Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_MapRGB.3 @ 1062:3e637850c02b
Date: Tue, 22 Mar 2005 23:50:20 +0100
From: Johannes Schmidt
Subject: [PATCH] Re: [SDL] SDL 1.2.8 Prerelease
On Saturday 18 December 2004 13:59, Stephane Marchesin wrote:
> >#error "The kernel sources in /usr/src/linux are not yet configured."
> >#error "Please run 'make cloneconfig && make dep' in /usr/src/linux/"
> >#error "to get a kernel that is configured like the running kernel."
> >#error "Alternatively, you can copy one of the config files"
> >#error "arch/$ARCH/defconfig.* to .config, and run"
> >#error "'make oldconfig && make dep' to configure the kernel"
> >#error "for that configuration."
> >-
>
> That's the Suse kernel sources...
> I think the only way out is to add a test in ./configure
Attached is a patch (it works for me[TM]) which adds a CheckLinuxVersion() to
configure.in and a check for HAVE_LINUX_VERSION_H to
src/cdrom/linux/SDL_syscdrom.c.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 20 May 2005 07:34:34 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
---|---|
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_MapRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_MapRGB\- Map a RGB color value to a pixel format\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBUint32 \fBSDL_MapRGB\fP\fR(\fBSDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int\&. | |
12 .PP | |
13 If the format has a palette (8-bit) the index of the closest matching color in the palette will be returned\&. | |
14 .PP | |
15 If the specified pixel format has an alpha component it will be returned as all 1 bits (fully opaque)\&. | |
16 .SH "RETURN VALUE" | |
17 .PP | |
18 A pixel value best approximating the given RGB color value for a given pixel format\&. If the pixel format bpp (color depth) is less than 32-bpp then the unused upper bits of the return value can safely be ignored (e\&.g\&., with a 16-bpp format the return value can be assigned to a \fBUint16\fP, and similarly a \fBUint8\fP for an 8-bpp format)\&. | |
19 .SH "SEE ALSO" | |
20 .PP | |
21 \fI\fBSDL_GetRGB\fP\fR, \fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_PixelFormat\fR\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
22 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |