, but I have a hard time following the code in mikmod, so I didn���t do that. (4) For playing mp3s, I put ad hoc code in smpeg to copy channels in the case when 4 or 6 channel output is needed. (5) There seems to be no problem with .ogg files - stereo .oggs can be up converted as .wavs are. (6) The effect_position code in SDL_mixer is now generalized to in- clude the cases of 4 and 6 channel streams. I���ve done a very limited amount of compatibility testing for some of the games using SDL I happen to have. For details, see the file TESTS. I���ve put into a separate archive, Surround-SDL-testfiles.tgz, a couple of 6 channel wave files for testing and a 6 channel ogg file. If you have the right hardware and version of Alsa, you should be able to play the wave files with the Alsa utility aplay (and hear all channels, except maybe lfe, for chan-id.wav, since it���s rather faint). Don���t expect aplay to give good sound, though. There���s something wrong with the current version of aplay. The canyon.ogg file is to test loading of 6 channel oggs. After patching and compiling, you can play it with playmus. (My version of ogg123 will not play it, and I had to patch mplayer to get it to play 6 channel oggs.) Greg Lee <greg@ling.lll.hawaii.edu> Thus, July 1, 2004
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 12:27:02 +0000
parents eadc0746dfaf
children 782fd950bd46
rev   line source
292
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1 /* $XFree86: xc/include/extensions/xf86dga1str.h,v 1.2 1999/05/03 12:15:37 dawes Exp $ */
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2 /*
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3
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4 Copyright (c) 1995 Jon Tombs
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5 Copyright (c) 1995 XFree86 Inc.
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6
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7 */
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8
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9 #ifndef _XF86DGASTR1_H_
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10 #define _XF86DGASTR1_H_
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11
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12 typedef struct _XF86DGAQueryVersion {
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13 CARD8 reqType; /* always DGAReqCode */
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14 CARD8 dgaReqType; /* always X_DGAQueryVersion */
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15 CARD16 length B16;
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16 } xXF86DGAQueryVersionReq;
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17 #define sz_xXF86DGAQueryVersionReq 4
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18
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19 typedef struct {
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20 BYTE type; /* X_Reply */
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21 BOOL pad1;
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22 CARD16 sequenceNumber B16;
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23 CARD32 length B32;
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24 CARD16 majorVersion B16; /* major version of DGA protocol */
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25 CARD16 minorVersion B16; /* minor version of DGA protocol */
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26 CARD32 pad2 B32;
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27 CARD32 pad3 B32;
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28 CARD32 pad4 B32;
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29 CARD32 pad5 B32;
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30 CARD32 pad6 B32;
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31 } xXF86DGAQueryVersionReply;
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32 #define sz_xXF86DGAQueryVersionReply 32
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33
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34 typedef struct _XF86DGAGetVideoLL {
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35 CARD8 reqType; /* always DGAReqCode */
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36 CARD8 dgaReqType; /* always X_XF86DGAGetVideoLL */
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37 CARD16 length B16;
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38 CARD16 screen B16;
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39 CARD16 pad B16;
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40 } xXF86DGAGetVideoLLReq;
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41 #define sz_xXF86DGAGetVideoLLReq 8
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42
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43 typedef struct _XF86DGAInstallColormap{
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44 CARD8 reqType;
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45 CARD8 dgaReqType;
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46 CARD16 length B16;
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47 CARD16 screen B16;
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48 CARD16 pad2;
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49 CARD32 id B32; /* colormap. */
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50 } xXF86DGAInstallColormapReq;
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51 #define sz_xXF86DGAInstallColormapReq 12
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52
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53
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54 typedef struct {
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55 BYTE type;
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56 BOOL pad1;
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57 CARD16 sequenceNumber B16;
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58 CARD32 length B32;
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59 CARD32 offset B32;
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60 CARD32 width B32;
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61 CARD32 bank_size B32;
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62 CARD32 ram_size B32;
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63 CARD32 pad4 B32;
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64 CARD32 pad5 B32;
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65 } xXF86DGAGetVideoLLReply;
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66 #define sz_xXF86DGAGetVideoLLReply 32
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67
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68 typedef struct _XF86DGADirectVideo {
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69 CARD8 reqType; /* always DGAReqCode */
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70 CARD8 dgaReqType; /* always X_XF86DGADirectVideo */
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71 CARD16 length B16;
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72 CARD16 screen B16;
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73 CARD16 enable B16;
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74 } xXF86DGADirectVideoReq;
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75 #define sz_xXF86DGADirectVideoReq 8
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76
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77
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78 typedef struct _XF86DGAGetViewPortSize {
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79 CARD8 reqType; /* always DGAReqCode */
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80 CARD8 dgaReqType; /* always X_XF86DGAGetViewPort */
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81 CARD16 length B16;
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82 CARD16 screen B16;
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83 CARD16 pad B16;
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84 } xXF86DGAGetViewPortSizeReq;
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85 #define sz_xXF86DGAGetViewPortSizeReq 8
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86
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87 typedef struct {
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88 BYTE type;
