Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_gl.c @ 2891:3e7856518a34
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 13:55:45 +0000 |
parents | 9dde605c7540 |
children | e67f3f3bf221 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
1918
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_OGL |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_opengl.h" |
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28 #include "SDL_sysvideo.h" |
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29 #include "SDL_pixels_c.h" |
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30 #include "SDL_rect_c.h" |
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31 #include "SDL_yuv_sw_c.h" |
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32 |
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33 #ifdef __MACOSX__ |
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34 #include <OpenGL/OpenGL.h> |
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35 #endif |
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36 |
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37 |
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38 /* OpenGL renderer implementation */ |
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39 |
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40 /* Details on optimizing the texture path on Mac OS X: |
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41 http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/chapter_10_section_2.html |
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42 */ |
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43 |
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44 /* !!! FIXME: this should go in a higher level than the GL renderer. */ |
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45 static __inline__ int |
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46 bytes_per_pixel(const Uint32 format) |
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47 { |
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49 return SDL_BYTESPERPIXEL(format); | |
50 } | |
51 | |
52 /* FOURCC format */ | |
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53 switch (format) { |
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54 case SDL_PIXELFORMAT_YV12: |
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55 case SDL_PIXELFORMAT_IYUV: |
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56 case SDL_PIXELFORMAT_YUY2: |
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57 case SDL_PIXELFORMAT_UYVY: |
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58 case SDL_PIXELFORMAT_YVYU: |
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59 return 2; |
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60 default: |
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61 return 1; /* shouldn't ever hit this. */ |
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62 } |
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63 } |
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64 |
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65 |
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66 static const float inv255f = 1.0f / 255.0f; |
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67 |
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68 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags); |
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69 static int GL_ActivateRenderer(SDL_Renderer * renderer); |
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70 static int GL_DisplayModeChanged(SDL_Renderer * renderer); |
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71 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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72 static int GL_QueryTexturePixels(SDL_Renderer * renderer, |
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73 SDL_Texture * texture, void **pixels, |
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74 int *pitch); |
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75 static int GL_SetTexturePalette(SDL_Renderer * renderer, |
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76 SDL_Texture * texture, |
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77 const SDL_Color * colors, int firstcolor, |
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78 int ncolors); |
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79 static int GL_GetTexturePalette(SDL_Renderer * renderer, |
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80 SDL_Texture * texture, SDL_Color * colors, |
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81 int firstcolor, int ncolors); |
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82 static int GL_SetTextureColorMod(SDL_Renderer * renderer, |
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83 SDL_Texture * texture); |
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84 static int GL_SetTextureAlphaMod(SDL_Renderer * renderer, |
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85 SDL_Texture * texture); |
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86 static int GL_SetTextureBlendMode(SDL_Renderer * renderer, |
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87 SDL_Texture * texture); |
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88 static int GL_SetTextureScaleMode(SDL_Renderer * renderer, |
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89 SDL_Texture * texture); |
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90 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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91 const SDL_Rect * rect, const void *pixels, |
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92 int pitch); |
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93 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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94 const SDL_Rect * rect, int markDirty, void **pixels, |
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95 int *pitch); |
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96 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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97 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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98 int numrects, const SDL_Rect * rects); |
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99 static int GL_SetDrawColor(SDL_Renderer * renderer); |
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100 static int GL_SetDrawBlendMode(SDL_Renderer * renderer); |
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101 static int GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, |
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102 int y2); |
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103 static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect); |
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104 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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105 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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106 |
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107 static void GL_RenderPresent(SDL_Renderer * renderer); |
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108 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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109 static void GL_DestroyRenderer(SDL_Renderer * renderer); |
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110 |
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111 |
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112 SDL_RenderDriver GL_RenderDriver = { |
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113 GL_CreateRenderer, |
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114 { |
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115 "opengl", |
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116 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD | |
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117 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED), |
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118 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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119 SDL_TEXTUREMODULATE_ALPHA), |
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120 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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121 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
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122 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
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123 SDL_TEXTURESCALEMODE_SLOW), |
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124 15, |
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125 { |
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126 SDL_PIXELFORMAT_INDEX1LSB, |
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127 SDL_PIXELFORMAT_INDEX1MSB, |
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128 SDL_PIXELFORMAT_INDEX8, |
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129 SDL_PIXELFORMAT_RGB332, |
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130 SDL_PIXELFORMAT_RGB444, |
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131 SDL_PIXELFORMAT_RGB555, |
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132 SDL_PIXELFORMAT_ARGB4444, |
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133 SDL_PIXELFORMAT_ARGB1555, |
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134 SDL_PIXELFORMAT_RGB565, |
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135 SDL_PIXELFORMAT_RGB24, |
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136 SDL_PIXELFORMAT_BGR24, |
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137 SDL_PIXELFORMAT_RGB888, |
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138 SDL_PIXELFORMAT_BGR888, |
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139 SDL_PIXELFORMAT_ARGB8888, |
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140 SDL_PIXELFORMAT_ABGR8888, |
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141 SDL_PIXELFORMAT_ARGB2101010}, |
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142 0, |
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143 0} |
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144 }; |
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145 |
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146 typedef struct |
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147 { |
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148 SDL_GLContext context; |
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149 SDL_bool updateSize; |
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150 SDL_bool GL_ARB_texture_rectangle_supported; |
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151 SDL_bool GL_EXT_paletted_texture_supported; |
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152 SDL_bool GL_APPLE_ycbcr_422_supported; |
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153 SDL_bool GL_MESA_ycbcr_texture_supported; |
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154 SDL_bool GL_ARB_fragment_program_supported; |
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155 int blendMode; |
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156 int scaleMode; |
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157 |
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158 /* OpenGL functions */ |
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159 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; |
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160 #include "SDL_glfuncs.h" |
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161 #undef SDL_PROC |
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162 |
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163 PFNGLCOLORTABLEEXTPROC glColorTableEXT; |
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164 void (*glTextureRangeAPPLE) (GLenum target, GLsizei length, |
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165 const GLvoid * pointer); |
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166 |
