annotate src/joystick/darwin/.cvsignore @ 890:416158ec61a0

Date: Sat, 10 Apr 2004 10:05:46 +0200 From: Christian Walther Subject: [SDL] OpenGL Accumulation Buffer on Mac OS X Is there a reason for not having OpenGL accumulation buffer support in SDL 1.2.7 (and as far as I have checked also in the current CVS) on Mac OS X? Maybe I am doing something wrong, but it seems very easy to add (at least it works for for me in 10.3.3) - just add if ( this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size > 0) { attr[i++] = NSOpenGLPFAAccumSize; attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size; } to QZ_SetupOpenGL() in SDL_QuartzGL.m
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 May 2004 18:06:27 +0000
parents 37e3ca9254c7
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37e3ca9254c7 Date: Sat, 8 Sep 2001 04:42:23 +0200
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1 Makefile.in
37e3ca9254c7 Date: Sat, 8 Sep 2001 04:42:23 +0200
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2 Makefile
37e3ca9254c7 Date: Sat, 8 Sep 2001 04:42:23 +0200
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3 .libs
37e3ca9254c7 Date: Sat, 8 Sep 2001 04:42:23 +0200
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4 *.o
37e3ca9254c7 Date: Sat, 8 Sep 2001 04:42:23 +0200
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5 *.lo
37e3ca9254c7 Date: Sat, 8 Sep 2001 04:42:23 +0200
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6 *.la