annotate src/video/gapi/SDL_gapivideo.h @ 4016:3f93ccc2c01e SDL-1.2

Clear the NOFRAME and RESIZABLE flags in the X11 target before setting their new values, so multiple calls to SetVideoMode() that toggle these will end up with the right data. Fixes Bugzilla #441.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jul 2007 01:50:26 +0000
parents 420b3f47806d
children 782fd950bd46 c121d94672cb 31c7c57af8a4
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_gapivideo_h
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25 #define _SDL_gapivideo_h
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26
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27 #include "SDL_mouse.h"
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28 #include "SDL_mutex.h"
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29 #include "../SDL_sysvideo.h"
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30
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31 /* From gx.h, since it's not really C compliant */
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32
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33 struct GXDisplayProperties {
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34 DWORD cxWidth;
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35 DWORD cyHeight; // notice lack of 'th' in the word height.
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36 long cbxPitch; // number of bytes to move right one x pixel - can be negative.
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37 long cbyPitch; // number of bytes to move down one y pixel - can be negative.
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38 long cBPP; // # of bits in each pixel
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39 DWORD ffFormat; // format flags.
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40 };
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41
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42 struct GXKeyList {
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43 short vkUp; // key for up
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44 POINT ptUp; // x,y position of key/button. Not on screen but in screen coordinates.
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45 short vkDown;
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46 POINT ptDown;
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47 short vkLeft;
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48 POINT ptLeft;
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49 short vkRight;
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50 POINT ptRight;
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51 short vkA;
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52 POINT ptA;
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53 short vkB;
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54 POINT ptB;
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55 short vkC;
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56 POINT ptC;
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57 short vkStart;
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58 POINT ptStart;
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59 };
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60
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61 typedef int (*PFNGXOpenDisplay)(HWND hWnd, DWORD dwFlags);
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62 typedef int (*PFNGXCloseDisplay)();
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63 typedef void* (*PFNGXBeginDraw)();
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64 typedef int (*PFNGXEndDraw)();
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65 typedef int (*PFNGXOpenInput)();
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66 typedef int (*PFNGXCloseInput)();
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67 typedef struct GXDisplayProperties (*PFNGXGetDisplayProperties)();
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68 typedef struct GXKeyList (*PFNGXGetDefaultKeys)(int iOptions);
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69 typedef int (*PFNGXSuspend)();
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70 typedef int (*PFNGXResume)();
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71 typedef int (*PFNGXSetViewport)( DWORD dwTop, DWORD dwHeight, DWORD dwReserved1, DWORD dwReserved2 );
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72 typedef BOOL (*PFNGXIsDisplayDRAMBuffer)();
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73
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74 struct GapiFunc
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75 {
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76 PFNGXOpenDisplay GXOpenDisplay;
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77 PFNGXCloseDisplay GXCloseDisplay;
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78 PFNGXBeginDraw GXBeginDraw;
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79 PFNGXEndDraw GXEndDraw;
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80 PFNGXOpenInput GXOpenInput;
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81 PFNGXCloseInput GXCloseInput;
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82 PFNGXGetDisplayProperties GXGetDisplayProperties;
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83 PFNGXGetDefaultKeys GXGetDefaultKeys;
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84 PFNGXSuspend GXSuspend;
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85 PFNGXResume GXResume;
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86 PFNGXSetViewport GXSetViewport;
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87 PFNGXIsDisplayDRAMBuffer GXIsDisplayDRAMBuffer;
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88 };
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89
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90 #define kfLandscape 0x8 // Screen is rotated 270 degrees
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91 #define kfPalette 0x10 // Pixel values are indexes into a palette
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92 #define kfDirect 0x20 // Pixel values contain actual level information
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93 #define kfDirect555 0x40 // 5 bits each for red, green and blue values in a pixel.
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94 #define kfDirect565 0x80 // 5 red bits, 6 green bits and 5 blue bits per pixel
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95 #define kfDirect888 0x100 // 8 bits each for red, green and blue values in a pixel.
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96 #define kfDirect444 0x200 // 4 red, 4 green, 4 blue
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97 #define kfDirectInverted 0x400
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98
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99 #define GX_FULLSCREEN 0x01 // for OpenDisplay()
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100 #define GX_NORMALKEYS 0x02
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101 #define GX_LANDSCAPEKEYS 0x03
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102
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103 typedef enum
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104 {
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105 SDL_ORIENTATION_UP,
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106 SDL_ORIENTATION_DOWN,
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107 SDL_ORIENTATION_LEFT,
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108 SDL_ORIENTATION_RIGHT
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109 } SDL_ScreenOrientation;
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110
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111 /* GAPI video mode */
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112 typedef enum {
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113 GAPI_NONE = 0,
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114 GAPI_DIRECT_565,
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115 GAPI_DIRECT_555,
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116 GAPI_MONO,
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117 GAPI_PALETTE
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118 } GAPIVideoMode;
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119
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120 /* Hidden "this" pointer for the video functions */
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121 #define _THIS SDL_VideoDevice *this
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122
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123 typedef unsigned short PIXEL;
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124
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125 /* Private display data
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126 begin with DIB private structure to allow DIB events code sharing
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127 */
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128 struct SDL_PrivateVideoData {
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129 HBITMAP screen_bmp;
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130 HPALETTE screen_pal;
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131
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132 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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133 int SDL_nummodes[NUM_MODELISTS];
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134 SDL_Rect **SDL_modelist[NUM_MODELISTS];
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135 enum SDL_ScreenOrientation userOrientation;
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136 int invert;
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137 char hiresFix; // using hires mode without defining hires resource
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138 // --------------
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139 int useGXOpenDisplay; /* use GXOpenDispplay */
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140 int w, h;
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141 enum SDL_ScreenOrientation gapiOrientation;
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142
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143 void *buffer; // may be 8, 16, 24, 32 bpp
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144 PIXEL *videoMem;
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145 BOOL needUpdate;
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146 struct GXKeyList keyList;
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147 struct GapiFunc gxFunc;
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148 struct GXDisplayProperties gxProperties;
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149 enum GAPIVideoMode videoMode;
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150 int colorscale;
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151 int dstLineStep; // in bytes
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152 int dstPixelStep; // in bytes
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153 int startOffset; // in bytes
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154 int useVga;
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155 int suspended; // do not pu anything into video memory
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156 };
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157
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158
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159 #define gapiBuffer this->hidden->buffer
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160 #define gapi this->hidden
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161
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162 #endif /* _SDL_gapivideo_h */