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167 PFNGLGETPROGRAMIVARBPROC glGetProgramivARB; |
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168 PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB; |
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169 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB; |
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170 PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB; |
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171 PFNGLGENPROGRAMSARBPROC glGenProgramsARB; |
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172 PFNGLBINDPROGRAMARBPROC glBindProgramARB; |
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173 PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; |
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174 |
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175 /* (optional) fragment programs */ |
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176 GLuint fragment_program_UYVY; |
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177 } GL_RenderData; |
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178 |
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179 typedef struct |
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180 { |
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181 GLuint texture; |
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182 GLuint shader; |
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183 GLenum type; |
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184 GLfloat texw; |
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185 GLfloat texh; |
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186 GLenum format; |
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187 GLenum formattype; |
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188 Uint8 *palette; |
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189 void *pixels; |
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190 int pitch; |
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191 SDL_DirtyRectList dirty; |
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Date: Fri, 19 Dec 2008 20:17:35 +0100
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192 int HACK_RYAN_FIXME; |
1918
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193 } GL_TextureData; |
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194 |
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195 |
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196 static void |
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197 GL_SetError(const char *prefix, GLenum result) |
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198 { |
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199 const char *error; |
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200 |
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201 switch (result) { |
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202 case GL_NO_ERROR: |
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203 error = "GL_NO_ERROR"; |
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204 break; |
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205 case GL_INVALID_ENUM: |
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206 error = "GL_INVALID_ENUM"; |
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207 break; |
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208 case GL_INVALID_VALUE: |
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209 error = "GL_INVALID_VALUE"; |
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210 break; |
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211 case GL_INVALID_OPERATION: |
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212 error = "GL_INVALID_OPERATION"; |
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213 break; |
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214 case GL_STACK_OVERFLOW: |
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215 error = "GL_STACK_OVERFLOW"; |
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216 break; |
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217 case GL_STACK_UNDERFLOW: |
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218 error = "GL_STACK_UNDERFLOW"; |
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219 break; |
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220 case GL_OUT_OF_MEMORY: |
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221 error = "GL_OUT_OF_MEMORY"; |
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222 break; |
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223 case GL_TABLE_TOO_LARGE: |
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224 error = "GL_TABLE_TOO_LARGE"; |
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225 break; |
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226 default: |
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227 error = "UNKNOWN"; |
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228 break; |
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229 } |
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230 SDL_SetError("%s: %s", prefix, error); |
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231 } |
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232 |
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233 static int |
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234 GL_LoadFunctions(GL_RenderData * data) |
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235 { |
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236 #if defined(__QNXNTO__) && (_NTO_VERSION < 630) |
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237 #define __SDL_NOGETPROCADDR__ |
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238 #elif defined(__MINT__) |
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239 #define __SDL_NOGETPROCADDR__ |
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240 #endif |
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241 #ifdef __SDL_NOGETPROCADDR__ |
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242 #define SDL_PROC(ret,func,params) data->func=func; |
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243 #else |
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244 #define SDL_PROC(ret,func,params) \ |
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245 do { \ |
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246 data->func = SDL_GL_GetProcAddress(#func); \ |
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247 if ( ! data->func ) { \ |
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248 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \ |
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249 return -1; \ |
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250 } \ |
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251 } while ( 0 ); |
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252 #endif /* __SDL_NOGETPROCADDR__ */ |
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253 |
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254 #include "SDL_glfuncs.h" |
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255 #undef SDL_PROC |
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256 return 0; |
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257 } |
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258 |
1918
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259 void |
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260 GL_AddRenderDriver(_THIS) |
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Starting on the OpenGL renderer...
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261 { |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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262 if (_this->GL_CreateContext) { |
1918
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Starting on the OpenGL renderer...
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263 SDL_AddRenderDriver(0, &GL_RenderDriver); |
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264 } |
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265 } |
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266 |
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267 SDL_Renderer * |
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268 GL_CreateRenderer(SDL_Window * window, Uint32 flags) |
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Starting on the OpenGL renderer...
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269 { |
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270 SDL_Renderer *renderer; |
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271 GL_RenderData *data; |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
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272 GLint value; |
1974
70deaf574153
Added paletted OpenGL texture support.
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1970
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273 int doublebuffer; |
1918
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Starting on the OpenGL renderer...
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274 |
1974
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Added paletted OpenGL texture support.
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275 /* Render directly to the window, unless we're compositing */ |
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276 #ifndef __MACOSX__ |
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277 if (flags & SDL_RENDERER_SINGLEBUFFER) { |
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Added paletted OpenGL texture support.
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278 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0); |
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Added paletted OpenGL texture support.
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279 } |
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|
280 #endif |
1918
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Starting on the OpenGL renderer...
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281 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
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1927
diff
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|
282 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) { |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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|
283 return NULL; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
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1923
diff
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|
284 } |
1918
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Starting on the OpenGL renderer...
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285 } |
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286 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
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287 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1918
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Starting on the OpenGL renderer...
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288 if (!renderer) { |
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|
289 SDL_OutOfMemory(); |
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|
290 return NULL; |
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Starting on the OpenGL renderer...
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|
291 } |
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|
292 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
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293 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data)); |
1918
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Starting on the OpenGL renderer...
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294 if (!data) { |
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|
295 GL_DestroyRenderer(renderer); |
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Starting on the OpenGL renderer...
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|
296 SDL_OutOfMemory(); |
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|
297 return NULL; |
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Starting on the OpenGL renderer...