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89 BOOL pad1;
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90 CARD16 sequenceNumber B16;
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91 CARD32 length B32;
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92 CARD32 width B32;
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93 CARD32 height B32;
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94 CARD32 pad2 B32;
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95 CARD32 pad3 B32;
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96 CARD32 pad4 B32;
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97 CARD32 pad5 B32;
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98 } xXF86DGAGetViewPortSizeReply;
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99 #define sz_xXF86DGAGetViewPortSizeReply 32
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100
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101 typedef struct _XF86DGASetViewPort {
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102 CARD8 reqType; /* always DGAReqCode */
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103 CARD8 dgaReqType; /* always X_XF86DGASetViewPort */
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104 CARD16 length B16;
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105 CARD16 screen B16;
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106 CARD16 pad B16;
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107 CARD32 x B32;
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108 CARD32 y B32;
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109 } xXF86DGASetViewPortReq;
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110 #define sz_xXF86DGASetViewPortReq 16
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111
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112 typedef struct _XF86DGAGetVidPage {
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113 CARD8 reqType; /* always DGAReqCode */
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114 CARD8 dgaReqType; /* always X_XF86DGAGetVidPage */
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115 CARD16 length B16;
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116 CARD16 screen B16;
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117 CARD16 pad B16;
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118 } xXF86DGAGetVidPageReq;
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119 #define sz_xXF86DGAGetVidPageReq 8
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120
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121 typedef struct {
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122 BYTE type;
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123 BOOL pad1;
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124 CARD16 sequenceNumber B16;
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125 CARD32 length B32;
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126 CARD32 vpage B32;
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127 CARD32 pad B32;
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128 CARD32 pad2 B32;
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129 CARD32 pad3 B32;
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130 CARD32 pad4 B32;
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131 CARD32 pad5 B32;
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132 } xXF86DGAGetVidPageReply;
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133 #define sz_xXF86DGAGetVidPageReply 32
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134
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135
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136 typedef struct _XF86DGASetVidPage {
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137 CARD8 reqType; /* always DGAReqCode */
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138 CARD8 dgaReqType; /* always X_XF86DGASetVidPage */
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139 CARD16 length B16;
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140 CARD16 screen B16;
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141 CARD16 vpage B16;
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142 } xXF86DGASetVidPageReq;
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143 #define sz_xXF86DGASetVidPageReq 8
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144
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145
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146 typedef struct _XF86DGAQueryDirectVideo {
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147 CARD8 reqType; /* always DGAReqCode */
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148 CARD8 dgaReqType; /* always X_DGAQueryVersion */
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149 CARD16 length B16;
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150 CARD16 screen B16;
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151 CARD16 pad B16;
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152 } xXF86DGAQueryDirectVideoReq;
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153 #define sz_xXF86DGAQueryDirectVideoReq 8
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154
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155 typedef struct {
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156 BYTE type;
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157 BOOL pad1;
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158 CARD16 sequenceNumber B16;
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159 CARD32 length B32;
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160 CARD32 flags B32;
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161 CARD32 pad B32;
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162 CARD32 pad2 B32;
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163 CARD32 pad3 B32;
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164 CARD32 pad4 B32;
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165 CARD32 pad5 B32;
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166 } xXF86DGAQueryDirectVideoReply;
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167 #define sz_xXF86DGAQueryDirectVideoReply 32
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168
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169
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170 typedef struct _XF86DGAViewPortChanged {
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171 CARD8 reqType; /* always DGAReqCode */
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172 CARD8 dgaReqType; /* always X_DGAQueryVersion */
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173 CARD16 length B16;
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174 CARD16 screen B16;
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175 CARD16 n B16;
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176 } xXF86DGAViewPortChangedReq;
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177 #define sz_xXF86DGAViewPortChangedReq 8
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178
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179 typedef struct {
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180 BYTE type;
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181 BOOL pad1;
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182 CARD16 sequenceNumber B16;
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183 CARD32 length B32;
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184 CARD32 result B32;
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185 CARD32 pad B32;
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186 CARD32 pad2 B32;
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187 CARD32 pad3 B32;
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188 CARD32 pad4 B32;
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189 CARD32 pad5 B32;
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190 } xXF86DGAViewPortChangedReply;
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191 #define sz_xXF86DGAViewPortChangedReply 32
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192
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193 #endif /* _XF86DGASTR1_H_ */
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194