annotate Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/SDLOpenGLApp.xcodeproj/TemplateInfo.plist @ 3340:3d75acd08339
Fixed bug #522
Mike Frysinger 2007-12-10 16:47:36 PST
it's much easier to manage .pc files for cross-compiling setups than it is for
random *-config scripts ... the cross-compiled pkg-config files can all be
easily/tightly controlled and separate from the host pkg-config files. the
*-config files however are to be found in $PATH and can easily pick the wrong
one.
can we get the sdl.m4 macro updated so that it checks for libsdl.pc first via
the standard PKG_CHECK_MODULES() m4 macro, and if that fails, fall back to the
normal sdl-config voodoo.
author |
Sam Lantinga <slouken@libsdl.org> |
date |
Sun, 04 Oct 2009 18:09:12 +0000 |
parents |
232e5e00e398 |
children |
|
rev |
line source |
3329
|
1 {
|
|
2 FilesToRename = {
|
|
3 "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
|
|
4 };
|
|
5 FilesToMacroExpand = (
|
|
6 "ÇPROJECTNAMEÈ_Prefix.pch",
|
|
7 "Info.plist",
|
|
8 "English.lproj/InfoPlist.strings",
|
|
9 "main.c",
|
|
10 );
|
|
11 Description = "This project builds an SDL-based application that uses OpenGL.";
|
|
12 }
|