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|
298 } |
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Starting on the OpenGL renderer...
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|
299 |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
300 renderer->ActivateRenderer = GL_ActivateRenderer; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
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|
301 renderer->DisplayModeChanged = GL_DisplayModeChanged; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
302 renderer->CreateTexture = GL_CreateTexture; |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
303 renderer->QueryTexturePixels = GL_QueryTexturePixels; |
1918
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Starting on the OpenGL renderer...
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|
304 renderer->SetTexturePalette = GL_SetTexturePalette; |
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Starting on the OpenGL renderer...
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|
305 renderer->GetTexturePalette = GL_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
306 renderer->SetTextureColorMod = GL_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
307 renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
308 renderer->SetTextureBlendMode = GL_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
309 renderer->SetTextureScaleMode = GL_SetTextureScaleMode; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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diff
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|
310 renderer->UpdateTexture = GL_UpdateTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
311 renderer->LockTexture = GL_LockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
312 renderer->UnlockTexture = GL_UnlockTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
313 renderer->DirtyTexture = GL_DirtyTexture; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
314 renderer->SetDrawColor = GL_SetDrawColor; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
315 renderer->SetDrawBlendMode = GL_SetDrawBlendMode; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
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|
316 renderer->RenderLine = GL_RenderLine; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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diff
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|
317 renderer->RenderFill = GL_RenderFill; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
318 renderer->RenderCopy = GL_RenderCopy; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
319 renderer->RenderPresent = GL_RenderPresent; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
320 renderer->DestroyTexture = GL_DestroyTexture; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
321 renderer->DestroyRenderer = GL_DestroyRenderer; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
322 renderer->info = GL_RenderDriver.info; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
323 renderer->window = window->id; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
324 renderer->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
325 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
326 renderer->info.flags = |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
327 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
328 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
329 if (GL_LoadFunctions(data) < 0) { |
aeb8263d377a
OpenGL renderer is feature complete!
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1926
diff
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|
330 GL_DestroyRenderer(renderer); |
aeb8263d377a
OpenGL renderer is feature complete!
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parents:
1926
diff
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|
331 return NULL; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
332 } |
aeb8263d377a
OpenGL renderer is feature complete!
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1926
diff
changeset
|
333 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
334 data->context = SDL_GL_CreateContext(window->id); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
335 if (!data->context) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
336 GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
337 return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
338 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
339 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
340 GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
341 return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
342 } |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
343 #ifdef __MACOSX__ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
344 /* Enable multi-threaded rendering */ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
345 /* Disabled until Ryan finishes his VBO/PBO code... |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
346 CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
347 */ |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
348 #endif |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
349 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
350 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
351 SDL_GL_SetSwapInterval(1); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
352 } else { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
353 SDL_GL_SetSwapInterval(0); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
354 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
355 if (SDL_GL_GetSwapInterval() > 0) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
356 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
357 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
358 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
359 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
360 if (!doublebuffer) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
361 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
362 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
363 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
364 |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
365 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
366 renderer->info.max_texture_width = value; |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
367 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
368 renderer->info.max_texture_height = value; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
369 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
370 if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle") |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
371 || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
372 data->GL_ARB_texture_rectangle_supported = SDL_TRUE; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
373 } |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
374 if (SDL_GL_ExtensionSupported("GL_EXT_paletted_texture")) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
375 data->GL_EXT_paletted_texture_supported = SDL_TRUE; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
376 data->glColorTableEXT = |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
377 (PFNGLCOLORTABLEEXTPROC) SDL_GL_GetProcAddress("glColorTableEXT"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
378 } else { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
379 /* Don't advertise support for 8-bit indexed texture format */ |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
380 Uint32 i, j; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
381 SDL_RendererInfo *info = &renderer->info; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
382 for (i = 0, j = 0; i < info->num_texture_formats; ++i) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
383 if (info->texture_formats[i] != SDL_PIXELFORMAT_INDEX8) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
384 info->texture_formats[j++] = info->texture_formats[i]; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
385 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
386 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
387 --info->num_texture_formats; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
388 } |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
389 if (SDL_GL_ExtensionSupported("GL_APPLE_ycbcr_422")) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
390 data->GL_APPLE_ycbcr_422_supported = SDL_TRUE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
391 } |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
392 if (SDL_GL_ExtensionSupported("GL_MESA_ycbcr_texture")) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
393 data->GL_MESA_ycbcr_texture_supported = SDL_TRUE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
394 } |
2233
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
395 if (SDL_GL_ExtensionSupported("GL_APPLE_texture_range")) { |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
396 data->glTextureRangeAPPLE = |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
397 (void (*)(GLenum, GLsizei, const GLvoid *)) |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
398 SDL_GL_GetProcAddress("glTextureRangeAPPLE"); |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
399 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
400 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
401 /* we might use fragment programs for YUV data, etc. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
402 if (SDL_GL_ExtensionSupported("GL_ARB_fragment_program")) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
403 /* !!! FIXME: this doesn't check for errors. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
404 /* !!! FIXME: this should really reuse the glfuncs.h stuff. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
405 data->glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
406 SDL_GL_GetProcAddress("glGetProgramivARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
407 data->glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
408 SDL_GL_GetProcAddress("glGetProgramStringARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
409 data->glProgramLocalParameter4fvARB = |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
410 (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
411 SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
412 data->glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
413 SDL_GL_GetProcAddress("glDeleteProgramsARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
414 data->glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
415 SDL_GL_GetProcAddress("glGenProgramsARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
416 data->glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
417 SDL_GL_GetProcAddress("glBindProgramARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
418 data->glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
419 SDL_GL_GetProcAddress("glProgramStringARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
420 data->GL_ARB_fragment_program_supported = SDL_TRUE; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
421 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
422 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
423 /* Set up parameters for rendering */ |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
424 data->blendMode = -1; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
425 data->scaleMode = -1; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
426 data->glDisable(GL_DEPTH_TEST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
427 data->glDisable(GL_CULL_FACE); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
428 if (data->GL_ARB_texture_rectangle_supported) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
429 data->glEnable(GL_TEXTURE_RECTANGLE_ARB); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
430 } else { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
431 data->glEnable(GL_TEXTURE_2D); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
432 } |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
433 data->updateSize = SDL_TRUE; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
434 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
435 return renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
436 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
