annotate src/video/SDL_stretch_c.h @ 142:40676b1aa39d

From: Max Horn <max@quendi.de> I also have a slight enhancment, which I already submitted to Darrell Walisser: In the SDL target template file "Application.trgttmpl" (contained in the PBProject.tar.gz archive), replace CustomProductSettings = { }; with CustomProductSettings = { NSPrincipalClass = "NSApplication"; NSMainNibFile = "SDLMain.nib"; }; This automates two steps mentioned in the Readme when creating a new "SDL Target" in Apple's ProjectBuilder.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 09 Aug 2001 06:08:57 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* Perform a stretch blit between two surfaces of the same format.
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29 NOTE: This function is not safe to call from multiple threads!
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30 */
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31 extern int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
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32 SDL_Surface *dst, SDL_Rect *dstrect);
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33