Mercurial > sdl-ios-xcode
annotate src/main/macos/SIZE.r @ 4211:3ce5bfddbaf6 SDL-1.2
Fixed bug #572
Please merge this patch for the PA driver in SDL.
http://0pointer.de/public/sdl-pulse-rework.patch
This patch:
- fixes buffering (i.e. reduces number of "fragments" to 2, doesn't defer
filling up of the buffer until the entire buffer ran completely empty.)
- drops $PASERVER and $PADEVICE env var support, since this is a duplication of
$PULSE_SERVER and $PULSE_SINK which the PA libs honor anyway.
This fixes the sound issues in all games I tested.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 08:03:00 +0000 |
parents | 74212992fb08 |
children | 1e191391e68d |
rev | line source |
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0 | 1 |
2 #include "Processes.r" | |
3 | |
4 resource 'SIZE' (-1) { | |
5 reserved, | |
6 acceptSuspendResumeEvents, | |
7 reserved, | |
8 canBackground, | |
9 doesActivateOnFGSwitch, | |
10 backgroundAndForeground, | |
11 getFrontClicks, | |
12 ignoreAppDiedEvents, | |
13 is32BitCompatible, | |
14 isHighLevelEventAware, | |
15 onlyLocalHLEvents, | |
16 notStationeryAware, | |
17 useTextEditServices, | |
18 reserved, | |
19 reserved, | |
20 reserved, | |
21 5242880, // 5 megs minimum | |
22 5242880 // 5 megs maximum | |
23 }; | |
24 |