437 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
438 static void |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
439 SetBlendMode(GL_RenderData * data, int blendMode) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
440 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
441 if (blendMode != data->blendMode) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
442 switch (blendMode) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
443 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
444 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
445 data->glDisable(GL_BLEND); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
446 break; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
447 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
448 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
449 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
450 data->glEnable(GL_BLEND); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
451 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
452 break; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
453 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
454 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
455 data->glEnable(GL_BLEND); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
456 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
457 break; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
458 case SDL_BLENDMODE_MOD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
459 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
460 data->glEnable(GL_BLEND); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
461 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
462 break; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
463 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
464 data->blendMode = blendMode; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
465 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
466 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
467 |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
468 static int |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
469 GL_ActivateRenderer(SDL_Renderer * renderer) |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
470 { |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
471 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
472 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
473 |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
474 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
475 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
476 } |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
477 if (data->updateSize) { |
2836
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
478 data->glMatrixMode(GL_PROJECTION); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
479 data->glLoadIdentity(); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
480 data->glMatrixMode(GL_MODELVIEW); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
481 data->glLoadIdentity(); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
482 data->glViewport(0, 0, window->w, window->h); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
483 data->glOrtho(0.0, (GLdouble) window->w, (GLdouble) window->h, 0.0, |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
484 0.0, 1.0); |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
485 data->updateSize = SDL_FALSE; |
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
486 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
487 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
488 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
489 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
490 static int |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
491 GL_DisplayModeChanged(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
492 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
493 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
494 |
2836
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
495 /* Rebind the context to the window area and update matrices */ |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
496 data->updateSize = SDL_TRUE; |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
497 return GL_ActivateRenderer(renderer); |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
498 } |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
499 |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
500 static __inline__ int |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
501 power_of_2(int input) |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
502 { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
503 int value = 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
504 |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
505 while (value < input) { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
506 value <<= 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
507 } |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
508 return value; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
509 } |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
510 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
511 |
2858
a38fcb093081
A little cleanup for SDL snapshot release
Sam Lantinga <slouken@libsdl.org>
parents:
2848
diff
changeset
|
512 //#define DEBUG_PROGRAM_COMPILE 1 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
513 |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
514 static GLuint |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
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parents:
2858
diff
changeset
|
515 compile_shader(GL_RenderData * data, GLenum shader_type, const char *_code) |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
516 { |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
517 const int have_texture_rects = data->GL_ARB_texture_rectangle_supported; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
518 const char *replacement = have_texture_rects ? "RECT" : "2D"; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
519 const size_t replacementlen = strlen(replacement); |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
520 const char *token = "%TEXTURETARGET%"; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
521 const size_t tokenlen = strlen(token); |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
522 char *code = NULL; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
523 char *ptr = NULL; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
524 GLuint program = 0; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
525 |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
526 /* |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
527 * The TEX instruction needs a different target depending on what we use. |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
528 * To handle this, we use "%TEXTURETARGET%" and replace the string before |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
529 * compiling the shader. |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
530 */ |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
531 code = SDL_strdup(_code); |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
532 if (code == NULL) |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
533 return 0; |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
534 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
535 for (ptr = SDL_strstr(code, token); ptr; ptr = SDL_strstr(ptr + 1, token)) { |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
536 memcpy(ptr, replacement, replacementlen); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
537 memmove(ptr + replacementlen, ptr + tokenlen, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
538 strlen(ptr + tokenlen) + 1); |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
539 } |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
540 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
541 #if DEBUG_PROGRAM_COMPILE |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
542 printf("compiling shader:\n%s\n\n", code); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
543 #endif |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
544 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
545 data->glGetError(); /* flush any existing error state. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
546 data->glGenProgramsARB(1, &program); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
547 data->glBindProgramARB(shader_type, program); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
548 data->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB, |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
549 SDL_strlen(code), code); |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
550 |
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
551 SDL_free(code); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
552 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
553 if (data->glGetError() == GL_INVALID_OPERATION) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
554 #if DEBUG_PROGRAM_COMPILE |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
555 GLint pos = 0; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
556 const GLubyte *errstr; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
557 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
558 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
559 printf("program compile error at position %d: %s\n\n", |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
560 (int) pos, (const char *) errstr); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
561 #endif |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
562 data->glBindProgramARB(shader_type, 0); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
563 data->glDeleteProgramsARB(1, &program); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
564 return 0; |
2848 | 565 } |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
566 |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
567 return program; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
568 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
569 |
2848 | 570 |
571 /* | |
572 * Fragment program that renders from UYVY textures. | |
573 * The UYVY to RGB equasion is: | |
574 * R = 1.164(Y-16) + 1.596(Cr-128) | |
575 * G = 1.164(Y-16) - 0.813(Cr-128) - 0.391(Cb-128) | |
576 * B = 1.164(Y-16) + 2.018(Cb-128) | |
577 * Byte layout is Cb, Y1, Cr, Y2, stored in the R, G, B, A channels. | |
578 * 4 bytes == 2 pixels: Y1/Cb/Cr, Y2/Cb/Cr | |
579 * | |
580 * !!! FIXME: this ignores blendmodes, etc. | |
581 * !!! FIXME: this could be more efficient...use a dot product for green, etc. | |
582 */ | |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
583 static const char *fragment_program_UYVY_source_code = "!!ARBfp1.0\n" |
2848 | 584 /* outputs... */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
585 "OUTPUT outcolor = result.color;\n" |
2848 | 586 /* scratch registers... */ |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
587 "TEMP uyvy;\n" "TEMP luminance;\n" "TEMP work;\n" |
2848 | 588 /* Halve the coordinates to grab the correct 32 bits for the fragment. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
589 "MUL work, fragment.texcoord, { 0.5, 1.0, 1.0, 1.0 };\n" |
2848 | 590 /* Sample the YUV texture. Cb, Y1, Cr, Y2, are stored in x, y, z, w. */ |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
Ryan C. Gordon <icculus@icculus.org>
parents:
2846
diff
changeset
|
591 "TEX uyvy, work, texture[0], %TEXTURETARGET%;\n" |
2848 | 592 /* Do subtractions (128/255, 16/255, 128/255, 16/255) */ |
2846
3d7833d5a4be
Slight optimization of the shader, no need to scale into 0..255
Sam Lantinga <slouken@libsdl.org>
parents:
2845
diff
changeset
|
593 "SUB uyvy, uyvy, { 0.501960784313726, 0.06274509803922, 0.501960784313726, 0.06274509803922 };\n" |
2848 | 594 /* Choose the luminance component by texcoord. */ |
595 /* !!! FIXME: laziness wins out for now... just average Y1 and Y2. */ | |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
596 "ADD luminance, uyvy.yyyy, uyvy.wwww;\n" |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
597 "MUL luminance, luminance, { 0.5, 0.5, 0.5, 0.5 };\n" |
2848 | 598 /* Multiply luminance by its magic value. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
