annotate test/testmmousetablet.c @ 4830:3dfe779900f5

Compiling for cocoa now works. Does it run? We'll see.
author egottlieb
date Tue, 03 Aug 2010 23:22:31 -0400
parents 975fd903466b
children
rev   line source
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1 #include <stdio.h>
dd25eabe441c Many mouse and tablet linux test file added
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2 #include "SDL.h"
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3
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4 SDL_Surface *screen;
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5 int quit = 0;
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6
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7 int
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975fd903466b int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
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8 main(int argc, char *argv[])
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9 {
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10 SDL_Event event;
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11 int mice;
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12 int i;
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13 printf("Initing...\n");
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14 if (SDL_Init(0) != 0) {
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15 return 1;
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16 }
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17 if (SDL_InitSubSystem(SDL_INIT_VIDEO) != 0) {
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18 return 1;
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19 } else {
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20 screen = SDL_SetVideoMode(640, 480, 32, SDL_DOUBLEBUF);
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21 }
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22 mice = SDL_GetNumMice();
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23 printf("%d pointing devices found\n", mice);
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24 for (i = 0; i < mice; ++i) {
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25 printf("device index: %d name:%s\n", i, SDL_GetMouseName(i));
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26 }
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27 while (quit != 1) {
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28 if (SDL_PollEvent(&event) == 0) {
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29 } else {
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30 switch (event.type) {
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31 case SDL_MOUSEMOTION:
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32 printf
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33 ("Device id: %d x: %d y: %d relx: %d rely: %d pressure: %d\n \
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34 pressure_max: %d pressure_min: %d current cursor:%d\n",
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35 event.motion.which, event.motion.x, event.motion.y, event.motion.xrel, event.motion.yrel,
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36 event.motion.pressure, event.motion.pressure_max, event.motion.pressure_min,
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37 event.motion.cursor);
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38 break;
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39 case SDL_PROXIMITYIN:
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40 printf("proximity in id: %d x: %d y: %d\n",
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41 (int) event.proximity.which, event.proximity.x,
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42 event.proximity.y);
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43 break;
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44 case SDL_PROXIMITYOUT:
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45 printf("proximity out id: %d x: %d y: %d\n",
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46 (int) event.proximity.which, event.proximity.x,
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47 event.proximity.y);
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48 break;
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49 case SDL_MOUSEBUTTONDOWN:
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50 printf("mouse button down id: %d button:%d\n",
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51 event.button.which, event.button.button);
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52 break;
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53 case SDL_MOUSEBUTTONUP:
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54 printf("mouse button up id: %d button: %d\n",
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55 event.button.which, event.button.button);
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56 break;
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57 case SDL_QUIT:
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58 printf("Quitting\n");
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59 SDL_QuitSubSystem(SDL_INIT_VIDEO);
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60 SDL_Quit();
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61 quit = 1;
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62 break;
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63 }
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64 }
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65 }
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66 return 0;
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67 }