Mercurial > sdl-ios-xcode
annotate src/audio/macrom/SDL_romaudio.h @ 890:416158ec61a0
Date: Sat, 10 Apr 2004 10:05:46 +0200
From: Christian Walther
Subject: [SDL] OpenGL Accumulation Buffer on Mac OS X
Is there a reason for not having OpenGL accumulation buffer support in
SDL 1.2.7 (and as far as I have checked also in the current CVS) on Mac OS
X?
Maybe I am doing something wrong, but it seems very easy to add (at least
it works for for me in 10.3.3) - just add
if ( this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size > 0) {
attr[i++] = NSOpenGLPFAAccumSize;
attr[i++] = this->gl_config.accum_red_size + this->gl_config.accum_green_size + this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size;
}
to QZ_SetupOpenGL() in SDL_QuartzGL.m
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 May 2004 18:06:27 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
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Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_romaudio_h | |
29 #define _SDL_romaudio_h | |
30 | |
31 #include "SDL_sysaudio.h" | |
32 | |
323
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The audio lock and unlock functions are now a part of the driver.
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parents:
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33 /* This is Ryan's improved MacOS sound code, with locking support */ |
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The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
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34 #define USE_RYANS_SOUNDCODE |
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The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
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35 |
0 | 36 /* Hidden "this" pointer for the video functions */ |
37 #define _THIS SDL_AudioDevice *this | |
38 | |
39 struct SDL_PrivateAudioData { | |
40 /* Sound manager audio channel */ | |
41 SndChannelPtr channel; | |
323
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The audio lock and unlock functions are now a part of the driver.
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parents:
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42 #if defined(TARGET_API_MAC_CARBON) || defined(USE_RYANS_SOUNDCODE) |
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The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
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43 /* FIXME: Add Ryan's static data here */ |
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The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
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44 #else |
0 | 45 /* Double buffering variables */ |
46 SndDoubleBufferPtr audio_buf[2]; | |
323
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The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
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changeset
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47 #endif |
0 | 48 }; |
49 | |
50 /* Old variable names */ | |
51 #define channel (this->hidden->channel) | |
52 #define audio_buf (this->hidden->audio_buf) | |
53 | |
54 #endif /* _SDL_romaudio_h */ |