599 "MUL luminance, luminance, { 1.164, 1.164, 1.164, 1.164 };\n" |
2848 | 600 /* uyvy.xyzw becomes Cr/Cr/Cb/Cb, with multiplications. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
601 "MUL uyvy, uyvy.zzxx, { 1.596, -0.813, 2.018, -0.391 };\n" |
2848 | 602 /* Add luminance to Cr and Cb, store to RGB channels. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
603 "ADD work.rgb, luminance, uyvy;\n" |
2848 | 604 /* Do final addition for Green channel. (!!! FIXME: this should be a DPH?) */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
605 "ADD work.g, work.g, uyvy.w;\n" |
2848 | 606 /* Make sure alpha channel is fully opaque. (!!! FIXME: blend modes!) */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
607 "MOV work.a, { 1.0 };\n" |
2848 | 608 /* Store out the final fragment color... */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
609 "MOV outcolor, work;\n" |
2848 | 610 /* ...and we're done! */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
611 "END\n"; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
612 |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
613 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
614 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
615 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
616 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
617 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
618 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
619 GL_TextureData *data; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
620 GLint internalFormat; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
621 GLenum format, type; |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
622 int texture_w, texture_h; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
623 GLuint shader = 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
624 GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
625 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
626 switch (texture->format) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
627 case SDL_PIXELFORMAT_INDEX1LSB: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
628 case SDL_PIXELFORMAT_INDEX1MSB: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
629 internalFormat = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
630 format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
631 type = GL_BITMAP; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
632 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
633 case SDL_PIXELFORMAT_INDEX8: |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
634 if (!renderdata->GL_EXT_paletted_texture_supported) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
635 SDL_SetError("Unsupported texture format"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
636 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
637 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
638 internalFormat = GL_COLOR_INDEX8_EXT; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
639 format = GL_COLOR_INDEX; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
640 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
641 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
642 case SDL_PIXELFORMAT_RGB332: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
643 internalFormat = GL_R3_G3_B2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
644 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
645 type = GL_UNSIGNED_BYTE_3_3_2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
646 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
647 case SDL_PIXELFORMAT_RGB444: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
648 internalFormat = GL_RGB4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
649 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
650 type = GL_UNSIGNED_SHORT_4_4_4_4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
651 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
652 case SDL_PIXELFORMAT_RGB555: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
653 internalFormat = GL_RGB5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
654 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
655 type = GL_UNSIGNED_SHORT_5_5_5_1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
656 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
657 case SDL_PIXELFORMAT_ARGB4444: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
658 internalFormat = GL_RGBA4; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
659 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
660 type = GL_UNSIGNED_SHORT_4_4_4_4_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
661 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
662 case SDL_PIXELFORMAT_ARGB1555: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
663 internalFormat = GL_RGB5_A1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
664 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
665 type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
666 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
667 case SDL_PIXELFORMAT_RGB565: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
668 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
669 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
670 type = GL_UNSIGNED_SHORT_5_6_5; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
671 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
672 case SDL_PIXELFORMAT_RGB24: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
673 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
674 format = GL_RGB; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
675 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
676 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
677 case SDL_PIXELFORMAT_RGB888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
678 internalFormat = GL_RGB8; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
679 format = GL_BGRA; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
680 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
681 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
682 case SDL_PIXELFORMAT_BGR24: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
683 internalFormat = GL_RGB8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
684 format = GL_BGR; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
685 type = GL_UNSIGNED_BYTE; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
686 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
687 case SDL_PIXELFORMAT_BGR888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
688 internalFormat = GL_RGB8; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
689 format = GL_RGBA; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
690 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
691 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
692 case SDL_PIXELFORMAT_ARGB8888: |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
693 #ifdef __MACOSX__ |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
694 internalFormat = GL_RGBA; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
695 format = GL_BGRA; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
696 type = GL_UNSIGNED_INT_8_8_8_8_REV; |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
697 #else |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
698 internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
699 format = GL_BGRA; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
700 type = GL_UNSIGNED_BYTE; |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
701 #endif |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
702 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
703 case SDL_PIXELFORMAT_ABGR8888: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
704 internalFormat = GL_RGBA8; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
705 format = GL_RGBA; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
706 type = GL_UNSIGNED_BYTE; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
707 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
708 case SDL_PIXELFORMAT_ARGB2101010: |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
709 internalFormat = GL_RGB10_A2; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
710 format = GL_BGRA; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
711 type = GL_UNSIGNED_INT_2_10_10_10_REV; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
712 break; |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
713 case SDL_PIXELFORMAT_UYVY: |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
714 if (renderdata->GL_APPLE_ycbcr_422_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
715 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
716 format = GL_YCBCR_422_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
717 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
718 type = GL_UNSIGNED_SHORT_8_8_APPLE; |
2844
70b63882d2ef
The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents:
2843
diff
changeset
|
719 #else |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
720 type = GL_UNSIGNED_SHORT_8_8_REV_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
721 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
722 } else if (renderdata->GL_MESA_ycbcr_texture_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
723 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
724 format = GL_YCBCR_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
725 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
726 type = GL_UNSIGNED_SHORT_8_8_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
727 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
728 type = GL_UNSIGNED_SHORT_8_8_REV_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
729 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
730 } else if (renderdata->GL_ARB_fragment_program_supported) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
731 if (renderdata->fragment_program_UYVY == 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
732 renderdata->fragment_program_UYVY = |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
733 compile_shader(renderdata, GL_FRAGMENT_PROGRAM_ARB, |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
734 fragment_program_UYVY_source_code); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
735 if (renderdata->fragment_program_UYVY == 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
736 SDL_SetError("Fragment program compile error"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
737 return -1; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
738 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
739 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
740 shader = renderdata->fragment_program_UYVY; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
741 internalFormat = GL_RGBA; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
742 format = GL_RGBA; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
743 type = GL_UNSIGNED_BYTE; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
744 } else { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
745 SDL_SetError("Unsupported texture format"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
746 return -1; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
747 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
748 break; |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
749 case SDL_PIXELFORMAT_YUY2: |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
750 if (renderdata->GL_APPLE_ycbcr_422_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
751 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
752 format = GL_YCBCR_422_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
753 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
754 type = GL_UNSIGNED_SHORT_8_8_REV_APPLE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
755 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
756 type = GL_UNSIGNED_SHORT_8_8_APPLE; |
2844
70b63882d2ef
The YCbCr texture extension works now that bytes_per_pixel() returns the
Sam Lantinga <slouken@libsdl.org>
parents:
2843
diff
changeset
|
757 #endif |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
758 } else if (renderdata->GL_MESA_ycbcr_texture_supported) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
759 internalFormat = GL_RGB; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
760 format = GL_YCBCR_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
