annotate src/events/SDL_keyboard_c.h @ 4465:3e69e077cb95

Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API. Plus, this lets me start implementing cursor support.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 09 May 2010 20:47:22 -0700
parents 5c64052fb476
children 95352c671a6e
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_keyboard_c_h
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25 #define _SDL_keyboard_c_h
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26
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27 #include "SDL_keysym.h"
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28 #include "SDL_events.h"
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29
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30 /* Initialize the keyboard subsystem */
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31 extern int SDL_KeyboardInit(void);
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32
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33 /* Clear the state of the keyboard */
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34 extern void SDL_ResetKeyboard(void);
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35
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36 /* Get the default keymap */
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37 extern void SDL_GetDefaultKeymap(SDLKey * keymap);
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38
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39 /* Set the mapping of scancode to key codes */
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40 extern void SDL_SetKeymap(int start, SDLKey * keys, int length);
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41
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42 /* Set a platform-dependent key name, overriding the default platform-agnostic
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43 name. Encoded as UTF-8. The string is not copied, thus the pointer given to
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44 this function must stay valid forever (or at least until the call to
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45 VideoQuit()). */
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46 extern void SDL_SetScancodeName(SDL_scancode scancode, const char *name);
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48 /* Set the keyboard focus window */
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49 extern void SDL_SetKeyboardFocus(SDL_Window * window);
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51 /* Send a keyboard key event */
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52 extern int SDL_SendKeyboardKey(Uint8 state, SDL_scancode scancode);
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54 /* Send keyboard text input */
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55 extern int SDL_SendKeyboardText(const char *text);
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56
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57 /* Send editing text for selected range from start to end */
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58 extern int SDL_SendEditingText(const char *text, int start, int end);
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59
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60 /* Shutdown the keyboard subsystem */
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61 extern void SDL_KeyboardQuit(void);
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62
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63 #endif /* _SDL_keyboard_c_h */
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64
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65 /* vi: set ts=4 sw=4 expandtab: */