761 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
762 type = GL_UNSIGNED_SHORT_8_8_REV_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
763 #else |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
764 type = GL_UNSIGNED_SHORT_8_8_MESA; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
765 #endif |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
766 } else { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
767 SDL_SetError("Unsupported texture format"); |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
768 return -1; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
769 } |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
770 break; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
771 default: |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
772 SDL_SetError("Unsupported texture format"); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
773 return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
774 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
775 |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
776 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
777 if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
778 SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
779 return -1; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
780 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
781 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
782 data->shader = shader; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
783 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
784 if (texture->format == SDL_PIXELFORMAT_INDEX8) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
785 data->palette = (Uint8 *) SDL_malloc(3 * 256 * sizeof(Uint8)); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
786 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
787 SDL_OutOfMemory(); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
788 SDL_free(data); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
789 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
790 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
791 SDL_memset(data->palette, 0xFF, 3 * 256 * sizeof(Uint8)); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
792 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
793 |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
794 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
795 data->pitch = texture->w * bytes_per_pixel(texture->format); |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
796 data->pixels = SDL_malloc(texture->h * data->pitch); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
797 if (!data->pixels) { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
798 SDL_OutOfMemory(); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
799 SDL_free(data); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
800 return -1; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
801 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
802 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
803 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
804 texture->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
805 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
806 renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
807 renderdata->glGenTextures(1, &data->texture); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
808 if (renderdata->GL_ARB_texture_rectangle_supported) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
809 data->type = GL_TEXTURE_RECTANGLE_ARB; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
810 texture_w = texture->w; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
811 texture_h = texture->h; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
812 data->texw = (GLfloat) texture_w; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
813 data->texh = (GLfloat) texture_h; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
814 } else { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
815 data->type = GL_TEXTURE_2D; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
816 texture_w = power_of_2(texture->w); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
817 texture_h = power_of_2(texture->h); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
818 data->texw = (GLfloat) (texture->w) / texture_w; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
819 data->texh = (GLfloat) texture->h / texture_h; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
820 } |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
821 |
2839 | 822 /* YUV formats use RGBA but are really two bytes per pixel */ |
823 if (internalFormat == GL_RGBA && bytes_per_pixel(texture->format) < 4) { | |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
824 data->HACK_RYAN_FIXME = 2; |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
825 } else { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
826 data->HACK_RYAN_FIXME = 1; |
2839 | 827 } |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
828 texture_w /= data->HACK_RYAN_FIXME; |
2839 | 829 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
830 data->format = format; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
831 data->formattype = type; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
832 renderdata->glEnable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
833 renderdata->glBindTexture(data->type, data->texture); |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
834 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
835 GL_NEAREST); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
836 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
837 GL_NEAREST); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
838 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
839 GL_CLAMP_TO_EDGE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
840 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
841 GL_CLAMP_TO_EDGE); |
2840
53ca0d758b0a
The previous checkin fixes the crash, so at least we're not overrunning
Sam Lantinga <slouken@libsdl.org>
parents:
2839
diff
changeset
|
842 #ifdef __MACOSX__ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
843 #ifndef GL_TEXTURE_STORAGE_HINT_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
844 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
845 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
846 #ifndef STORAGE_CACHED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
847 #define STORAGE_CACHED_APPLE 0x85BE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
848 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
849 #ifndef STORAGE_SHARED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
850 #define STORAGE_SHARED_APPLE 0x85BF |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
851 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
852 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
853 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
854 GL_STORAGE_SHARED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
855 } else { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
856 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
857 GL_STORAGE_CACHED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
858 } |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
859 /* This causes a crash in testoverlay for some reason. Apple bug? */ |
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
860 #if 0 |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
861 if (texture->access == SDL_TEXTUREACCESS_STREAMING |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
862 && texture->format == SDL_PIXELFORMAT_ARGB8888) { |
2237
e57a883ffa86
Advertise the most efficient format for the screen. Of course SDL code needs
Sam Lantinga <slouken@libsdl.org>
parents:
2236
diff
changeset
|
863 /* |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
864 if (renderdata->glTextureRangeAPPLE) { |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
865 renderdata->glTextureRangeAPPLE(data->type, |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
866 texture->h * data->pitch, |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
867 data->pixels); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
868 } |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
869 */ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
870 renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
871 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
872 texture_h, 0, format, type, data->pixels); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
873 } else |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
874 #endif |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
875 #endif |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
876 { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
877 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
878 texture_h, 0, format, type, NULL); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
879 } |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
880 result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
881 if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
882 GL_SetError("glTexImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
883 return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
884 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
885 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
886 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
887 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
888 static int |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
889 GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
890 void **pixels, int *pitch) |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
891 { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
892 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
893 |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
894 *pixels = data->pixels; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
895 *pitch = data->pitch; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
896 return 0; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
897 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
898 |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
899 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
900 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
901 const SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
902 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
903 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
904 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
905 Uint8 *palette; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
906 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
907 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
908 SDL_SetError("Texture doesn't have a palette"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
909 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
910 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
911 palette = data->palette + firstcolor * 3; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
912 while (ncolors--) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
913 *palette++ = colors->r; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
914 *palette++ = colors->g; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
915 *palette++ = colors->b; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
916 ++colors; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
917 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
918 renderdata->glEnable(data->type); |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
919 renderdata->glBindTexture(data->type, data->texture); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
920 renderdata->glColorTableEXT(data->type, GL_RGB8, 256, GL_RGB, |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
921 GL_UNSIGNED_BYTE, data->palette); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
922 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
923 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
924 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
925 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
926 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
927 SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
928 { |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
929 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
930 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
931 Uint8 *palette; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
932 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
933 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
934 SDL_SetError("Texture doesn't have a palette"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
935 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
936 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
937 palette = data->palette + firstcolor * 3; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
938 while (ncolors--) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
939 colors->r = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
940 colors->g = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
941 colors->b = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
942 colors->unused = SDL_ALPHA_OPAQUE; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
943 ++colors; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
944 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
945 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
946 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
947 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
948 static void |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
949 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
950 int pitch) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
951 { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
952 if (texture->format == SDL_PIXELFORMAT_INDEX1LSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
953 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1); |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
954 } else if (texture->format == SDL_PIXELFORMAT_INDEX1MSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
955 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
956 } |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
957 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
2808
368410632f2d
Whoops, we need this for subrect updates (testsprite)
Sam Lantinga <slouken@libsdl.org>
parents:
2804
diff
changeset
|
958 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
959 (pitch / bytes_per_pixel(texture->format)) / |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
960 ((GL_TextureData *) texture->driverdata)-> |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
961 HACK_RYAN_FIXME); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
962 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
963 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
964 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
965 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
966 { |
1986
f4c65e3bfaed
Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
967 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
968 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
969 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
970 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
971 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
972 { |
1986
f4c65e3bfaed
Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
973 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
974 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
975 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
976 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
977 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
978 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
979 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
980 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
981 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
982 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
983 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
984 case SDL_BLENDMODE_MOD: |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
985 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
986 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
987 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
988 texture->blendMode = SDL_BLENDMODE_NONE; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
989 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
990 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
991 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
992 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
993 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
994 GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
995 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
996 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
997 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
998 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
999 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1000 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1001 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1002 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1003 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1004 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1005 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1006 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1007 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1008 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1009 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1010 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1011 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1012 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1013 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1014 const SDL_Rect * rect, const void *pixels, int pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1015 { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1016 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1017 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1018 GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1019 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1020 renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1021 SetupTextureUpdate(renderdata, texture, pitch); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1022 renderdata->glEnable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1023 renderdata->glBindTexture(data->type, data->texture); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1024 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1025 rect->h, data->format, data->formattype, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1026 pixels); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1027 result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1028 if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1029 GL_SetError("glTexSubImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1030 return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1031 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1032 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1033 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1034 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1035 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1036 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1037 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1038 int *pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1039 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1040 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1041 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1042 if (markDirty) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1043 SDL_AddDirtyRect(&data->dirty, rect); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1044 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1045 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1046 *pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1047 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1048 rect->x * bytes_per_pixel(texture->format)); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1049 *pitch = data->pitch; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1050 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1051 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1052 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1053 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1054 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1055 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1056 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1057 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1058 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1059 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1060 const SDL_Rect * rects) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1061 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1062 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1063 int i; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1064 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1065 for (i = 0; i < numrects; ++i) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1066 SDL_AddDirtyRect(&data->dirty, &rects[i]); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1067 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1068 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1069 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1070 static int |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1071 GL_SetDrawColor(SDL_Renderer * renderer) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1072 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1073 return 0; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1074 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1075 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1076 static int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1077 GL_SetDrawBlendMode(SDL_Renderer * renderer) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1078 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1079 return 0; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1080 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1081 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1082 static int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1083 GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1084 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1085 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1086 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1087 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1088 data->glColor4f((GLfloat) renderer->r * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1089 (GLfloat) renderer->g * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1090 (GLfloat) renderer->b * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1091 (GLfloat) renderer->a * inv255f); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1092 SetBlendMode(data, renderer->blendMode); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1093 data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1094 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1095 return 0; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1096 } |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1097 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1098 static int |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1099 GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1100 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1101 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1102 //data->glLineWidth(1.0); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1103 //data->glPointSize(1.0); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1104 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1105 SetBlendMode(data, renderer->blendMode); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1106 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1107 data->glColor4f((GLfloat) renderer->r * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1108 (GLfloat) renderer->g * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1109 (GLfloat) renderer->b * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1110 (GLfloat) renderer->a * inv255f); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1111 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1112 if ((x1 == x2) && (y1 == y2)) { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1113 data->glBegin(GL_POINTS); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1114 data->glVertex2i(x1, y1); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1115 data->glEnd(); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1116 } else { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1117 data->glBegin(GL_LINES); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1118 data->glVertex2i(x1, y1); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1119 data->glVertex2i(x2, y2); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1120 data->glEnd(); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1121 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1122 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1123 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1124 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1125 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1126 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1127 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1128 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1129 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1130 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1131 int minx, miny, maxx, maxy; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1132 GLfloat minu, maxu, minv, maxv; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1133 |
2275
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
2246
diff
changeset
|
1134 if (texturedata->dirty.list) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1135 SDL_DirtyRect *dirty; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1136 void *pixels; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1137 int bpp = bytes_per_pixel(texture->format); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1138 int pitch = texturedata->pitch; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1139 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1140 SetupTextureUpdate(data, texture, pitch); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1141 data->glEnable(texturedata->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1142 data->glBindTexture(texturedata->type, texturedata->texture); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1143 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1144 SDL_Rect *rect = &dirty->rect; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1145 pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1146 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1147 rect->x * bpp); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1148 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1149 rect->w / texturedata->HACK_RYAN_FIXME, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1150 rect->h, texturedata->format, |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1151 texturedata->formattype, pixels); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1152 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1153 SDL_ClearDirtyRects(&texturedata->dirty); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1154 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1155 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1156 minx = dstrect->x; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1157 miny = dstrect->y; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1158 maxx = dstrect->x + dstrect->w; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1159 maxy = dstrect->y + dstrect->h; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1160 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1161 minu = (GLfloat) srcrect->x / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1162 minu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1163 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1164 maxu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1165 minv = (GLfloat) srcrect->y / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1166 minv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1167 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1168 maxv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1169 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1170 data->glEnable(texturedata->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1171 data->glBindTexture(texturedata->type, texturedata->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1172 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1173 if (texture->modMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1174 data->glColor4f((GLfloat) texture->r * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1175 (GLfloat) texture->g * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1176 (GLfloat) texture->b * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1177 (GLfloat) texture->a * inv255f); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1178 } else { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1179 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1180 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1181 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1182 SetBlendMode(data, texture->blendMode); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1183 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1184 if (texture->scaleMode != data->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1185 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1186 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1187 case SDL_TEXTURESCALEMODE_FAST: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1188 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1189 GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1190 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1191 GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1192 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1193 case SDL_TEXTURESCALEMODE_SLOW: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1194 case SDL_TEXTURESCALEMODE_BEST: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1195 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1196 GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1197 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1198 GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1199 break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1200 } |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1201 data->scaleMode = texture->scaleMode; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1202 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1203 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1204 if (texturedata->shader != 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1205 data->glEnable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1206 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, texturedata->shader); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1207 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1208 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1209 data->glBegin(GL_TRIANGLE_STRIP); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1210 data->glTexCoord2f(minu, minv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1211 data->glVertex2i(minx, miny); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1212 data->glTexCoord2f(maxu, minv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1213 data->glVertex2i(maxx, miny); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1214 data->glTexCoord2f(minu, maxv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1215 data->glVertex2i(minx, maxy); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1216 data->glTexCoord2f(maxu, maxv); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1217 data->glVertex2i(maxx, maxy); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1218 data->glEnd(); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1219 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1220 if (texturedata->shader != 0) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1221 data->glDisable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1222 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1223 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1224 data->glDisable(texturedata->type); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1225 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1226 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1227 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1228 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1229 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1230 GL_RenderPresent(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1231 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1232 SDL_GL_SwapWindow(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1233 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1234 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1235 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1236 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1237 { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1238 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1239 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1240 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1241 if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1242 return; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1243 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1244 if (data->texture) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1245 renderdata->glDeleteTextures(1, &data->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1246 } |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1247 if (data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1248 SDL_free(data->palette); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1249 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1250 if (data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1251 SDL_free(data->pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1252 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1253 SDL_FreeDirtyRects(&data->dirty); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1254 SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1255 texture->driverdata = NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1256 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1257 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1974
diff
changeset
|
1258 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1259 GL_DestroyRenderer(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1260 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1261 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1262 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1263 if (data) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1264 if (data->context) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1265 if (data->GL_ARB_fragment_program_supported) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1266 data->glDisable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1267 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1268 if (data->fragment_program_UYVY != 0) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1269 data->glDeleteProgramsARB(1, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1270 &data->fragment_program_UYVY); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1271 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1272 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1273 |
2328
91e601d9df8b
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Bob Pendleton <bob@pendleton.com>
parents:
2295
diff
changeset
|
1274 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */ |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1275 SDL_GL_DeleteContext(data->context); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1276 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1277 SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1278 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1279 SDL_free(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1280 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1281 |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
1282 #endif /* SDL_VIDEO_RENDER_OGL */ |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1283 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1284 /* vi: set ts=4 sw=4 expandtab: */ |